FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/cmdM5dEy"]
[Date "2025.03.12"]
[White "christopherrr2024"]
[Black "ChEsSrOoKeR2012"]
[Result "1-0"]
[GameId "cmdM5dEy"]
[UTCDate "2025.03.12"]
[UTCTime "13:39:49"]
[WhiteElo "1118"]
[BlackElo "1540"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a6?? { (Mate in 16 → 8.52) Lost forced checkmate sequence. b5 was best. } { [%eval 8.52] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. Bxa6 { [%eval 7.66] } 2... Rxa6 { [%eval 2.99] } 3. Qh5 { [%eval 2.75] } 3... Rxa2 { [%eval 2.74] } 4. Qxh7?? { (2.74 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-14] } (4. Rxa2) 4... Rxh7 { [%eval #-14] } 5. Rxa2 { [%eval #-13] } 5... Rxh2 { [%eval #-13] } 6. Rxh2 { [%eval #-12] } 6... Na6?? { (Mate in 12 → 6.51) Lost forced checkmate sequence. f5 was best. } { [%eval 6.51] } (6... f5 7. exf5 g6 8. fxg6 Kf7 9. gxf7 Nc6 10. fxg8=K Bg7 11. Kxg7 Na5 12. Rxa5) 7. Rxa6 { [%eval 6.87] } 7... bxa6 { [%eval 6.15] } 8. Rh6? { (6.15 → 3.07) Mistake. e5 was best. } { [%eval 3.07] } (8. e5) 8... Nxh6?? { (3.07 → Mate in 10) Checkmate is now unavoidable. gxh6 was best. } { [%eval #10] } (8... gxh6) 9. g4 { [%eval #10] } 9... Nxg4 { [%eval #9] } 10. Kd1 { [%eval #9] } 10... Nxf2 { [%eval #8] } 11. d4 { [%eval #8] } 11... Nxe4 { [%eval #7] } 12. c4?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bg5 was best. } { [%eval #-10] } (12. Bg5 Nxg5 13. Nf3 Nxf3 14. b4 Nxd4 15. Ke2 Nxc2 16. Kd3 Nxb4 17. Na3 Nxd3) 12... Nd2 { [%eval #-13] } 13. Bxd2 { [%eval #-9] } 13... a5?? { (Mate in 9 → 1.88) Lost forced checkmate sequence. g5 was best. } { [%eval 1.88] } (13... g5 14. Bxg5 Bg7 15. Bxe7 Bxd4 16. Bxd8 Bxb2 17. Bxc7 a5 18. Bxa5 Kd8 19. Bxd8) 14. Bxa5 { [%eval 1.77] } 14... c5?? { (1.77 → Mate in 6) Checkmate is now unavoidable. c6 was best. } { [%eval #6] } (14... c6 15. Bxd8) 15. dxc5 { [%eval #6] } 15... Qxa5 { [%eval #5] } 16. b4?? { (Mate in 5 → 2.38) Lost forced checkmate sequence. c6 was best. } { [%eval 2.38] } (16. c6 dxc6 17. Nh3 Bxh3 18. Ke1 Qxe1 19. c5 Qxb1 20. b3 Qxb3#) 16... Qxc5 { [%eval 2.65] } 17. bxc5 { [%eval 2.56] } 17... d5?? { (2.56 → Mate in 8) Checkmate is now unavoidable. Kd8 was best. } { [%eval #8] } (17... Kd8 18. Nc3) 18. cxd6 { [%eval #8] } 18... exd6 { [%eval #7] } 19. c5 { [%eval #7] } 19... dxc5 { [%eval #6] } 20. Nf3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-6] } (20. Ne2 c4 21. Nbc3 Bd6 22. Ng3 Bxg3 23. Kc2 f6 24. Kd3 cxd3 25. Ne2 dxe2#) 20... Bh3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. g5 was best. } { [%eval #3] } (20... g5 21. Nxg5 Kd8 22. Nxf7 Be6 23. Nxd8 c4 24. Nxe6 Bc5 25. Nxc5 c3 26. Nxc3#) 21. Nd4 { [%eval #3] } 21... cxd4 { [%eval #2] } 22. Nc3 { [%eval #2] } 22... dxc3 { [%eval #1] } 23. Kd2 { [%eval #1] } 23... cxd2# { Game ends by variant rule. } 1-0
