- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/eHxse1NB"] [Date "2020.08.09"] [White "hojdir_awaw"] [Black "Rentenhertie"] [Result "1/2-1/2"] [GameId "eHxse1NB"] [UTCDate "2020.08.09"] [UTCTime "17:12:42"] [WhiteElo "1435"] [BlackElo "1827"] [WhiteRatingDiff "+155"] [BlackRatingDiff "-3"] [Variant "Atomic"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.32] } 1... e6 { [%eval 2.32] } 2. Qf3?? { (2.32 → -0.24) Blunder. Nf3 was best. } { [%eval -0.24] } (2. Nf3 Qf6 3. c3 Nh6 4. Qa4 b5 5. Kd1 bxa4 6. Ng5 Qxg5) 2... f5 { [%eval -0.09] } 3. Qh5+ { [%eval 0.33] } 3... g6 { [%eval -0.13] } 4. Qxh7 { [%eval -0.09] } 4... Nc6 { [%eval -1.72] } 5. Ba6?? { (-1.72 → -4.69) Blunder. Bb5 was best. } { [%eval -4.69] } (5. Bb5 Qh4) 5... bxa6 { [%eval -4.03] } 6. Nc3?? { (-4.03 → -11.59) Blunder. b4 was best. } { [%eval -11.59] } (6. b4 Rb8 7. h4 Ne5 8. Nh3 Bxb4 9. Ng5 c5 10. Na3 Rb2 11. Nf7 Qa5 12. O-O Rxa2) 6... Bb4?! { (-11.59 → -5.88) Inaccuracy. Ne5 was best. } { [%eval -5.88] } (6... Ne5) 7. a3?? { (-5.88 → Mate in 5) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-5] } (7. Kf1) 7... Bxc3?? { (Mate in 5 → -1.79) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.79] } (7... Qh4 8. g3 Qe4 9. d3 Qg2 10. Kd1 Qf1+ 11. Kd2 Qxd3#) 8. b4?? { (-1.79 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (8. h4) 8... Ne5?? { (Mate in 5 → -2.65) Lost forced checkmate sequence. Qh4 was best. } { [%eval -2.65] } (8... Qh4 9. g3 Qc4 10. d3 Qc3+ 11. Kf1 Qe1+ 12. Kg2 Qxf2#) 9. Bb2?? { (-2.65 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (9. h4 c5) 9... Bb7?? { (Mate in 7 → -5.03) Lost forced checkmate sequence. Qh4 was best. } { [%eval -5.03] } (9... Qh4 10. g3 Qc4 11. d3 Nf3+ 12. Nxf3 Qg4 13. f3 Qh3 14. d4 Qg2 15. O-O-O Qxc2#) 10. Bxe5?? { (-5.03 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (10. Nf3 Nc4) 10... Bxg2 { [%eval #-9] } 11. e4 { [%eval #-5] } 11... Qh4 { [%eval #-5] } 12. O-O-O { [%eval #-5] } 12... Qg4?? { (Mate in 5 → 2.91) Lost forced checkmate sequence. fxe4 was best. } { [%eval 2.91] } (12... fxe4 13. f4 Qf2 14. Kb1 Qd4 15. c3 Qd3+ 16. Kb2 Qxc3#) 13. exf5 { [%eval 2.72] } 13... O-O-O?! { (2.72 → 3.88) Inaccuracy. e5 was best. } { [%eval 3.88] } (13... e5 14. d3) 14. f4 { [%eval 3.56] } 14... e5 { [%eval 4.11] } 15. fxe5 { [%eval 3.59] } 15... d5? { (3.59 → 7.26) Mistake. a6 was best. } { [%eval 7.26] } (15... a6 16. Re1) 16. Re1 { [%eval 6.65] } 16... Re8 { [%eval 5.87] } 17. Rxe8 { [%eval 4.55] } 17... c5?? { (4.55 → 20.03) Blunder. g5 was best. } { [%eval 20.03] } (17... g5 18. d4) 18. bxc5 { [%eval 19.98] } 18... d4?! { (19.98 → Mate in 41) Checkmate is now unavoidable. g5 was best. } { [%eval #41] } (18... g5 19. d4 Kc7 20. c4 Kb6 21. Kd2 Ka5 22. cxd5 Kb5 23. d5 Kc4 24. d6 a5 25. a4) 19. c3?! { (Mate in 41 → 19.83) Lost forced checkmate sequence. h4 was best. } { [%eval 19.83] } (19. h4 Kd7 20. h5 gxh5 21. c3 Kc6 22. cxd4 Kd5 23. d4 Kc4 24. d5 Kd4 25. d6 Kd3) 19... Kc7 { [%eval 19.81] } 20. cxd4 { [%eval 19.63] } 20... Kc6 { [%eval 19.54] } 21. Kc2 { [%eval 19.38] } 21... Kc5 { [%eval 19.38] } 22. Kc3 { [%eval 17.71] } 22... Kc4 { [%eval 19.04] } 23. a4 { [%eval 11.3] } 23... Kb3 { [%eval 18.86] } 24. d4 { [%eval 17.38] } 24... Kc4 { [%eval 11.64] } 25. a5 { [%eval 11.11] } 25... a6?! { (11.11 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (25... g5 26. d5 Kc5 27. Kd3 Kc4 28. h4 gxh4 29. d6 Kc3 30. Kc4 Kd2 31. d7 Kc3 32. d8=Q) 26. Kd3 { [%eval #15] } 26... Kc3 { [%eval #14] } 27. d5 { [%eval #13] } 27... Kd4 { [%eval #14] } 28. d6 { [%eval #13] } 28... g5 { [%eval #12] } 29. d7 { [%eval #11] } 29... Kc3 { [%eval #11] } 30. d8=Q { [%eval #10] } 30... Kd4 { [%eval #10] } 31. Ke2+ { [%eval #9] } 31... Ke3 { [%eval #9] } 32. Qd3 { [%eval #8] } 32... Kd2 { [%eval #8] } 33. Kf3+ { [%eval #7] } 33... Ke3 { [%eval #7] } 34. Kg4+ { [%eval #6] } 34... Kf3 { [%eval #5] } 35. Kh5+ { [%eval #4] } 35... Kg4 { [%eval #4] } 36. Kg6 { [%eval #8] } 36... Kh5 { [%eval #5] } 37. Kf5 { [%eval #7] } 37... Kg4 { [%eval #5] } 38. Ke6 { [%eval #9] } 38... Kf5 { [%eval #9] } 39. Kd6+ { [%eval #8] } 39... Ke5 { [%eval #8] } 40. Qd5 { [%eval #7] } 40... Ke6 { [%eval #7] } 41. Kc5+ { [%eval #7] } 41... Kd6 { [%eval #7] } 42. Kc4+ { [%eval #9] } 42... Kc5 { [%eval #9] } 43. Kd3+ { [%eval #10] } 43... Kd4 { [%eval #10] } 44. Ke4 { [%eval #9] } 44... Ke5 { [%eval #9] } 45. Kd4 { [%eval #8] } 45... Ke4 { [%eval #8] } 46. Kc4+ { [%eval #8] } 46... Kd4 { [%eval #8] } 47. h4 { [%eval #9] } 47... gxh4 { [%eval #7] } 48. Kc5 { [%eval #6] } 48... Kc4 { [%eval #6] } 49. Kc6+ { [%eval #5] } 49... Kc5 { [%eval #5] } 50. Kd6 { [%eval #6] } 50... Kc6 { [%eval #6] } 51. Qf7 { [%eval #7] } 51... Kd7 { [%eval #7] } 52. Kd5+ { [%eval #7] } 52... Kd6 { [%eval #7] } 53. Qa7 { [%eval #7] } 53... Kc6 { [%eval #7] } 54. Qxa6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qd7 was best. } { [%eval 0.0] } (54. Qd7 Kd6 55. Kc6 Kc7 56. Kb7 Kb8 57. Ka8 Ka7 58. Qc6 Kb8 59. Qb7 Ka7 60. Qxa6#) 54... Kc5 { [%eval 0.0] } 55. a6 { [%eval 0.0] } 55... Kd6 { [%eval 0.0] } 56. a7 { [%eval 0.0] } 56... Kc5 { [%eval 0.0] } 57. a8=Q { [%eval 0.0] } 57... Kd6 { [%eval 0.0] } 58. Qc6 { [%eval 0.0] } 58... Kc5 { [%eval 0.0] } 59. Ke6+ { [%eval 0.0] } 59... Kd6 { [%eval 0.0] } 60. Kd7 { [%eval 0.0] } 60... Ke7 { [%eval 0.0] } 61. Kc7 { [%eval 0.0] } 61... Kd7 { [%eval 0.0] } 62. Kb6+ { [%eval 0.0] } 62... Kc7 { [%eval 0.0] } 63. Kc5+ { [%eval 0.0] } 63... Kd6 { [%eval 0.0] } 64. Kb6+ { [%eval 0.0] } 64... Kc7 { [%eval 0.0] } 65. Ka5+ { [%eval 0.0] } 65... Kb6 { [%eval 0.0] } 66. Ka4+ { [%eval 0.0] } 66... Kb5 { [%eval 0.0] } 67. Kb3+ { [%eval 0.0] } 67... Kb4 { [%eval 0.0] } 68. Kc2 { [%eval 0.0] } 68... Kc3 { [%eval 0.0] } 69. Kd2 { [%eval 0.0] } 69... Kd3 { [%eval 0.0] } 70. Ke2 { [%eval 0.0] } 70... Ke3 { [%eval 0.0] } 71. Qg2 { [%eval 0.0] } 71... Kd2 { [%eval 0.0] } 72. Kf2 { [%eval 0.0] } 72... Ke2 { [%eval 0.0] } 73. Kg1+ { [%eval 0.0] } 73... Kf2 { [%eval 0.0] } 74. Kh1+ { [%eval 0.0] } 74... Kg1 { [%eval 0.0] } 75. Kh2 { [%eval 0.0] } 75... Kh1 { [%eval 0.0] } 76. Kg3+ { [%eval 0.0] } 76... Kh2 { [%eval 0.0] } 77. Qh3 { [%eval 0.0] } 77... Kg2 { [%eval 0.0] } 78. Kh4+ { [%eval 0.0] } 78... Kg3 { [%eval 0.0] } 79. Qg4 { [%eval 0.0] } 79... Kh3 { [%eval 0.0] } 80. Kg5+ { [%eval 0.0] } 80... Kh4 { [%eval 0.0] } 81. Kf4+ { [%eval 0.0] } 81... Kg5 { [%eval 0.0] } 82. Ke4+ { [%eval 0.0] } 82... Kf4 { [%eval 0.0] } 83. Kd4+ { [%eval 0.0] } 83... Ke3 { [%eval 0.0] } 84. Kc4 { [%eval 0.0] } 84... Kd3 { [%eval 0.0] } 85. Qg5 { [%eval 0.0] } 85... Kc3 { [%eval 0.0] } 86. Kc5 { [%eval 0.0] } 86... Kc4 { [%eval 0.0] } 87. Kd6 { [%eval 0.0] } 87... Kc5 { [%eval 0.0] } 88. Ke6+ { [%eval 0.0] } 88... Kd6 { [%eval 0.0] } 89. Kf6 { [%eval 0.0] } 89... Ke7 { [%eval 0.0] } 90. Kg6+ { [%eval 0.0] } 90... Kf6 { [%eval 0.0] } 91. Kh5+ { [%eval 0.0] } 91... Kg6 { [%eval 0.0] } 92. Kg4+ { [%eval 0.0] } 92... Kf5 { [%eval 0.0] } 93. Kh5+ { [%eval 0.0] } 93... Kg6 { [%eval 0.0] } 94. Kh6 { [%eval 0.0] } 94... Kg7 { [%eval 0.0] } 95. Kh5+ { [%eval 0.0] } 95... Kg6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2