FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dRBZHUww"]
[Date "2024.03.05"]
[White "msttttttttttt"]
[Black "MethujaDissanayake"]
[Result "0-1"]
[GameId "dRBZHUww"]
[UTCDate "2024.03.05"]
[UTCTime "07:08:59"]
[WhiteElo "1500"]
[BlackElo "1054"]
[WhiteRatingDiff "-700"]
[BlackRatingDiff "+35"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... f5?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. b5 was best. } { [%eval -0.12] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 { [%eval 0.04] } 2... e5?? { (0.04 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. d3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Bxf2 8. Qxh7 Rxh7) 4... Qxd3 { [%eval #-13] } 5. cxd3 { [%eval #-12] } 5... Ba3 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... h5?? { (Mate in 11 → 1.36) Lost forced checkmate sequence. g5 was best. } { [%eval 1.36] } (6... g5 7. Bxg5 Nf6 8. Bxf6 Nd7 9. Bxh8 Nf6 10. Bxf6 Kd8 11. Bxd8 e5 12. Bxc7 e4 13. dxe4) 7. Qxh5 { [%eval 1.07] } 7... Rxh5 { [%eval 1.25] } 8. h4?? { (1.25 → Mate in 10) Checkmate is now unavoidable. Be3 was best. } { [%eval #-10] } (8. Be3 Rxh2) 8... Rxh4 { [%eval #-10] } 9. Rxh4 { [%eval #-9] } 9... Nh6?? { (Mate in 9 → 1.43) Lost forced checkmate sequence. g5 was best. } { [%eval 1.43] } (9... g5 10. Bxg5 Kd8 11. Bxd8 Nc6 12. Bxc7 Nh6 13. Rxh6 Nb4 14. axb4 e5 15. Bxe5 Be6 16. Rxe6) 10. Rxh6 { [%eval 1.46] } 10... gxh6 { [%eval 1.4] } 11. Bxh6 { [%eval 1.72] } 11... Kf8?? { (1.72 → 4.14) Blunder. Na6 was best. } { [%eval 4.14] } (11... Na6 12. Bf8) 12. Bxf8 { [%eval 3.96] } 12... c5 { [%eval 4.3] } 13. Bxc5 { [%eval 3.69] } 13... b6?? { (3.69 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } { [%eval #11] } (13... Na6 14. Bxa7) 14. Bxb6 { [%eval #11] } 14... axb6 { [%eval #10] } 15. g4?? { (Mate in 10 → 6.41) Lost forced checkmate sequence. Nc3 was best. } { [%eval 6.41] } (15. Nc3 Rxa3 16. Rb1 Rxc3 17. Rxb6 Rxd3 18. Rxe6 Bxe6 19. Bxd3 Bxa2 20. Bc4 Bxc4 21. Kf1 Bxf1) 15... Rxa3 { [%eval 3.2] } 16. Nxa3 { [%eval 4.18] } 16... b5?? { (4.18 → Mate in 12) Checkmate is now unavoidable. Na6 was best. } { [%eval #12] } (16... Na6 17. Nc2 Nb4 18. Nxb4 Ba6 19. Nxa6 e5 20. d4 exd4 21. Nc5 bxc5 22. Bh3 d3 23. Kf1) 17. Nxb5 { [%eval #12] } 17... Ba6 { [%eval #8] } 18. Rc1 { [%eval #8] } 18... Bxb5 { [%eval #7] } 19. Bh3 { [%eval #7] } 19... Bxd3 { [%eval #6] } 20. Rc6?? { (Mate in 6 → 0.37) Lost forced checkmate sequence. Rc2 was best. } { [%eval 0.37] } (20. Rc2 Bxc2 21. a4 Bxa4 22. Kd1 Bxd1 23. Bg2 Bxg4 24. Ne2 Bxe2 25. Bf3 Bxf3#) 20... Nxc6 { [%eval 0.0] } 21. Ke2 { [%eval 0.0] } 21... Bxe2 { [%eval 0.0] } 22. Nxe2 { [%eval 0.0] } 22... Nd4?? { (0.00 → Mate in 23) Checkmate is now unavoidable. Ne7 was best. } { [%eval #23] } (22... Ne7 23. Bg2 Nf5 24. gxf5 exf5 25. Nc1 f4 26. Bh3 f3 27. Ne2 fxe2 28. Bg2 e1=B 29. a4) 23. Nxd4 { [%eval #23] } 23... e5 { [%eval #23] } 24. Nb5?? { (Mate in 23 → Mate in 21) Lost forced checkmate sequence. a4 was best. } { [%eval #-21] } (24. a4 exd4 25. a5 d3 26. a6 d2 27. Bf1 d1=K 28. Be2 Kxe2 29. f3 Kxf3 30. a7 Kxg4) 24... e4 { [%eval #-21] } 25. f3 { [%eval #-20] } 25... exf3 { [%eval #-20] } 26. Bg2 { [%eval #-11] } 26... fxg2 { [%eval #-11] } 27. g5 { [%eval #-6] } 27... g1=R { [%eval #-6] } 28. a3 { [%eval #-2] } 28... Rxg5 { [%eval #-2] } 29. a4 { [%eval #-1] } 29... Rxb5 { [%eval #-1] } 30. axb5# { Game ends by variant rule. } 0-1