FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/d11cZyHA"]
[Date "2024.10.12"]
[White "Kirill1116"]
[Black "asmi_bcwchess"]
[Result "1-0"]
[GameId "d11cZyHA"]
[UTCDate "2024.10.12"]
[UTCTime "07:54:44"]
[WhiteElo "1096"]
[BlackElo "901"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 { [%eval 0.0] } 2... g6?? { (0.00 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5?? { (Mate in 16 → 2.66) Lost forced checkmate sequence. Ba6 was best. } { [%eval 2.66] } (4. Ba6 bxa6 5. a4 Rxh2 6. Rxh2 Bh6 7. Rxh6 Nxh6 8. Qg4 Nxg4) 4... Rxh5?? { (2.66 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } { [%eval #14] } (4... gxh5 5. Ba6 bxa6 6. a4 Rh6 7. g4 hxg4 8. a5 Rxh2 9. Rxh2) 5. Nh3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-12] } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Rxg1 8. Rxg6 Rxg6 9. Kf1 Rxg8) 5... Rxh3 { [%eval #-12] } 6. gxh3 { [%eval #-11] } 6... e6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Bxb5 d6 8. Bxe8 Bxh3 9. Bxg6 Bf5 10. Bxf5 Qc8 11. Bxc8 e6 12. Bxe6) 7. Ba6 { [%eval #13] } 7... bxa6 { [%eval #11] } 8. h4?? { (Mate in 11 → -0.23) Lost forced checkmate sequence. b4 was best. } { [%eval -0.23] } (8. b4 Bxb4 9. Rg1 Bxd2 10. Rxg6 Bxe1 11. Rxe6 Bxf2 12. Rxe8 Qxe8 13. h4 Bxh4) 8... Qxh4 { [%eval 0.09] } 9. Rg1?? { (0.09 → -3.03) Blunder. Rf1 was best. } { [%eval -3.03] } (9. Rf1 Qxf2) 9... Qxf2 { [%eval -3.09] } 10. Kxf2?? { (-3.09 → Mate in 12) Checkmate is now unavoidable. Rxg6 was best. } { [%eval #-12] } (10. Rxg6) 10... Ba3?? { (Mate in 12 → 2.91) Lost forced checkmate sequence. e5 was best. } { [%eval 2.91] } (10... e5 11. Rxg6 a5 12. Rxg8 Be7 13. Rxe8 a6 14. Rxe7 d5 15. Rxe5 a4 16. Rxd5) 11. Rxg6 { [%eval 2.68] } 11... Bxb2 { [%eval 2.61] } 12. Rxe6?? { (2.61 → Mate in 10) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #-10] } (12. Rxg8) 12... Bxc1?? { (Mate in 10 → -0.49) Lost forced checkmate sequence. dxe6 was best. } { [%eval -0.49] } (12... dxe6 13. Bxb2 Nf6 14. Bxf6 Kd8 15. Bxd8 a5 16. Bxc7 Na6 17. Bxa5 Nc7 18. Bxc7) 13. Rxa6 { [%eval -0.66] } 13... Bxd2 { [%eval -0.69] } 14. Rxa7? { (-0.69 → -2.00) Mistake. Nxd2 was best. } { [%eval -2.0] } (14. Nxd2 Nxa6 15. a4 Ke7 16. Nf1 Ke6 17. Kg3 Ne7 18. h3 c6 19. a5 Bb7) 14... Rxa7 { [%eval -1.33] } 15. Nxd2 { [%eval -2.07] } 15... Rxa2 { [%eval -1.0] } 16. Rxa2 { [%eval -0.91] } 16... Na6 { [%eval -1.07] } 17. Rxa6 { [%eval -0.92] } 17... Bxa6 { [%eval -1.22] } 18. Nc4?! { (-1.22 → -2.28) Inaccuracy. Nf1 was best. } { [%eval -2.28] } (18. Nf1 Bxf1) 18... Bxc4 { [%eval -1.92] } 19. Kf1?? { (-1.92 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (19. h4 Bb3) 19... Bxf1 { [%eval #-10] } 20. h3 { [%eval #-8] } 20... Bxh3 { [%eval #-8] } 21. c4 { [%eval #-6] } 21... d5 { [%eval #-6] } 22. cxd5 { [%eval #-5] } 22... c6 { [%eval #-6] } 23. dxc6 { [%eval #-5] } 23... Bd7?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Nf6 was best. } { [%eval #1] } (23... Nf6 24. c7 Nd7 25. c8=B Nb6 26. Bxh3 Nc8 27. Bxc8 Kd7 28. Bxd7#) 24. cxd7 { [%eval #1] } 24... Kxd7# { Game ends by variant rule. } 1-0
