FEN
[Event "King of the Hill Champion Team Battle"]
[Site "https://lichess.org/cb8CWNZD"]
[Date "2022.10.25"]
[Round "-"]
[White "BL32"]
[Black "carvaflu"]
[Result "0-1"]
[GameId "cb8CWNZD"]
[UTCDate "2022.10.25"]
[UTCTime "19:03:41"]
[WhiteElo "1500"]
[BlackElo "1713"]
[WhiteRatingDiff "-139"]
[BlackRatingDiff "+13"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "C00"]
[Opening "French Defense: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.58] } 1... e6 { [%eval 0.98] } 2. d4 { [%eval 0.95] } { C00 French Defense: Normal Variation } 2... b6?! { (0.95 → 2.00) Inaccuracy. d5 was best. } { [%eval 2.0] } (2... d5 3. Nc3 Bb4 4. e5 c5 5. Bd2 Nh6 6. Nb5 Bxd2+ 7. Qxd2) 3. Bd3 { [%eval 1.61] } 3... Bb7 { [%eval 1.69] } 4. Be3?! { (1.69 → 1.02) Inaccuracy. Nf3 was best. } { [%eval 1.02] } (4. Nf3 c5 5. Ke2 d5 6. exd5 exd5 7. Re1 c4 8. Kf1+ Be7 9. Bf5 Nf6 10. Qe2 Nc6) 4... f5? { (1.02 → 2.46) Mistake. Nf6 was best. } { [%eval 2.46] } (4... Nf6 5. Nd2 c5 6. c3 Nc6 7. Ngf3 d5 8. e5 Nd7 9. O-O Be7 10. a3 O-O 11. g3) 5. f3? { (2.46 → 0.84) Mistake. exf5 was best. } { [%eval 0.84] } (5. exf5 Nf6 6. Nf3 c5 7. fxe6 Nc6 8. dxc5 Bxc5 9. Qe2 Qe7 10. Nc3 O-O-O 11. O-O-O Qxe6) 5... Nf6 { [%eval 1.08] } 6. Nd2 { [%eval 0.58] } 6... c5 { [%eval 0.66] } 7. c3 { [%eval 0.69] } 7... cxd4 { [%eval 1.05] } 8. cxd4 { [%eval 0.77] } 8... Bb4?! { (0.77 → 1.37) Inaccuracy. Nc6 was best. } { [%eval 1.37] } (8... Nc6 9. a3) 9. Ne2?! { (1.37 → 0.37) Inaccuracy. a3 was best. } { [%eval 0.37] } (9. a3 fxe4) 9... Bxd2+? { (0.37 → 1.58) Mistake. fxe4 was best. } { [%eval 1.58] } (9... fxe4) 10. Qxd2 { [%eval 1.25] } 10... fxe4 { [%eval 0.91] } 11. fxe4 { [%eval 0.9] } 11... Nxe4?? { (0.90 → 4.00) Blunder. Bxe4 was best. } { [%eval 4.0] } (11... Bxe4 12. Bg5) 12. Bxe4 { [%eval 3.8] } 12... Bxe4 { [%eval 4.33] } 13. O-O-O?? { (4.33 → -0.60) Blunder. Bg5 was best. } { [%eval -0.6] } (13. Bg5) 13... Nc6?! { (-0.60 → 0.14) Inaccuracy. d5 was best. } { [%eval 0.14] } (13... d5 14. Nc3 Bg6 15. h4 h6 16. h5 Bh7 17. Bxh6 gxh6 18. Qxh6 Kd7 19. Qg7+ Kc8 20. Rhe1) 14. Nc3 { [%eval 0.0] } 14... Bf5? { (0.00 → 1.59) Mistake. d5 was best. } { [%eval 1.59] } (14... d5 15. Bg5 Qc8 16. Nxe4 dxe4 17. Kb1 O-O 18. d5 Ne5 19. Qd4 Rf5 20. h4 Nf7 21. Qxe4) 15. d5 { [%eval 1.95] } 15... Nb4?? { (1.95 → 4.86) Blunder. Ne5 was best. } { [%eval 4.86] } (15... Ne5 16. Qd4) 16. a3?? { (4.86 → -1.97) Blunder. Qd4 was best. } { [%eval -1.97] } (16. Qd4) 16... Nd3+ { [%eval -2.22] } 17. Qxd3 { [%eval -2.53] } 17... Bxd3 { [%eval -3.0] } 18. Rxd3 { [%eval -3.01] } 18... e5 { [%eval -2.53] } 19. Rf1?! { (-2.53 → -3.46) Inaccuracy. Kd2 was best. } { [%eval -3.46] } (19. Kd2 Qh4 20. g4 Qxg4 21. Rg1 Qh4 22. Rxg7 O-O-O 23. Ne2 Kc7 24. Bg5 Qe4 25. Bxd8+ Rxd8) 19... Rc8?? { (-3.46 → 2.29) Blunder. Rf8 was best. } { [%eval 2.29] } (19... Rf8 20. Re1 d6 21. Kc2 Qd7 22. Rd4 Qf5+ 23. Re4 Rc8 24. Kd3 h5 25. h4 Kd7 26. Bg5) 20. Kb1?? { (2.29 → -8.05) Blunder. Kd2 was best. } { [%eval -8.05] } (20. Kd2 Qe7) 20... Qh4 { [%eval -6.28] } 21. h3?! { (-6.28 → -12.71) Inaccuracy. Rf5 was best. } { [%eval -12.71] } (21. Rf5 d6) 21... Rf8 { [%eval -10.34] } 22. Rfd1 { [%eval -14.92] } 22... d6?! { (-14.92 → -7.26) Inaccuracy. Rxc3 was best. } { [%eval -7.26] } (22... Rxc3 23. bxc3 Ke7 24. Bg1 Qc4 25. R3d2 Qxc3 26. Rd3 Qc4 27. a4 Kd6 28. a5 bxa5 29. Bh2) 23. Nb5 { [%eval -10.26] } 23... Kd7 { [%eval -7.64] } 24. Nxa7 { [%eval -7.98] } 24... Qa4?! { (-7.98 → -5.88) Inaccuracy. Rc4 was best. } { [%eval -5.88] } (24... Rc4) 25. Nc6?! { (-5.88 → -13.39) Inaccuracy. Nxc8 was best. } { [%eval -13.39] } (25. Nxc8 Rxc8) 25... Rxc6 { [%eval -13.94] } 26. dxc6+?! { (-13.94 → Mate in 5) Checkmate is now unavoidable. b3 was best. } { [%eval #-5] } (26. b3 Qe4) 26... Qxc6?! { (Mate in 5 → -11.38) Lost forced checkmate sequence. Ke6 was best. } { [%eval -11.38] } (26... Ke6 27. Rd5 Qxd1+ 28. Rxd1 Rf1 29. Kc2 Rxd1 30. Kxd1 Kd5#) 27. Rxd6+?! { (-11.38 → Mate in 5) Checkmate is now unavoidable. Bd4 was best. } { [%eval #-5] } (27. Bd4 Ke6) 27... Qxd6 { [%eval #-4] } 28. Rxd6+ { [%eval #-2] } 28... Kxd6 { [%eval #-1] } 29. Bxb6 { [%eval #-1] } 29... Kd5# { Game ends by variant rule. } 0-1