FEN
[Event "casual blitz game"]
[Site "https://lichess.org/csPrpP3k"]
[Date "2025.10.12"]
[Round "-"]
[White "PawnPromoter02"]
[Black "C8C8C8C8c"]
[Result "1/2-1/2"]
[GameId "csPrpP3k"]
[UTCDate "2025.10.12"]
[UTCTime "01:25:28"]
[WhiteElo "1928"]
[BlackElo "1843"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A20"]
[Opening "English Opening: King's English Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.12] } 1... e5 { [%eval 0.1] } { A20 English Opening: King's English Variation } 2. g3 { [%eval 0.14] } 2... Nf6 { [%eval 0.15] } 3. Bg2 { [%eval 0.1] } 3... d5 { [%eval 0.12] } 4. cxd5 { [%eval 0.13] } 4... Nxd5 { [%eval 0.23] } 5. Nc3 { [%eval 0.14] } 5... Be6 { [%eval 0.44] } 6. Nf3 { [%eval 0.39] } 6... Nc6 { [%eval 0.37] } 7. d3 { [%eval 0.0] } 7... f6 { [%eval 0.0] } 8. O-O { [%eval 0.29] } 8... Qd7 { [%eval 0.15] } 9. a3?! { (0.15 → -0.77) Inaccuracy. d4 was best. } { [%eval -0.77] } (9. d4 O-O-O) 9... O-O-O { [%eval -0.87] } 10. Nxd5 { [%eval -0.76] } 10... Bxd5 { [%eval -0.97] } 11. b4 { [%eval -1.08] } 11... Nd4 { [%eval -0.94] } 12. Nxd4 { [%eval -0.91] } 12... Bxg2 { [%eval -0.96] } 13. Kxg2 { [%eval -0.86] } 13... Qxd4? { (-0.86 → 0.43) Mistake. exd4 was best. } { [%eval 0.43] } (13... exd4) 14. Be3 { [%eval 0.32] } 14... Qd5+ { [%eval 0.28] } 15. Kg1 { [%eval 0.06] } 15... e4?! { (0.06 → 0.72) Inaccuracy. Kb8 was best. } { [%eval 0.72] } (15... Kb8 16. Qa4 b6 17. Rac1 Qd7 18. Qxd7 Rxd7 19. Rc4 Bd6 20. a4 h5 21. Kg2) 16. dxe4 { [%eval 0.38] } 16... Qxe4 { [%eval 0.27] } 17. Qb3 { [%eval 0.34] } 17... Bd6 { [%eval 0.66] } 18. Rab1?! { (0.66 → -0.25) Inaccuracy. Rad1 was best. } { [%eval -0.25] } (18. Rad1 Rhe8 19. Qa4 a6 20. Rd4 Qf5 21. Rc1 Kb8 22. Qb3 Be5 23. Rdc4 Bd6) 18... b6 { [%eval 0.24] } 19. a4?! { (0.24 → -0.34) Inaccuracy. Rfd1 was best. } { [%eval -0.34] } (19. Rfd1 Be5) 19... Kb7?! { (-0.34 → 0.45) Inaccuracy. h5 was best. } { [%eval 0.45] } (19... h5 20. Rfd1) 20. a5 { [%eval 0.49] } 20... h5 { [%eval 0.08] } 21. axb6 { [%eval 0.0] } 21... axb6 { [%eval -0.07] } 22. Ra1 { [%eval -0.3] } 22... Ra8 { [%eval 0.23] } 23. b5?? { (0.23 → -1.58) Blunder. Rac1 was best. } { [%eval -1.58] } (23. Rac1) 23... h4 { [%eval -1.6] } 24. f3 { [%eval -1.49] } 24... Qxe3+?! { (-1.49 → -0.48) Inaccuracy. Qe5 was best. } { [%eval -0.48] } (24... Qe5) 25. Qxe3 { [%eval -0.54] } 25... Bc5 { [%eval -0.55] } 26. Qxc5 { [%eval -0.96] } 26... bxc5 { [%eval -0.63] } 27. gxh4?? { (-0.63 → -2.42) Blunder. Rac1 was best. } { [%eval -2.42] } (27. Rac1) 27... Rxa1 { [%eval -2.24] } 28. Rxa1 { [%eval -1.96] } 28... Rxh4?! { (-1.96 → -0.84) Inaccuracy. Kb6 was best. } { [%eval -0.84] } (28... Kb6 29. Kf1 Kxb5 30. Rb1+ Kc6 31. Ke1 Rxh4 32. Kd2 Rxh2 33. Rg1 Rh7 34. Rg6) 29. Kf2? { (-0.84 → -2.07) Mistake. Ra6 was best. } { [%eval -2.07] } (29. Ra6) 29... Rb4?? { (-2.07 → -0.15) Blunder. Kb6 was best. } { [%eval -0.15] } (29... Kb6 30. Ra8 Rxh2+ 31. Ke3 Kxb5 32. Rf8 Rg2 33. Rf7 Kb6 34. Re7 Kc6 35. Kd2) 30. Rg1 { [%eval -0.15] } 30... g5 { [%eval -0.14] } 31. e3?? { (-0.14 → -2.82) Blunder. e4 was best. } { [%eval -2.82] } (31. e4 Rd4) 31... Rxb5?? { (-2.82 → -0.02) Blunder. Rb2+ was best. } { [%eval -0.02] } (31... Rb2+) 32. f4 { [%eval 0.0] } 32... gxf4 { [%eval 0.0] } 33. exf4 { [%eval 0.0] } 33... c4 { [%eval -0.03] } 34. h4?! { (-0.03 → -0.59) Inaccuracy. Rc1 was best. } { [%eval -0.59] } (34. Rc1) 34... c3?! { (-0.59 → 0.00) Inaccuracy. Kc6 was best. } { [%eval 0.0] } (34... Kc6 35. Kf3) 35. Rc1 { [%eval 0.0] } 35... Rb2+ { [%eval 0.0] } 36. Ke3 { [%eval 0.0] } 36... Rh2 { [%eval 0.0] } 37. Rxc3 { [%eval 0.0] } 37... Rxh4 { [%eval 0.0] } 38. Ke4 { [%eval 0.0] } 38... Rh5 { [%eval 0.0] } 39. Rg3 { [%eval 0.0] } 39... c5 { [%eval 0.01] } 40. Rg6 { [%eval 0.0] } 40... f5+ { [%eval 0.0] } 41. Ke5 { [%eval 0.0] } 41... c4 { [%eval 0.0] } 42. Rg5 { [%eval 0.0] } 42... Rxg5 { [%eval 0.0] } 43. fxg5 { [%eval 0.0] } 43... c3 { [%eval 0.0] } 44. g6 { [%eval 0.0] } 44... c2 { [%eval 0.0] } 45. g7 { [%eval 0.0] } 45... c1=Q { [%eval 0.0] } 46. g8=Q { [%eval 0.0] } 46... Qe3+ { [%eval 0.0] } 47. Kxf5 { [%eval 0.0] } 47... Qf3+ { [%eval 0.0] } 48. Ke5 { [%eval 0.0] } 48... Qc3+ { [%eval 0.0] } 49. Kf5 { [%eval 0.0] } 49... Qc5+ { [%eval 0.0] } 50. Ke4 { [%eval 0.0] } 50... Qe7+ { [%eval 0.0] } 51. Kf5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
