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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/dy46xE7D"] [Date "2022.04.09"] [White "maximtolokontsev"] [Black "Sheldor2101"] [Result "1-0"] [GameId "dy46xE7D"] [UTCDate "2022.04.09"] [UTCTime "13:43:45"] [WhiteElo "1454"] [BlackElo "1606"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Ba6 { [%eval 2.89] } 3. Bxd7 { [%eval 1.92] } 3... Nxd7 { [%eval 2.27] } 4. c4 { [%eval 2.46] } 4... Bxc4 { [%eval 1.32] } 5. Qb3?? { (1.32 → -3.04) Blunder. Qa4 was best. } { [%eval -3.04] } (5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6) 5... Bxb3 { [%eval #-15] } 6. axb3 { [%eval #-14] } 6... Rb8?? { (Mate in 14 → -0.28) Lost forced checkmate sequence. Rc8 was best. } { [%eval -0.28] } (6... Rc8 7. Rxa7 Nc5 8. Rxc7 Nxb3 9. Rxc8 Nxd2 10. Nxd2 Qxd2 11. Rxe8) 7. Rxa7 { [%eval -0.79] } 7... Rxb3 { [%eval -0.2] } 8. Rxc7 { [%eval -0.74] } 8... Qxc7? { (-0.74 → 0.84) Mistake. Rxb2 was best. } { [%eval 0.84] } (8... Rxb2 9. Bxb2) 9. Na3?? { (0.84 → -3.59) Blunder. g3 was best. } { [%eval -3.59] } (9. g3 Rxb2) 9... Rxb2?? { (-3.59 → -0.99) Blunder. Qxh2 was best. } { [%eval -0.99] } (9... Qxh2 10. Rxh2) 10. Bxb2 { [%eval -1.35] } 10... Qxh2 { [%eval -1.1] } 11. Bxg7?? { (-1.10 → Mate in 11) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-11] } (11. Rxh2 Ne5 12. Bxe5 Kd8 13. Rxh7 Rxh7 14. Bxg7 Bxg7 15. d4 Bxd4 16. exd4 e5 17. dxe5 Nf6) 11... Qxg2 { [%eval #-15] } 12. Bxf8 { [%eval #-14] } 12... Qxg1?? { (Mate in 14 → -0.73) Lost forced checkmate sequence. Nxf8 was best. } { [%eval -0.73] } (12... Nxf8 13. Rxh7 Qxg1 14. Rxf7 Qxe1 15. Rxf8 Qxd2 16. Rxg8 Qxe3 17. fxe3 Rxg8 18. e4 Rf8 19. e5) 13. Rxh7?? { (-0.73 → Mate in 11) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-11] } (13. Rxg1 Nxf8) 13... Kxf8 { [%eval #-19] } 14. Rxf7 { [%eval -9.75] } 14... Qxe1 { [%eval -48.31] } 15. Rxf8 { [%eval -1.34] } 15... Qxe3 { [%eval -4.15] } 16. dxe3?? { (-4.15 → Mate in 13) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-13] } (16. fxe3 Nxf8) 16... Nxf8 { [%eval -45.58] } 17. Nb5?! { (-45.58 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (17. e4 e6) 17... e6?? { (Mate in 10 → -5.25) Lost forced checkmate sequence. Ne6 was best. } { [%eval -5.25] } (17... Ne6 18. Nd6 exd6 19. f4 Nxf4 20. exf4 Rh1 21. f5 Ne7 22. f6 Nd5 23. f7 Rg1 24. f8=Q) 18. e4?? { (-5.25 → Mate in 29) Checkmate is now unavoidable. Na3 was best. } { [%eval #-29] } (18. Na3 Ne7) 18... Nh7?! { (Mate in 29 → -47.01) Lost forced checkmate sequence. Ne7 was best. } { [%eval -47.01] } (18... Ne7 19. Na3 Rg8 20. Nc2 Rg6 21. Ne1 e5 22. Ng2 Rxg2 23. f4 exf4 24. e5 Nd7 25. e6) 19. Nc3 { [%eval #-25] } 19... Ne7 { [%eval #-20] } 20. Nd5 { [%eval #-23] } 20... exd5?? { (Mate in 23 → Mate in 2) Lost forced checkmate sequence. Nxd5 was best. } { [%eval #2] } (20... Nxd5 21. exd5 exd5 22. f4 Ng5 23. fxg5 d4 24. g6 Rh5 25. g7 Rh3 26. g8=K Rh8 27. Kxh8) 21. exd5 { [%eval #2] } 21... Nxd5 { [%eval #1] } 22. f4 { [%eval #1] } 22... Nxf4# { Game ends by variant rule. } 1-0