FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/cgUX2tzU"]
[Date "2021.12.22"]
[Round "-"]
[White "glaue2dk"]
[Black "manspider"]
[Result "0-1"]
[GameId "cgUX2tzU"]
[UTCDate "2021.12.22"]
[UTCTime "15:40:21"]
[WhiteElo "1923"]
[BlackElo "1350"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.61] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 0.4] } 2... Bb7?? { (0.40 → 4.51) Blunder. e6 was best. } { [%eval 4.51] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 Bc8 6. a4 Qxd2 7. Bxd2) 3. Bxd7 { [%eval 1.65] } 3... Bxg2 { [%eval 3.93] } 4. Bxe8 { [%eval 2.19] } 4... Bxh1? { (2.19 → 4.40) Mistake. Qxd2 was best. } { [%eval 4.4] } (4... Qxd2 5. Bxf7 Bxh1 6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7) 5. Bxf7 { [%eval 4.48] } 5... Qxd2 { [%eval 4.48] } 6. Kxd2 { [%eval 5.13] } 6... Bf3 { [%eval 6.19] } 7. Bxg8 { [%eval 5.18] } 7... Rxg8 { [%eval 7.45] } 8. Qxf3 { [%eval 5.19] } 8... Nd7 { [%eval 5.01] } 9. Qxf8 { [%eval 4.78] } 9... Nxf8 { [%eval 4.4] } 10. e4 { [%eval 4.76] } 10... Rb8?? { (4.76 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (10... h5) 11. b4 { [%eval #10] } 11... Rxb4 { [%eval #9] } 12. Na3 { [%eval #9] } 12... Rxe4 { [%eval #8] } 13. f4 { [%eval #9] } 13... Rxf4 { [%eval #8] } 14. h4 { [%eval #8] } 14... Rxh4 { [%eval #7] } 15. Nh3 { [%eval #7] } 15... Rxh3 { [%eval #6] } 16. Kc3 { [%eval #6] } 16... Rxc3 { [%eval #5] } 17. Nc4?? { (Mate in 5 → -1.28) Lost forced checkmate sequence. Nb1 was best. } { [%eval -1.28] } (17. Nb1 Rxc2 18. a3 Rxc1 19. Nd2 Rxa1 20. Ne4 Rxa3 21. Ng3 Rxg3#) 17... Rxc2 { [%eval -1.12] } 18. Nb6?? { (-1.12 → Mate in 8) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-8] } (18. Bf4 Rxc4 19. Bxc7 Rxc7 20. a4 Ne6 21. Rc1 Rxc1 22. a5 Rb8 23. a6 Rb7 24. axb7 h5) 18... Rxc1 { [%eval #-8] } 19. Rxc1 { [%eval #-7] } 19... axb6 { [%eval #-7] } 20. Rxc7 { [%eval #-6] } 20... Nd7 { [%eval #-6] } 21. Rxd7 { [%eval #-5] } 21... b5 { [%eval #-5] } 22. Rxe7 { [%eval #-4] } 22... Rh8 { [%eval #-4] } 23. Rxg7 { [%eval #-3] } 23... Rb8 { [%eval #-3] } 24. Rxh7 { [%eval #-2] } 24... Rb7 { [%eval #-2] } 25. Rxb7 { [%eval #-1] } 25... b4 { [%eval #-1] } 26. Rxb4# { Game ends by variant rule. } 0-1
