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[Event "rated King of the Hill game"] [Site "https://lichess.org/daimA8hh"] [Date "2025.04.24"] [White "pranavswaroop"] [Black "GrandDirk"] [Result "0-1"] [GameId "daimA8hh"] [UTCDate "2025.04.24"] [UTCTime "14:41:18"] [WhiteElo "1319"] [BlackElo "1749"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+1"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C45"] [Opening "Scotch Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Nf3 { [%eval 0.98] } 2... Nc6 { [%eval 0.96] } 3. d4 { [%eval 0.58] } 3... exd4 { [%eval 0.67] } 4. Nxd4 { [%eval 0.63] } { C45 Scotch Game } 4... Qe7? { (0.63 → 2.22) Mistake. Nf6 was best. } { [%eval 2.22] } (4... Nf6 5. Nc3 Bb4 6. Bc4 Nxe4 7. O-O Nxc3 8. bxc3 Be7 9. Nf5) 5. Nc3 { [%eval 2.23] } 5... Nxd4?? { (2.23 → 4.92) Blunder. Nf6 was best. } { [%eval 4.92] } (5... Nf6 6. Be3) 6. Qxd4 { [%eval 4.01] } 6... f5 { [%eval 4.06] } 7. Bd3?! { (4.06 → 2.65) Inaccuracy. Kd2 was best. } { [%eval 2.65] } (7. Kd2 c5) 7... fxe4?? { (2.65 → 7.57) Blunder. c5 was best. } { [%eval 7.57] } (7... c5) 8. Bxe4 { [%eval 6.52] } 8... Nf6?! { (6.52 → 9.80) Inaccuracy. Qf6 was best. } { [%eval 9.8] } (8... Qf6) 9. Ke2 { [%eval 10.23] } 9... Nxe4 { [%eval 15.21] } 10. Nxe4 { [%eval 13.38] } 10... d6?! { (13.38 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #5] } (10... c5 11. Kd3) 11. Ke3?! { (Mate in 5 → 12.47) Lost forced checkmate sequence. Kd3 was best. } { [%eval 12.47] } (11. Kd3 b5 12. Nf6+ gxf6 13. Qe4 Qe5 14. Qxe5+ fxe5 15. Ke4#) 11... c5 { [%eval 7.05] } 12. Qxd6 { [%eval 6.23] } 12... Bf5 { [%eval 6.92] } 13. Qxe7+ { [%eval 5.87] } 13... Bxe7?? { (5.87 → Mate in 4) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #4] } (13... Kxe7 14. Rd1) 14. Ng3?? { (Mate in 4 → -6.32) Lost forced checkmate sequence. Kf4 was best. } { [%eval -6.32] } (14. Kf4 Bf6 15. Nxf6+ gxf6 16. Kxf5 Kd8 17. Ke4#) 14... Bxc2 { [%eval -4.7] } 15. b4? { (-4.70 → -12.16) Mistake. Rd1 was best. } { [%eval -12.16] } (15. Rd1 Bg5+) 15... O-O-O { [%eval -11.3] } 16. bxc5 { [%eval -15.39] } 16... Bxc5+ { [%eval -20.77] } 17. Kf4 { [%eval -19.72] } 17... Rhe8 { [%eval -18.22] } 18. Bb2 { [%eval -22.23] } 18... Rd4+?? { (-22.23 → -3.62) Blunder. Kc7 was best. } { [%eval -3.62] } (18... Kc7 19. Rad1 g5+ 20. Kxg5 Bxd1 21. Ne4 Rxe4 22. Rxd1 Rxd1 23. Kf5 Re2 24. Be5+) 19. Kf3?? { (-3.62 → Mate in 3) Checkmate is now unavoidable. Bxd4 was best. } { [%eval #-3] } (19. Bxd4 Bxd4) 19... Kc7 { [%eval #-3] } 20. Nf5 { [%eval #-3] } 20... Rde4?! { (Mate in 3 → -16.11) Lost forced checkmate sequence. Kc6 was best. } { [%eval -16.11] } (20... Kc6 21. Ne7+ Bxe7 22. Bxd4 Kd5#) 21. Rhe1?! { (-16.11 → Mate in 5) Checkmate is now unavoidable. Rad1 was best. } { [%eval #-5] } (21. Rad1 Kc6) 21... Rxe1 { [%eval -41.62] } 22. Rxe1?! { (-41.62 → Mate in 4) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-4] } (22. Rb1 Bxf5) 22... Rxe1 { [%eval #-3] } 23. Ne3 { [%eval #-3] } 23... Bg6 { [%eval #-4] } 24. Kf4 { [%eval #-4] } 24... Bd6+ { [%eval #-3] } 25. Kg5 { [%eval #-3] } 25... Rxe3 { [%eval #-3] } 26. fxe3 { [%eval #-3] } 26... Kc6 { [%eval #-2] } 27. e4 { [%eval #-2] } 27... Bxe4 { [%eval #-1] } 28. Bxg7 { [%eval #-1] } 28... Kd5# { Game ends by variant rule. } 0-1