FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/dHkV8NdT"]
[Date "2024.04.18"]
[White "superchess"]
[Black "delffin"]
[Result "0-1"]
[GameId "dHkV8NdT"]
[UTCDate "2024.04.18"]
[UTCTime "18:20:03"]
[WhiteElo "2131"]
[BlackElo "1614"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.51] } 2... Bb7?? { (0.51 → 3.69) Blunder. e6 was best. } { [%eval 3.69] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ne2) 3. Bxd7 { [%eval 2.41] } 3... Bxg2 { [%eval 3.32] } 4. Bxe8 { [%eval 2.37] } 4... Bxh1 { [%eval 2.43] } 5. Bxf7 { [%eval 2.45] } 5... Qxd2 { [%eval 2.34] } 6. Kxd2 { [%eval 4.63] } 6... Bd5?! { (4.63 → 6.17) Inaccuracy. Bf3 was best. } { [%eval 6.17] } (6... Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. e4 h5 11. c4 Rh8 12. Ne2 g5 13. Nbc3) 7. Bxg8 { [%eval 2.75] } 7... Bxa2 { [%eval 2.92] } 8. Rxa2 { [%eval 2.71] } 8... Rxg8 { [%eval 2.94] } 9. Rxa7 { [%eval 2.39] } 9... Rxa7 { [%eval 4.2] } 10. Qf3 { [%eval 4.09] } 10... Nd7 { [%eval 4.04] } 11. Qxf8 { [%eval 3.61] } 11... Nxf8 { [%eval 2.92] } 12. Na3 { [%eval 2.25] } 12... Rxa3 { [%eval 2.3] } 13. bxa3 { [%eval 1.67] } 13... e6?? { (1.67 → 4.40) Blunder. e5 was best. } { [%eval 4.4] } (13... e5 14. c4) 14. e4? { (4.40 → 2.31) Mistake. a4 was best. } { [%eval 2.31] } (14. a4 c5) 14... h6?? { (2.31 → 5.01) Blunder. e5 was best. } { [%eval 5.01] } (14... e5 15. c4) 15. c4 { [%eval 4.38] } 15... c5 { [%eval 4.84] } 16. a4 { [%eval 3.06] } 16... g6?? { (3.06 → 6.23) Blunder. e5 was best. } { [%eval 6.23] } (16... e5 17. Ne2 Ng6 18. Nc3 Ne7 19. Nd5 Nxd5 20. cxd5 c4 21. Ke3 c3 22. d6 Rb8 23. d7) 17. a5 { [%eval 6.23] } 17... Nh7?! { (6.23 → 14.01) Inaccuracy. e5 was best. } { [%eval 14.01] } (17... e5 18. a6) 18. a6 { [%eval 8.53] } 18... g5? { (8.53 → Mate in 7) Checkmate is now unavoidable. Rc8 was best. } { [%eval #7] } (18... Rc8 19. a7) 19. h4 { [%eval #7] } 19... gxh4 { [%eval #6] } 20. Ke2?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. a7 was best. } { [%eval #-4] } (20. a7 Rxg1 21. Ke1 Rxe1 22. Bxh6 Rxe4 23. a8=Q Rxc4 24. Bg5 Nxg5 25. Qf3 Nxf3#) 20... Rxg1 { [%eval #-4] } 21. Bxh6 { [%eval #-3] } 21... Re1 { [%eval #-3] } 22. Kxe1 { [%eval #-2] } 22... Ng5 { [%eval #-2] } 23. Bxg5 { [%eval #-1] } 23... e5 { [%eval #-1] } 24. Bxh4# { Game ends by variant rule. } 0-1