FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/cmtlsArt"]
[Date "2023.07.19"]
[White "Tetiksh1Agrawal"]
[Black "LargeChestedChess"]
[Result "0-1"]
[GameId "cmtlsArt"]
[UTCDate "2023.07.19"]
[UTCTime "19:57:12"]
[WhiteElo "2408"]
[BlackElo "1997"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.01] } 1... c5?! { (0.01 → 0.91) Inaccuracy. c6 was best. } { [%eval 0.91] } (1... c6 2. d3 g6 3. Bh6 Nxh6 4. Kd2 Ng4 5. h3 Nxf2 6. Ke3) 2. b4 { [%eval 0.39] } 2... cxb4 { [%eval 0.35] } 3. Ba3 { [%eval 0.62] } 3... bxa3 { [%eval 0.36] } 4. Nxa3 { [%eval 0.0] } 4... b5 { [%eval 0.0] } 5. Nxb5?? { (0.00 → -2.59) Blunder. cxb5 was best. } { [%eval -2.59] } (5. cxb5 Ba6 6. bxa6 Nxa6 7. Rb1 Rb8 8. Rxb8 Nxb8 9. Nc2 Qc7) 5... d5?! { (-2.59 → -1.51) Inaccuracy. Qc7 was best. } { [%eval -1.51] } (5... Qc7) 6. Nxa7?? { (-1.51 → Mate in 13) Checkmate is now unavoidable. cxd5 was best. } { [%eval #-13] } (6. cxd5 Qxd5) 6... Rxa7?? { (Mate in 13 → 2.18) Lost forced checkmate sequence. dxc4 was best. } { [%eval 2.18] } (6... dxc4 7. Nxc8 Qxd2 8. Qxd2 Rxa2 9. Qxa2 e6 10. Qxc4 Bd6 11. Nxd6 e5 12. Nxe8 Nh6 13. Nxg7) 7. cxd5 { [%eval 3.0] } 7... Rxa2?? { (3.00 → Mate in 13) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #13] } (7... Qxd5 8. Qb3) 8. Rxa2 { [%eval #13] } 8... Qxd5 { [%eval #12] } 9. Qa4?? { (Mate in 12 → 1.62) Lost forced checkmate sequence. g4 was best. } { [%eval 1.62] } (9. g4 Bxg4 10. Qa4 Qxd2 11. Kxd2 Bxe2 12. Qxe8 Bxf1 13. Qxe7 Nxe7 14. Kd3 Bxd3 15. Ra6 Nxa6) 9... Qxd2?? { (1.62 → Mate in 16) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #16] } (9... Qxa2 10. Qxe8) 10. Qxe8 { [%eval #17] } 10... Qxe2 { [%eval #15] } 11. Qxc8 { [%eval #15] } 11... Qxf2 { [%eval #11] } 12. Qxf8?? { (Mate in 11 → 6.21) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 6.21] } (12. Qxb8 Qxf1 13. Qxf8 Qxg1 14. Qxg7 Qxh2 15. Qxf7 Qxh1 16. Qxg8 Qxg2 17. Rxg2 Rxg8 18. Rxg8 e6) 12... Qxe1?? { (6.21 → Mate in 7) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #7] } (12... Qxg1 13. Qxg7) 13. Qxf7 { [%eval #13] } 13... Qxf1 { [%eval #12] } 14. Qxg7 { [%eval #12] } 14... Qxg2 { [%eval #12] } 15. Qxg2?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #-5] } (15. Rxg2 Nc6 16. Qxg8 Rxg8 17. Rxg8 Nb4 18. Ne2 Nc6 19. Rd1 Nb8 20. Rxb8 h6 21. h4 h5) 15... Na6 { [%eval #-5] } 16. Rxa6 { [%eval #-4] } 16... e6 { [%eval #-4] } 17. Rxe6 { [%eval #-3] } 17... Nf6 { [%eval #-3] } 18. Rxf6 { [%eval #-2] } 18... Rg8 { [%eval #-2] } 19. Qxg8 { [%eval #-1] } 19... h6 { [%eval #-1] } 20. Rxh6# { Game ends by variant rule. } 0-1
