FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/dh0rRAB7"]
[Date "2025.03.07"]
[White "surfeur_76620"]
[Black "ndnag"]
[Result "0-1"]
[GameId "dh0rRAB7"]
[UTCDate "2025.03.07"]
[UTCTime "20:13:12"]
[WhiteElo "1113"]
[BlackElo "1236"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c6?? { (Mate in 16 → 0.46) Lost forced checkmate sequence. g5 was best. } { [%eval 0.46] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6?! { (0.46 → -0.30) Inaccuracy. h4 was best. } { [%eval -0.3] } (2. h4 g5 3. Bxg5 Qa5 4. Bxe7 Qxa2 5. Bxf8 Kxf8 6. Rxa2 Kg7) 2... gxh6?! { (-0.30 → 0.35) Inaccuracy. Nxh6 was best. } { [%eval 0.35] } (2... Nxh6 3. b3) 3. Qd2?! { (0.35 → -0.65) Inaccuracy. Nh3 was best. } { [%eval -0.65] } (3. Nh3 a6) 3... Qa5?? { (-0.65 → 2.88) Blunder. a6 was best. } { [%eval 2.88] } (3... a6 4. Qxh6) 4. Qxa5 { [%eval 2.62] } 4... Na6? { (2.62 → 4.37) Mistake. a6 was best. } { [%eval 4.37] } (4... a6 5. Qxa6) 5. Qxa6 { [%eval 4.61] } 5... bxa6 { [%eval 4.42] } 6. e3 { [%eval 3.82] } 6... Rb8 { [%eval 4.13] } 7. d4?? { (4.13 → Mate in 13) Checkmate is now unavoidable. b3 was best. } { [%eval #-13] } (7. b3 Rxb3) 7... Rxb2 { [%eval #-13] } 8. Bxa6 { [%eval #-12] } 8... Rxb1?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #10] } (8... Rxc2 9. Bxc8 Rxa2 10. Rxa2 h5 11. Rxa7 h4 12. Bxd7 Kxd7 13. Rxd7 e6 14. Rxf7) 9. Rxb1 { [%eval #10] } 9... Bxa6 { [%eval #9] } 10. Rb5 { [%eval #9] } 10... cxb5 { [%eval #8] } 11. c4?? { (Mate in 8 → 1.60) Lost forced checkmate sequence. a4 was best. } { [%eval 1.6] } (11. a4 bxa4 12. c4 Bxc4 13. Kf1 Bxf1 14. h4 Bxg2 15. h5 Bxh1 16. d5 Bxd5) 11... bxc4 { [%eval 1.59] } 12. Ne2?? { (1.59 → Mate in 11) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-11] } (12. Nf3 e5 13. Nxe5 Bc8 14. Nxf7 Kxf7 15. d5 Ke6 16. dxe6 dxe6 17. Ke2 Bg7) 12... c3 { [%eval #-11] } 13. Nxc3 { [%eval #-10] } 13... Be2?? { (Mate in 10 → 1.85) Lost forced checkmate sequence. e5 was best. } { [%eval 1.85] } (13... e5 14. dxe5 Bd6 15. exd6 Bb5 16. Nxb5 Nf6 17. Nxa7 Ke7 18. dxe7 Rc8 19. Nxc8) 14. Nxe2 { [%eval 1.42] } 14... a5? { (1.42 → 2.77) Mistake. Bg7 was best. } { [%eval 2.77] } (14... Bg7) 15. g4?? { (2.77 → Mate in 10) Checkmate is now unavoidable. d5 was best. } { [%eval #-10] } (15. d5) 15... h5?? { (Mate in 10 → 0.37) Lost forced checkmate sequence. e5 was best. } { [%eval 0.37] } (15... e5 16. dxe5 Nf6 17. exf6 Bg7 18. fxg7 a4 19. gxh8=B h5 20. gxh5 f6 21. Bxf6) 16. gxh5 { [%eval -0.51] } 16... h6? { (-0.51 → 1.02) Mistake. Bg7 was best. } { [%eval 1.02] } (16... Bg7 17. h6 Nxh6 18. Kd2 Bxd4 19. exd4 d5 20. Kd3 e5 21. dxe5 Kd7 22. Kc3) 17. Rg1?? { (1.02 → Mate in 8) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-8] } (17. Ng1) 17... Rh7 { [%eval #-8] } 18. Rxg8 { [%eval #-7] } 18... Rh8?? { (Mate in 7 → 2.35) Lost forced checkmate sequence. Kd8 was best. } { [%eval 2.35] } (18... Kd8 19. Rxf8 f5 20. Rxf5 Rg7 21. Rxa5 d5 22. Rxd5 Rg2 23. Rxd8 Rxf2 24. Kxf2) 19. Rxf8?? { (2.35 → -0.50) Blunder. Rxh8 was best. } { [%eval -0.5] } (19. Rxh8 e5) 19... Rxf8 { [%eval -0.61] } 20. Ng3?? { (-0.61 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (20. Kd2 Rh8 21. Kc3 f6 22. Ng1 Kf7 23. d5 d6 24. e4 Rd8 25. e5 fxe5) 20... e5 { [%eval #-6] } 21. dxe5 { [%eval #-5] } 21... d6 { [%eval #-5] } 22. exd6 { [%eval #-4] } 22... Ke7 { [%eval #-4] } 23. dxe7 { [%eval #-3] } 23... a4 { [%eval #-3] } 24. exf8=K { [%eval #-1] } 24... a3 { [%eval #-1] } 25. Kxf7# { Game ends by variant rule. } 0-1
