- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Swiss Chess DSSP"] [Site "https://lichess.org/eIjZC68M"] [Date "2022.05.09"] [White "suessekekse"] [Black "ExploringChess"] [Result "0-1"] [GameId "eIjZC68M"] [UTCDate "2022.05.09"] [UTCTime "17:24:00"] [WhiteElo "1500"] [BlackElo "1490"] [BlackTitle "IM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... d6?? { (Mate in 14 → -0.66) Lost forced checkmate sequence. Ba3 was best. } { [%eval -0.66] } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. exd6 { [%eval -0.13] } 3... Qxd6 { [%eval -0.91] } 4. Qxd6 { [%eval -0.64] } 4... Bxd6 { [%eval -1.86] } 5. Be3 { [%eval -1.45] } 5... Bxh2 { [%eval 0.07] } 6. Rxh2?? { (0.07 → Mate in 12) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-12] } (6. Bxa7 Rxa7) 6... h5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Be6 was best. } { [%eval #13] } (6... Be6 7. Bxa7 Bxa2 8. Rxa2 Rxa7 9. Rxa7 f5 10. Rxb7 h6 11. Rxc7 h5 12. Rxg7 h4 13. Rxg8) 7. Rxh5 { [%eval #13] } 7... Rxh5 { [%eval #12] } 8. Bxa7 { [%eval #12] } 8... Rxa7 { [%eval #11] } 9. e4?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (9. g4 Bxg4 10. Bg2 Rxa2 11. Bxb7 Rxb2 12. Nc3 Rxc2 13. Bh1 Rxh1 14. Kd1 Rxg1 15. Kxc2 Bxe2) 9... Rxa2 { [%eval #-8] } 10. Rxa2 { [%eval #-7] } 10... Na6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Ra5 was best. } { [%eval #8] } (10... Ra5 11. Rxa5 g5 12. Rxg5 Be6 13. Rxg8 Nc6 14. Rxe8 Bf5 15. exf5 b5 16. Bxb5 f6 17. Bxc6#) 11. Rxa6 { [%eval #8] } 11... bxa6 { [%eval #7] } 12. Bxa6 { [%eval #7] } 12... Bxa6 { [%eval #6] } 13. c4 { [%eval #6] } 13... Bxc4 { [%eval #5] } 14. b3 { [%eval #7] } 14... Bxb3 { [%eval #6] } 15. Kd1 { [%eval #6] } 15... Bxd1 { [%eval #5] } 16. Ne2 { [%eval #5] } 16... Bxe2 { [%eval #4] } 17. g4 { [%eval #4] } 17... Bxg4 { [%eval #3] } 18. e5?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. f3 was best. } { [%eval #-9] } (18. f3 Bxf3 19. Na3 Bxe4 20. Nc2 Bxc2#) 18... Rxe5 { [%eval #-9] } 19. f3 { [%eval #-8] } 19... Bxf3 { [%eval #-8] } 20. Na3 { [%eval #-6] } 20... Rb5 { [%eval #-6] } 21. Nxb5 { [%eval #-5] } 21... f5 { [%eval #-6] } 22. Nxc7 { [%eval #-5] } 22... Bd1 { [%eval #-5] } 23. Nxe8 { [%eval #-4] } 23... Be2 { [%eval #-4] } 24. Nxg7 { [%eval #-3] } 24... Bd1 { [%eval #-3] } 25. Nxf5 { [%eval #-2] } 25... Nh6 { [%eval #-2] } 26. Nxh6 { [%eval #-1] } 26... Bg4 { [%eval #-1] } 27. Nxg4# { Game ends by variant rule. } 0-1