- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/d7PVdgJo"] [Date "2023.04.07"] [Round "-"] [White "dirnztrk"] [Black "Mrtcftc"] [Result "0-1"] [GameId "d7PVdgJo"] [UTCDate "2023.04.07"] [UTCTime "06:39:39"] [WhiteElo "1209"] [BlackElo "1377"] [Variant "Standard"] [TimeControl "180+2"] [ECO "C41"] [Opening "Philidor Defense: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... d6 { [%eval 0.64] } 3. d4 { [%eval 0.44] } 3... exd4 { [%eval 0.81] } 4. Nxd4 { [%eval 0.52] } 4... Nf6 { [%eval 0.91] } { C41 Philidor Defense: Exchange Variation } 5. Bd3 { [%eval 0.49] } 5... Be7 { [%eval 0.44] } 6. O-O { [%eval 0.74] } 6... O-O { [%eval 0.65] } 7. Bg5 { [%eval 0.17] } 7... c5 { [%eval 0.25] } 8. Nf5 { [%eval -0.07] } 8... Bxf5 { [%eval -0.04] } 9. exf5 { [%eval 0.0] } 9... Nbd7 { [%eval 0.12] } 10. Bxf6 { [%eval -0.25] } 10... Nxf6 { [%eval 0.03] } 11. Nc3?! { (0.03 → -0.55) Inaccuracy. c4 was best. } { [%eval -0.55] } (11. c4 d5 12. Nc3 dxc4 13. Bxc4 Qxd1 14. Raxd1 Rfd8 15. b3 Kf8 16. a4 a6 17. Rfe1 Rxd1) 11... a6?! { (-0.55 → 0.28) Inaccuracy. d5 was best. } { [%eval 0.28] } (11... d5 12. Re1) 12. Qf3 { [%eval -0.04] } 12... b5 { [%eval 0.39] } 13. Nd5 { [%eval 0.26] } 13... c4 { [%eval 0.63] } 14. Be4 { [%eval 0.77] } 14... Nxd5 { [%eval 0.84] } 15. Bxd5 { [%eval 0.72] } 15... Bf6? { (0.72 → 2.31) Mistake. Rc8 was best. } { [%eval 2.31] } (15... Rc8 16. c3) 16. Rad1?? { (2.31 → 0.32) Blunder. Bxa8 was best. } { [%eval 0.32] } (16. Bxa8 Qxa8 17. Qxa8 Rxa8 18. Rad1 Rd8 19. Rfe1 h5 20. b3 d5 21. Kf1 d4 22. g3 a5) 16... Rb8 { [%eval 0.63] } 17. b3 { [%eval 0.29] } 17... cxb3 { [%eval 0.22] } 18. cxb3 { [%eval 0.21] } 18... h6 { [%eval 0.62] } 19. Rc1 { [%eval 0.67] } 19... Be5 { [%eval 0.93] } 20. Rc6 { [%eval 0.87] } 20... Qh4?! { (0.87 → 1.82) Inaccuracy. Qa5 was best. } { [%eval 1.82] } (20... Qa5) 21. g3 { [%eval 1.87] } 21... Qd4 { [%eval 1.87] } 22. Rd1 { [%eval 1.76] } 22... Qb2 { [%eval 2.13] } 23. Rxa6 { [%eval 2.12] } 23... Rbc8 { [%eval 2.28] } 24. a4 { [%eval 2.16] } 24... Rc2?! { (2.16 → 3.26) Inaccuracy. Rc3 was best. } { [%eval 3.26] } (24... Rc3 25. Qh5) 25. axb5 { [%eval 3.24] } 25... Rfc8? { (3.24 → 5.96) Mistake. Rc3 was best. } { [%eval 5.96] } (25... Rc3 26. Qe4 Rc2 27. Rf1 Re2 28. Qf3 Rd2 29. f6 g6 30. Rd1 Rxd1+ 31. Qxd1 Bd4 32. Qf3) 26. Raa1? { (5.96 → 3.33) Mistake. b6 was best. } { [%eval 3.33] } (26. b6 Rb8 27. b7 Rxb7 28. Bxb7 Bd4 29. Rf1 Rxf2 30. Rxf2 Bxf2+ 31. Qxf2 Qxb3 32. Ra8+ Kh7) 26... R8c3? { (3.33 → 6.33) Mistake. Rc1 was best. } { [%eval 6.33] } (26... Rc1 27. Raxc1) 27. Qh5 { [%eval 5.31] } 27... Rxf2?? { (5.31 → Mate in 2) Checkmate is now unavoidable. Rc8 was best. } { [%eval #2] } (27... Rc8 28. Rab1 Qc3 29. Qxf7+ Kh8 30. f6 Bxf6 31. Be4 Qc5 32. Bxc2 Qxc2 33. b6 Bd4 34. b7) 28. Kh1?? { (Mate in 2 → 2.16) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 2.16] } (28. Qxf7+ Kh7 29. Qg8#) 28... Rxg3?? { (2.16 → Mate in 2) Checkmate is now unavoidable. Kh7 was best. } { [%eval #2] } (28... Kh7 29. Be4) 29. Qxf7+ { [%eval #1] } 29... Kh7 { [%eval #1] } 30. hxg3?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Qg8# was best. } { [%eval #-2] } (30. Qg8#) 30... Rh2+ { [%eval #-1] } 31. Kg1 { [%eval #-1] } 31... Qf2# { Black wins by checkmate. } 0-1