FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/eEUVESpj"]
[Date "2025.07.17"]
[Round "-"]
[White "parag1000"]
[Black "Uraarinin"]
[Result "1-0"]
[GameId "eEUVESpj"]
[UTCDate "2025.07.17"]
[UTCTime "11:33:53"]
[WhiteElo "1541"]
[BlackElo "1801"]
[WhiteRatingDiff "+103"]
[BlackRatingDiff "-27"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nh6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxh6 { [%eval #15] } 3... Bxh6 { [%eval #14] } 4. Qd2?? { (Mate in 14 → 2.01) Lost forced checkmate sequence. Qc1 was best. } { [%eval 2.01] } (4. Qc1 Bxc1 5. Nh3 Bxb2 6. f3 Bxa1 7. Nc3 Bxc3 8. a4 Bxe1 9. c3 Bxc3) 4... Bxd2 { [%eval 1.77] } 5. Kxd2? { (1.77 → 0.52) Mistake. Nxd2 was best. } { [%eval 0.52] } (5. Nxd2) 5... Rg8 { [%eval 0.94] } 6. g4 { [%eval 0.59] } 6... Rxg4 { [%eval 0.61] } 7. Bg2 { [%eval 0.22] } 7... Rxg2 { [%eval 0.76] } 8. a3?? { (0.76 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (8. h3 Rxg1) 8... Rxh2 { [%eval #-12] } 9. Rxh2 { [%eval #-11] } 9... Kf8 { [%eval #-11] } 10. Rxh7 { [%eval #-10] } 10... Kg7 { [%eval #-10] } 11. Rxg7 { [%eval #-9] } 11... e5?? { (Mate in 9 → 1.02) Lost forced checkmate sequence. Qh8 was best. } { [%eval 1.02] } (11... Qh8 12. Rxf7 Qxb2 13. Rxe7 Qxb1 14. Rxb1 b5 15. Rxd7 Nxd7 16. Rxb5 Bb7 17. Rxb7) 12. Rxf7 { [%eval 0.07] } 12... Qe7?? { (0.07 → 4.23) Blunder. Qg8 was best. } { [%eval 4.23] } (12... Qg8) 13. Rxe7 { [%eval 3.65] } 13... d5 { [%eval 2.95] } 14. Rxc7 { [%eval 2.23] } 14... Be6?? { (2.23 → 9.18) Blunder. Bh3 was best. } { [%eval 9.18] } (14... Bh3 15. Rxb7 Nc6 16. Nxh3 Na5 17. Rxa7 Rxa7 18. c3 Rb7 19. a4 Rxb2 20. Na3) 15. Rxb7 { [%eval #20] } 15... Na6 { [%eval #10] } 16. Rxa7 { [%eval #10] } 16... Rxa7 { [%eval #9] } 17. Nh3 { [%eval #9] } 17... Bxh3 { [%eval #8] } 18. f4 { [%eval #8] } 18... exf4 { [%eval #7] } 19. e4?? { (Mate in 7 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (19. b4 Nxb4 20. axb4 Rxa1 21. d4 Rxb1 22. b5 Rxb5 23. c4 dxc4 24. d5 Rxd5) 19... fxe3 { [%eval #-16] } 20. Kxe3 { [%eval #-16] } 20... d4?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. Rh7 was best. } { [%eval #15] } (20... Rh7 21. c3 d4 22. Kxd4 Nc7 23. Ke3 Bg2 24. Kf3 Bxf3 25. d4 Nd5 26. a4) 21. Kxd4 { [%eval #15] } 21... Nc5 { [%eval #14] } 22. Kxc5 { [%eval #14] } 22... Rxa3 { [%eval #13] } 23. bxa3?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Rxa3 was best. } { [%eval #-10] } (23. Rxa3 Bg4 24. Ra2 Bh3 25. Na3 Bg4 26. Nc4 Bh3 27. b4 Bg4 28. Ra3 Bh3) 23... Bg2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Bd7 was best. } { [%eval #6] } (23... Bd7 24. Kc6 Bxc6 25. d4 Bb5 26. c4 Bxc4 27. Ra2 Bxa2 28. a4 Bxb1 29. d5) 24. Kd5 { [%eval #6] } 24... Bxd5 { [%eval #5] } 25. Ra2 { [%eval #5] } 25... Bxa2 { [%eval #4] } 26. c4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. a4 was best. } { [%eval #-1] } (26. a4 Bxb1 27. c4 Bxd3 28. a5 Bxc4 29. a6 Bxa6#) 26... Bxb1?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Bxc4 was best. } { [%eval #3] } (26... Bxc4 27. dxc4#) 27. a4 { [%eval #3] } 27... Bxd3 { [%eval #2] } 28. a5 { [%eval #2] } 28... Bxc4 { [%eval #1] } 29. a6 { [%eval #1] } 29... Bxa6# { Game ends by variant rule. } 1-0