FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/cOTDo1aB"]
[Date "2022.04.24"]
[White "javadmj21"]
[Black "agclar"]
[Result "0-1"]
[GameId "cOTDo1aB"]
[UTCDate "2022.04.24"]
[UTCTime "02:47:58"]
[WhiteElo "1500"]
[BlackElo "1157"]
[WhiteRatingDiff "-643"]
[BlackRatingDiff "+19"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.94] } 1... d6?? { (0.94 → 3.51) Blunder. e6 was best. } { [%eval 3.51] } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Bc4?? { (3.51 → 0.32) Blunder. Nc3 was best. } { [%eval 0.32] } (2. Nc3 e6 3. Qh5 g6 4. Nb5 Qh4 5. g3 Qg4 6. Qxg4 Nf6) 2... e6 { [%eval 1.16] } 3. d3?? { (1.16 → -1.68) Blunder. d4 was best. } { [%eval -1.68] } (3. d4) 3... b5?? { (-1.68 → 3.68) Blunder. d5 was best. } { [%eval 3.68] } (3... d5) 4. Bb3?? { (3.68 → -1.32) Blunder. Nh3 was best. } { [%eval -1.32] } (4. Nh3 Qh4) 4... a5?? { (-1.32 → 1.25) Blunder. d5 was best. } { [%eval 1.25] } (4... d5 5. Nc3) 5. a3?? { (1.25 → -1.14) Blunder. Nf3 was best. } { [%eval -1.14] } (5. Nf3 h6) 5... a4?? { (-1.14 → 1.13) Blunder. d5 was best. } { [%eval 1.13] } (5... d5 6. Nc3) 6. Ba2?? { (1.13 → -1.74) Blunder. Nf3 was best. } { [%eval -1.74] } (6. Nf3 h6) 6... Nc6?? { (-1.74 → 0.68) Blunder. d5 was best. } { [%eval 0.68] } (6... d5 7. Nc3) 7. Nd2?? { (0.68 → -5.07) Blunder. Nf3 was best. } { [%eval -5.07] } (7. Nf3 h6 8. Be3 f5 9. Ng5 g6 10. Bb6 Nd4 11. Nh7 Bg7 12. Bxc7 Nxc2 13. Nf6+ Bxf6) 7... Nd4 { [%eval -6.01] } 8. Ngf3?! { (-6.01 → -12.30) Inaccuracy. Qh5 was best. } { [%eval -12.3] } (8. Qh5 g6 9. Ndf3 gxh5 10. Ne5 dxe5 11. Nf3 Bh6 12. Ng5 Bxg5 13. Bg5 f6 14. Bf4 Qd4) 8... Nxc2 { [%eval -12.47] } 9. Nd4?! { (-12.47 → Mate in 9) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-9] } (9. Ng5 f5) 9... Nf6?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Qg5 was best. } { [%eval #3] } (9... Qg5 10. f4 Qh4+ 11. g3 Qh5 12. Nf3 f5 13. Rf1 fxe4 14. Rf3 Qc5 15. Re3 Qc2 16. Bxe6+) 10. Nc6 { [%eval #2] } 10... Qd7 { [%eval #2] } 11. Nd4?? { (Mate in 2 → -13.88) Lost forced checkmate sequence. Nd8 was best. } { [%eval -13.88] } (11. Nd8 d5 12. Nxf7#) 11... Ng4 { [%eval -13.69] } 12. f3 { [%eval -13.46] } 12... Ne3 { [%eval -12.23] } 13. Kd2 { [%eval -21.62] } 13... Be7 { [%eval -8.15] } 14. Rhc1 { [%eval -19.93] } 14... Bg5 { [%eval -15.62] } 15. Ke2 { [%eval -15.37] } 15... Nc2 { [%eval -14.62] } 16. Rxc2 { [%eval -19.59] } 16... Be3 { [%eval -14.21] } 17. Nxe6 { [%eval -15.38] } 17... Be6 { [%eval -14.61] } 18. Bxe6 { [%eval -14.47] } 18... Kd7 { [%eval -14.76] } 19. Rf1 { [%eval -15.92] } 19... c5 { [%eval -15.69] } 20. h4 { [%eval -17.97] } 20... f6 { [%eval -17.08] } 21. g4 { [%eval -18.87] } 21... g6 { [%eval -15.98] } 22. h5 { [%eval -17.06] } 22... gxh5 { [%eval -16.39] } 23. Rh1 { [%eval -17.25] } 23... h6 { [%eval -15.65] } 24. Rh5 { [%eval -17.53] } 24... d5 { [%eval -16.71] } 25. Rxd5?! { (-16.71 → Mate in 8) Checkmate is now unavoidable. b4 was best. } { [%eval #-8] } (25. b4 Rhg8) 25... Rhe8?! { (Mate in 8 → -28.76) Lost forced checkmate sequence. h5 was best. } { [%eval -28.76] } (25... h5 26. g5 h4 27. e5 h3 28. e6+ Ke8 29. d4 h2 30. d5 h1=Q 31. Kd3 Qb1+ 32. Kc3) 26. b4?! { (-28.76 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #-6] } (26. d4 c4) 26... cxb4 { [%eval #-5] } 27. d4 { [%eval #-5] } 27... Rac8 { [%eval #-4] } 28. e5 { [%eval #-4] } 28... Rc2+ { [%eval #-3] } 29. Kd3 { [%eval #-1] } 29... Rec8 { [%eval #-2] } 30. Ke4 { [%eval #-1] } 30... Bxd4# { Game ends by variant rule. } 0-1