- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/dchdQYBU"] [Date "2024.03.18"] [White "SkaughtF"] [Black "patricklima"] [Result "0-1"] [GameId "dchdQYBU"] [UTCDate "2024.03.18"] [UTCTime "21:52:47"] [WhiteElo "1388"] [BlackElo "1466"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+15"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A01"] [Opening "Nimzo-Larsen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval 0.0] } { A01 Nimzo-Larsen Attack } 1... e6 { [%eval 0.17] } 2. Bb2 { [%eval 0.1] } 2... d5 { [%eval 0.18] } 3. e3 { [%eval 0.02] } 3... Nf6 { [%eval 0.21] } 4. d3 { [%eval -0.13] } 4... e5?! { (-0.13 → 0.82) Inaccuracy. Bd6 was best. } { [%eval 0.82] } (4... Bd6 5. d4 O-O 6. Nf3 b6 7. Bd3 Bb7 8. c4 c5 9. O-O) 5. Be2? { (0.82 → -0.36) Mistake. Bxe5 was best. } { [%eval -0.36] } (5. Bxe5 Nc6) 5... Bd6 { [%eval -0.33] } 6. Nf3 { [%eval -0.4] } 6... Nbd7 { [%eval -0.29] } 7. e4 { [%eval -0.55] } 7... dxe4 { [%eval -0.67] } 8. dxe4 { [%eval -0.6] } 8... O-O { [%eval -0.22] } 9. Bd3 { [%eval -0.42] } 9... c6 { [%eval -0.08] } 10. O-O { [%eval -0.12] } 10... b5? { (-0.12 → 1.25) Mistake. Re8 was best. } { [%eval 1.25] } (10... Re8 11. Nbd2) 11. Nbd2? { (1.25 → -0.15) Mistake. Bxb5 was best. } { [%eval -0.15] } (11. Bxb5) 11... a5?! { (-0.15 → 0.42) Inaccuracy. Qc7 was best. } { [%eval 0.42] } (11... Qc7 12. Re1) 12. c4?! { (0.42 → -0.52) Inaccuracy. a4 was best. } { [%eval -0.52] } (12. a4 Ba6) 12... Ba6?! { (-0.52 → 0.05) Inaccuracy. b4 was best. } { [%eval 0.05] } (12... b4 13. a3 Re8 14. Qc2 bxa3 15. Bxa3 Nc5 16. Rfe1 Bf8 17. Bf1 Bg4 18. h3 Bh5 19. Nh4) 13. cxb5 { [%eval 0.09] } 13... Bxb5?! { (0.09 → 0.76) Inaccuracy. cxb5 was best. } { [%eval 0.76] } (13... cxb5 14. a4 bxa4 15. Bxa6 Rxa6 16. Rxa4 Qa8 17. Ba3 Bxa3 18. Rxa3 Nc5 19. Qe2 Rd8 20. h3) 14. Bxb5?! { (0.76 → -0.01) Inaccuracy. Qe2 was best. } { [%eval -0.01] } (14. Qe2 a4 15. Bxb5 cxb5 16. Qxb5 axb3 17. axb3 Qb8 18. Qe2 Rxa1 19. Bxa1 Re8 20. h3 h6) 14... cxb5 { [%eval -0.01] } 15. Rc1 { [%eval -0.15] } 15... Bb4?! { (-0.15 → 0.49) Inaccuracy. Qb6 was best. } { [%eval 0.49] } (15... Qb6 16. Qe2) 16. Nxe5?? { (0.49 → -3.63) Blunder. Qe2 was best. } { [%eval -3.63] } (16. Qe2) 16... Bxd2?? { (-3.63 → 0.12) Blunder. Nxe5 was best. } { [%eval 0.12] } (16... Nxe5 17. Bxe5 Qxd2 18. Qf3 Qg5 19. Bb2 Qg4 20. Qxg4 Nxg4 21. a3 Be7 22. Rfd1 Rfd8 23. Rxd8+) 17. Qxd2 { [%eval 0.14] } 17... Nxe5 { [%eval 0.1] } 18. Qxd8 { [%eval 0.08] } 18... Raxd8 { [%eval 0.21] } 19. Bxe5 { [%eval 0.27] } 19... Rfe8?! { (0.27 → 1.17) Inaccuracy. Nxe4 was best. } { [%eval 1.17] } (19... Nxe4 20. Rfe1 Nf6 21. Red1 Rxd1+ 22. Rxd1 Rc8 23. Kf1 Kf8 24. Rd2 h5 25. Bxf6 gxf6) 20. Bxf6?! { (1.17 → 0.60) Inaccuracy. Bc7 was best. } { [%eval 0.6] } (20. Bc7) 20... gxf6 { [%eval 0.6] } 21. Rfd1 { [%eval 0.1] } 21... Rxd1+ { [%eval 0.12] } 22. Rxd1 { [%eval 0.11] } 22... Rxe4 { [%eval 0.13] } 23. Rd2?? { (0.13 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-1] } (23. Kf1 Kg7 24. Rd3 h5 25. Rg3+ Kh6 26. Re3 Re5 27. Rc3 h4 28. Rc8 f5 29. Ra8 b4) 23... Re1# { Black wins by checkmate. } 0-1