FEN
[Event "rated rapid game"]
[Site "https://lichess.org/d5hl4KPb"]
[Date "2024.10.29"]
[Round "-"]
[White "bpombepr"]
[Black "gogitauri"]
[Result "0-1"]
[GameId "d5hl4KPb"]
[UTCDate "2024.10.29"]
[UTCTime "15:37:55"]
[WhiteElo "1472"]
[BlackElo "1458"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C24"]
[Opening "Bishop's Opening: Berlin Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Bc4 { [%eval 0.03] } 2... Nf6 { [%eval 0.11] } { C24 Bishop's Opening: Berlin Defense } 3. d3 { [%eval 0.0] } 3... Bc5 { [%eval 0.13] } 4. Be3 { [%eval -0.13] } 4... d6 { [%eval 0.07] } 5. Bxc5 { [%eval 0.24] } 5... dxc5 { [%eval 0.2] } 6. Nd2 { [%eval 0.14] } 6... Nc6 { [%eval 0.12] } 7. c3 { [%eval 0.08] } 7... O-O { [%eval 0.07] } 8. Ngf3 { [%eval 0.13] } 8... Re8 { [%eval 0.29] } 9. Ng5 { [%eval -0.02] } 9... Bg4?? { (-0.02 → 4.13) Blunder. Re7 was best. } { [%eval 4.13] } (9... Re7 10. O-O) 10. f3?? { (4.13 → 0.77) Blunder. Nxf7 was best. } { [%eval 0.77] } (10. Nxf7 Qc8 11. Nxe5+ Kf8 12. Nxg4 Qxg4 13. Qxg4 Nxg4 14. Ke2 Rad8 15. f3 Nge5) 10... Bh5 { [%eval 0.71] } 11. g4 { [%eval 0.52] } 11... Bg6 { [%eval 0.44] } 12. h4 { [%eval 0.43] } 12... h6 { [%eval 0.47] } 13. Nh3 { [%eval 0.47] } 13... h5 { [%eval 0.77] } 14. Nf2 { [%eval 0.5] } 14... a6 { [%eval 0.64] } 15. g5?! { (0.64 → -0.22) Inaccuracy. Bb3 was best. } { [%eval -0.22] } (15. Bb3 b5 16. Qe2 Qd6 17. Qe3 Rab8 18. Rg1 Nd8 19. Rg2 Ne6 20. Bxe6 Rxe6) 15... Nd7 { [%eval -0.03] } 16. Nh3 { [%eval -0.4] } 16... b5? { (-0.40 → 0.86) Mistake. Na5 was best. } { [%eval 0.86] } (16... Na5 17. a4) 17. Bb3? { (0.86 → -0.33) Mistake. Bd5 was best. } { [%eval -0.33] } (17. Bd5 Ndb8 18. f4 exf4 19. Nxf4 Qd6 20. Rf1 Nd7 21. Nxg6 Qxd5 22. Nf4 Qd6) 17... Na5 { [%eval -0.31] } 18. Bc2 { [%eval -0.42] } 18... c4?! { (-0.42 → 0.17) Inaccuracy. Nf8 was best. } { [%eval 0.17] } (18... Nf8 19. Nf1) 19. f4?? { (0.17 → -1.98) Blunder. dxc4 was best. } { [%eval -1.98] } (19. dxc4) 19... f5?? { (-1.98 → 1.16) Blunder. cxd3 was best. } { [%eval 1.16] } (19... cxd3 20. Bxd3 exf4 21. Bc2 b4 22. Nxf4 bxc3 23. bxc3 Qe7 24. O-O Ne5 25. Nb3) 20. gxf6?? { (1.16 → -1.51) Blunder. dxc4 was best. } { [%eval -1.51] } (20. dxc4 Qe7 21. O-O Qe6 22. fxe5 Qxe5 23. Nf4 fxe4 24. Kh1 Bf5 25. Qxh5 Nxc4) 20... Nxf6?? { (-1.51 → 0.28) Blunder. cxd3 was best. } { [%eval 0.28] } (20... cxd3) 21. f5?? { (0.28 → -1.71) Blunder. Qf3 was best. } { [%eval -1.71] } (21. Qf3 cxd3) 21... Bh7?? { (-1.71 → 1.78) Blunder. cxd3 was best. } { [%eval 1.78] } (21... cxd3 22. Bb3+) 22. Ng5 { [%eval 1.82] } 22... cxd3 { [%eval 1.68] } 23. Bb1?? { (1.68 → -2.02) Blunder. Bb3+ was best. } { [%eval -2.02] } (23. Bb3+ Kf8) 23... Ng4?? { (-2.02 → 1.37) Blunder. c5 was best. } { [%eval 1.37] } (23... c5 24. Qf3 c4 25. a3 Re7 26. Rg1 Qb6 27. Rg3 Ng4 28. Ba2 Kh8 29. O-O-O) 24. Ndf3?? { (1.37 → -1.13) Blunder. Rh3 was best. } { [%eval -1.13] } (24. Rh3) 24... Bxf5 { [%eval -1.15] } 25. exf5? { (-1.15 → -2.54) Mistake. Bxd3 was best. } { [%eval -2.54] } (25. Bxd3) 25... e4 { [%eval -2.24] } 26. Nd4?? { (-2.24 → -6.03) Blunder. Nh2 was best. } { [%eval -6.03] } (26. Nh2) 26... Nc4 { [%eval -6.07] } 27. Qb3?! { (-6.07 → -9.51) Inaccuracy. Nde6 was best. } { [%eval -9.51] } (27. Nde6 Rxe6) 27... Qd6 { [%eval -9.48] } 28. Rh3? { (-9.48 → Mate in 9) Checkmate is now unavoidable. Bc2 was best. } { [%eval #-9] } (28. Bc2 Qg3+ 29. Kd1 Qe3 30. Qxc4+ bxc4 31. Nh3 Nf2+ 32. Nxf2 dxc2+ 33. Kxc2 Qxf2+) 28... Qf4 { [%eval #-8] } 29. a4 { [%eval #-2] } 29... d2+ { [%eval #-2] } 30. Kd1 { [%eval #-2] } 30... Ne3+ { [%eval #-3] } 31. Rxe3 { [%eval #-3] } 31... Qxe3?? { (Mate in 3 → -6.97) Lost forced checkmate sequence. Qf1+ was best. } { [%eval -6.97] } (31... Qf1+ 32. Re1 Qxe1+ 33. Kc2 d1=Q#) 32. axb5?? { (-6.97 → Mate in 2) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #-2] } (32. Bxe4 Rxe4 33. Kc2 Rxh4 34. axb5 d1=Q+ 35. Rxd1 Rh2+ 36. Kb1 Rxb2+ 37. Qxb2 Nxb2) 32... Qe1+ { [%eval #-1] } 33. Kc2 { [%eval #-1] } 33... Qc1# { Black wins by checkmate. } 0-1