FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/e87Y61cK"]
[Date "2025.02.20"]
[White "adham21955"]
[Black "Atok22"]
[Result "1-0"]
[GameId "e87Y61cK"]
[UTCDate "2025.02.20"]
[UTCTime "23:36:43"]
[WhiteElo "1545"]
[BlackElo "1493"]
[WhiteRatingDiff "+38"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. a3 { [%eval -0.08] } 5... Nxc2 { [%eval -0.54] } 6. Qxc2 { [%eval 0.05] } 6... f5 { [%eval 0.54] } 7. Qxf5 { [%eval 1.59] } 7... d6? { (1.59 → 3.48) Mistake. h6 was best. } { [%eval 3.48] } (7... h6 8. Qxf8) 8. Qxh7 { [%eval 3.77] } 8... Rxh7 { [%eval 2.53] } 9. Nh3?? { (2.53 → -2.20) Blunder. Ra2 was best. } { [%eval -2.2] } (9. Ra2 Rxh2 10. Rxh2 e6 11. Ne2 Qg5 12. Rh1 Qxe3 13. fxe3 Nh6 14. Rxh6 gxh6) 9... Rxh3 { [%eval -2.0] } 10. gxh3 { [%eval -1.91] } 10... Rb8?? { (-1.91 → Mate in 10) Checkmate is now unavoidable. Qb8 was best. } { [%eval #10] } (10... Qb8 11. Bb2) 11. Bb2?? { (Mate in 10 → -0.35) Lost forced checkmate sequence. Ra2 was best. } { [%eval -0.35] } (11. Ra2 Rxb1 12. d3 Rxc1 13. Kd2 Rxh1 14. d4 Rxh2 15. Ra1 Rxh3 16. f3 Rxf3) 11... Rxb2 { [%eval -0.54] } 12. Ra2 { [%eval -0.53] } 12... Rxb1?? { (-0.53 → Mate in 8) Checkmate is now unavoidable. Rxd2 was best. } { [%eval #8] } (12... Rxd2 13. Kxd2) 13. Ke2 { [%eval #8] } 13... Rxh1 { [%eval #7] } 14. Ke1 { [%eval #8] } 14... Rxh2 { [%eval #7] } 15. Kd1 { [%eval #7] } 15... Rxh3 { [%eval #6] } 16. f3 { [%eval #6] } 16... Rxf3 { [%eval #5] } 17. d3 { [%eval #5] } 17... Rxe3 { [%eval #4] } 18. Kc1 { [%eval #4] } 18... Rxd3 { [%eval #3] } 19. Rb2 { [%eval #3] } 19... Rxa3 { [%eval #2] } 20. Ra2 { [%eval #2] } 20... Rxa2 { [%eval #1] } 21. Kb2 { [%eval #1] } 21... Rxb2# { Game ends by variant rule. } 1-0