FEN
[Event "rated bullet game"]
[Site "https://lichess.org/deJbnODe"]
[Date "2025.12.17"]
[Round "-"]
[White "PythonGhost"]
[Black "GMferney28"]
[Result "0-1"]
[GameId "deJbnODe"]
[UTCDate "2025.12.17"]
[UTCTime "02:07:40"]
[WhiteElo "2646"]
[BlackElo "2698"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: London System"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.15] } 2. Bf4 { [%eval 0.0] } 2... d5 { [%eval 0.05] } 3. Nf3 { [%eval 0.04] } { D02 Queen's Pawn Game: London System } 3... c5 { [%eval 0.08] } 4. e3 { [%eval 0.02] } 4... Nh5?? { (0.02 → 2.57) Blunder. e6 was best. } { [%eval 2.57] } (4... e6 5. c3 Qb6 6. Qb3 Be7 7. Nbd2 O-O 8. h3 Nc6 9. Qc2) 5. Bg3?? { (2.57 → -0.06) Blunder. Bxb8 was best. } { [%eval -0.06] } (5. Bxb8 Rxb8 6. Bb5+ Bd7 7. Bxd7+ Qxd7 8. Ne5 Qf5 9. c3 Nf6) 5... Nxg3 { [%eval 0.0] } 6. hxg3 { [%eval -0.04] } 6... Nc6 { [%eval 0.47] } 7. Bb5 { [%eval 0.0] } 7... cxd4 { [%eval 0.0] } 8. exd4 { [%eval -0.18] } 8... g6 { [%eval -0.15] } 9. c3 { [%eval -0.15] } 9... Qb6 { [%eval 0.06] } 10. Qb3 { [%eval 0.06] } 10... Bg7 { [%eval 0.09] } 11. Nbd2 { [%eval -0.01] } 11... e6 { [%eval -0.03] } 12. Ne5 { [%eval -0.33] } 12... Bd7?! { (-0.33 → 0.24) Inaccuracy. Qc7 was best. } { [%eval 0.24] } (12... Qc7 13. f4 f6 14. Nd3 O-O 15. Bxc6 bxc6 16. Nf3 a5 17. Qa4 Ba6 18. O-O-O) 13. Nxd7 { [%eval 0.2] } 13... Kxd7 { [%eval 0.36] } 14. Nf3 { [%eval 0.0] } 14... a6 { [%eval 0.29] } 15. Bxc6+ { [%eval 0.36] } 15... Kxc6 { [%eval 0.46] } 16. Qxb6+ { [%eval 0.33] } 16... Kxb6 { [%eval 0.43] } 17. Ng5 { [%eval 0.24] } 17... Raf8?! { (0.24 → 1.07) Inaccuracy. f6 was best. } { [%eval 1.07] } (17... f6 18. Nxh7) 18. Nxh7 { [%eval 0.97] } 18... f6 { [%eval 0.92] } 19. O-O-O { [%eval 0.76] } 19... Rf7 { [%eval 0.84] } 20. f4 { [%eval 0.83] } 20... Kc6 { [%eval 0.81] } 21. g4 { [%eval 0.51] } 21... b5 { [%eval 0.67] } 22. a3 { [%eval 0.73] } 22... a5 { [%eval 0.67] } 23. g5 { [%eval 0.2] } 23... f5 { [%eval 0.1] } 24. Nf6 { [%eval -0.01] } 24... Bxf6 { [%eval 0.0] } 25. gxf6 { [%eval 0.0] } 25... Rg8 { [%eval 0.0] } 26. Rde1 { [%eval 0.0] } 26... Rxf6 { [%eval 0.04] } 27. Rh6 { [%eval 0.0] } 27... Kd6 { [%eval 0.0] } 28. Rh7 { [%eval 0.19] } 28... g5 { [%eval 0.53] } 29. fxg5 { [%eval 0.43] } 29... Rxg5 { [%eval 0.38] } 30. Re2?! { (0.38 → -0.40) Inaccuracy. Reh1 was best. } { [%eval -0.4] } (30. Reh1 Rfg6) 30... f4 { [%eval 0.0] } 31. Ra7 { [%eval 0.0] } 31... b4 { [%eval 0.04] } 32. Ra6+ { [%eval 0.08] } 32... Kc7 { [%eval 0.17] } 33. axb4 { [%eval 0.02] } 33... axb4 { [%eval 0.02] } 34. cxb4 { [%eval 0.0] } 34... f3 { [%eval 0.16] } 35. gxf3 { [%eval 0.31] } 35... Rg1+ { [%eval 0.51] } 36. Kd2 { [%eval 0.24] } 36... Rgg6?! { (0.24 → 0.82) Inaccuracy. Rxf3 was best. } { [%eval 0.82] } (36... Rxf3) 37. Rf2 { [%eval 0.85] } 37... Rf4 { [%eval 0.88] } 38. Ke3 { [%eval 1.06] } 38... Rgf6 { [%eval 0.69] } 39. Ra7+?! { (0.69 → 0.00) Inaccuracy. b5 was best. } { [%eval 0.0] } (39. b5 Kb7) 39... Kb6 { [%eval 0.02] } 40. Ra3 { [%eval 0.06] } 40... Kb5 { [%eval 0.09] } 41. Rc3 { [%eval 0.06] } 41... Kxb4 { [%eval 0.19] } 42. Rc5 { [%eval 0.03] } 42... Rh4 { [%eval 0.24] } 43. Rc3 { [%eval 0.13] } 43... Rff4 { [%eval 0.23] } 44. Rd3 { [%eval 0.16] } 44... Kc4?? { (0.16 → 2.19) Blunder. Rf5 was best. } { [%eval 2.19] } (44... Rf5 45. Rg2 e5 46. dxe5 Rxe5+ 47. Kf2 Kc5 48. Rc3+ Rc4 49. f4 Re4 50. Rxc4+) 45. Rc2+ { [%eval 2.29] } 45... Kb5 { [%eval 1.98] } 46. Rf2?? { (1.98 → 0.25) Blunder. Rc5+ was best. } { [%eval 0.25] } (46. Rc5+ Ka6 47. Rc6+ Kb7 48. Rxe6 Rf8 49. Rb3+ Kc7 50. Rc3+ Kd7 51. Re5 Kd6) 46... Kb6 { [%eval 0.55] } 47. Rb3+ { [%eval 0.5] } 47... Kc6 { [%eval 0.57] } 48. Rd3 { [%eval 0.15] } 48... Kc7 { [%eval 0.25] } 49. Rc3+ { [%eval 0.09] } 49... Kd6 { [%eval 0.08] } 50. Rb3 { [%eval -0.16] } 50... e5 { [%eval 0.1] } 51. Rb6+ { [%eval 0.0] } 51... Kc7 { [%eval 0.0] } 52. Rb5 { [%eval 0.0] } 52... exd4+ { [%eval 0.0] } 53. Kd3 { [%eval 0.0] } 53... Rh3 { [%eval 0.04] } 54. Rxd5 { [%eval 0.04] } 54... Rfxf3+ { [%eval 0.07] } 55. Rxf3 { [%eval 0.01] } 55... Rxf3+ { [%eval 0.01] } 56. Kxd4 { [%eval 0.0] } 56... Rb3 { [%eval 0.0] } 57. Re5 { [%eval 0.0] } 57... Kc6 { [%eval 0.0] } 58. Ke4 { [%eval 0.0] } 58... Kd6 { [%eval 0.0] } 59. Rf5 { [%eval 0.0] } 59... Rb4+ { [%eval 0.0] } 60. Kf3 { [%eval 0.0] } 60... Rb3+ { [%eval 0.0] } 61. Kg4 { [%eval 0.0] } 61... Rxb2 { [%eval 0.0] } 62. Rf4 { [%eval 0.0] } 62... Ke5 { [%eval 0.0] } 63. Rf3 { [%eval 0.0] } 63... Rb4+ { [%eval 0.0] } 64. Kg3 { [%eval 0.0] } 64... Re4 { [%eval 0.0] } 65. Rf1 { [%eval 0.0] } 65... Re3+ { [%eval 0.0] } 66. Kg2 { [%eval 0.0] } 66... Ke4 { [%eval 0.0] } 67. Rf2 { [%eval 0.0] } 67... Kd3 { [%eval 0.0] } 68. Kf1 { [%eval 0.0] } 68... Re4 { [%eval 0.0] } 69. Kg2 { [%eval 0.0] } 69... Ke3 { [%eval 0.0] } 70. Kh3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rf3+ was best. } { [%eval #-2] } (70. Rf3+ Kd4 71. Rf8 Rg4+ 72. Kh3 Rg1 73. Kh4 Ke4 74. Rb8 Rh1+ 75. Kg5) 70... Kd4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 0.0] } (70... Kxf2 71. Kh2 Rh4#) 71. Rg2 { [%eval 0.0] } 71... Re3+ { [%eval 0.0] } 72. Rg3 { [%eval 0.0] } 72... Rf3?? { (0.00 → 4.41) Blunder. Re6 was best. } { [%eval 4.41] } { Black wins on time. } (72... Re6 73. Kg4 Re8 74. Kf5 Re2 75. Rb3 Rf2+ 76. Kg4 Rg2+ 77. Rg3 Rxg3+ 78. Kxg3) 0-1

