- Blind mode tutorial
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[Event "casual blitz game"] [Site "https://lichess.org/d9A01zNq"] [Date "2022.12.06"] [White "engine-chessplusplus"] [Black "adajed"] [Result "1-0"] [GameId "d9A01zNq"] [UTCDate "2022.12.06"] [UTCTime "16:22:00"] [WhiteElo "2000"] [BlackElo "1891"] [WhiteTitle "BOT"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D01"] [Opening "Rapport-Jobava System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.23] } 2. Nc3 { [%eval -0.08] } 2... d5 { [%eval -0.02] } 3. Bf4 { [%eval -0.13] } { D01 Rapport-Jobava System } 3... c5 { [%eval -0.01] } 4. dxc5?! { (-0.01 → -0.65) Inaccuracy. e3 was best. } { [%eval -0.65] } (4. e3 cxd4 5. exd4 Bg4 6. f3 Bd7 7. Nb5 Bxb5 8. Bxb5+ Nc6) 4... Nc6 { [%eval -0.33] } 5. Nf3 { [%eval -0.22] } 5... Bg4?! { (-0.22 → 0.59) Inaccuracy. d4 was best. } { [%eval 0.59] } (5... d4 6. Nb1 e6 7. e3 Bxc5 8. exd4 Nxd4 9. Be3 Nxf3+ 10. Qxf3) 6. Ne5 { [%eval 0.43] } 6... Nxe5? { (0.43 → 1.90) Mistake. d4 was best. } { [%eval 1.9] } (6... d4 7. Nxc6 bxc6 8. Na4 Qa5+ 9. c3 dxc3 10. Nxc3 Rd8 11. Qc2) 7. Bxe5 { [%eval 1.89] } 7... e6 { [%eval 2.26] } 8. f3?! { (2.26 → 1.08) Inaccuracy. Qd4 was best. } { [%eval 1.08] } (8. Qd4 Nd7 9. Bxg7 Bxc5 10. Qxg4 Rg8 11. e4 Bf8 12. exd5 Bxg7 13. Qh3 Qc7 14. dxe6 Bxc3+) 8... Bh5 { [%eval 0.93] } 9. Qd4 { [%eval 1.11] } 9... Be7 { [%eval 1.3] } 10. e3?! { (1.30 → 0.28) Inaccuracy. e4 was best. } { [%eval 0.28] } (10. e4 dxe4 11. Bb5+ Kf8 12. Nxe4 Qxd4 13. Bxd4 Nxe4 14. fxe4 Bg6 15. Bd3 a5 16. Rb1 f6) 10... Rc8? { (0.28 → 1.43) Mistake. O-O was best. } { [%eval 1.43] } (10... O-O) 11. b4?! { (1.43 → 0.81) Inaccuracy. Bb5+ was best. } { [%eval 0.81] } (11. Bb5+ Nd7) 11... O-O { [%eval 0.73] } 12. O-O-O { [%eval 0.49] } 12... a5 { [%eval 0.58] } 13. Na4? { (0.58 → -0.95) Mistake. a3 was best. } { [%eval -0.95] } (13. a3) 13... axb4 { [%eval -0.92] } 14. Qxb4 { [%eval -1.04] } 14... Nd7 { [%eval -0.79] } 15. Bd6 { [%eval -0.67] } 15... Bxd6 { [%eval -0.72] } 16. cxd6 { [%eval -0.76] } 16... Bg6 { [%eval -0.52] } 17. e4 { [%eval -0.62] } 17... dxe4 { [%eval -0.86] } 18. fxe4 { [%eval -0.77] } 18... Qg5+ { [%eval -0.72] } 19. Kb1 { [%eval -0.9] } 19... Qe3?? { (-0.90 → 1.90) Blunder. Rfd8 was best. } { [%eval 1.9] } (19... Rfd8 20. Rd4) 20. Re1? { (1.90 → 0.68) Mistake. Bb5 was best. } { [%eval 0.68] } (20. Bb5 Nf6) 20... Qa7?! { (0.68 → 1.29) Inaccuracy. Qf4 was best. } { [%eval 1.29] } (20... Qf4 21. Bb5 Nf6 22. Rhf1 Qe5 23. d7 Rb8 24. Nc5 Qxh2 25. a4 Qxg2 26. Kb2 Rfd8 27. Qd4) 21. Bb5 { [%eval 1.36] } 21... Nc5?! { (1.36 → 1.96) Inaccuracy. Nf6 was best. } { [%eval 1.96] } (21... Nf6 22. Re2) 22. d7 { [%eval 1.93] } 22... Rc7 { [%eval 1.94] } 23. Nxc5 { [%eval 2.0] } 23... Qxc5 { [%eval 1.91] } 24. c3 { [%eval 1.74] } 24... Qxb4+?! { (1.74 → 2.57) Inaccuracy. Rd8 was best. } { [%eval 2.57] } (24... Rd8 25. a4) 25. cxb4 { [%eval 2.54] } 25... e5?! { (2.54 → 3.65) Inaccuracy. Rd8 was best. } { [%eval 3.65] } (25... Rd8 26. a4 e5 27. Re3 Kf8 28. Rc1 Rxc1+ 29. Kxc1 f6 30. Kb2 Ke7 31. a5 Rg8 32. h4) 26. Kb2 { [%eval 3.4] } 26... f6?! { (3.40 → 5.21) Inaccuracy. Rd8 was best. } { [%eval 5.21] } (26... Rd8 27. Rc1 Rxc1 28. Rxc1 Kf8 29. Rc4 Ke7 30. a4 Bh5 31. Rc5 Kd6 32. Rc8 Ke7 33. a5) 27. Rc1 { [%eval 5.28] } 27... Rxc1 { [%eval 5.99] } 28. Rxc1 { [%eval 6.04] } 28... Bxe4 { [%eval 6.66] } 29. Rc8 { [%eval 7.29] } 29... Bf5? { (7.29 → Mate in 3) Checkmate is now unavoidable. g5 was best. } { [%eval #3] } (29... g5 30. Bc4+) 30. Bc4+ { [%eval #2] } 30... Kh8 { [%eval #1] } 31. Rxf8# { White wins by checkmate. } 1-0