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[Event "Antichess Shield Arena"] [Site "https://lichess.org/cD4vynKt"] [Date "2025.04.24"] [White "prathvijoshi"] [Black "davidov12"] [Result "0-1"] [GameId "cD4vynKt"] [UTCDate "2025.04.24"] [UTCTime "16:27:04"] [WhiteElo "916"] [BlackElo "1095"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Na3?! { (0.15 → -0.47) Inaccuracy. e3 was best. } { [%eval -0.47] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?! { (-0.47 → 0.29) Inaccuracy. e6 was best. } { [%eval 0.29] } (1... e6 2. b3 Bxa3 3. Bxa3 d6 4. Bxd6 Qxd6 5. g3 Qxg3 6. fxg3) 2. Nc4?? { (0.29 → -2.28) Blunder. g4 was best. } { [%eval -2.28] } (2. g4 Bxg4 3. c4 Bxe2 4. Nxe2 b5 5. Nxb5 Nf6 6. Nxc7 Qxc7) 2... Bh3 { [%eval -2.0] } 3. Nxd6?? { (-2.00 → Mate in 15) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-15] } (3. gxh3 Kd7) 3... Bxg2 { [%eval #-15] } 4. Bxg2 { [%eval #-13] } 4... cxd6 { [%eval #-13] } 5. Bxb7 { [%eval #-11] } 5... g6 { [%eval #-13] } 6. Bxa8 { [%eval #-12] } 6... Nc6 { [%eval #-12] } 7. Bxc6 { [%eval #-11] } 7... Qd7?? { (Mate in 11 → 1.35) Lost forced checkmate sequence. Qb6 was best. } { [%eval 1.35] } (7... Qb6 8. Bxe8 Qxf2 9. Bxf7 Qxh2 10. Bxg6 Qxe2 11. Bxh7 Qxe1 12. Qxe1 Rxh7 13. Qxe7) 8. Bxd7 { [%eval 1.07] } 8... Kxd7 { [%eval 1.29] } 9. a4?? { (1.29 → -1.13) Blunder. e3 was best. } { [%eval -1.13] } (9. e3 h5) 9... a5?? { (-1.13 → 1.76) Blunder. Kc6 was best. } { [%eval 1.76] } (9... Kc6 10. c4) 10. Ra3?? { (1.76 → -0.92) Blunder. e4 was best. } { [%eval -0.92] } (10. e4 Kc6) 10... Bh6?? { (-0.92 → Mate in 12) Checkmate is now unavoidable. Kc6 was best. } { [%eval #12] } (10... Kc6 11. Rh3 Bh6 12. Rxh6 Nxh6 13. Kf1 Rc8 14. c4 Rh8 15. b3 Kb6 16. Kg2) 11. Rb3?? { (Mate in 12 → 1.67) Lost forced checkmate sequence. f4 was best. } { [%eval 1.67] } (11. f4 Bxf4 12. Rf3 Bxd2 13. Rxf7 Bxe1 14. Qxd6 exd6 15. Rxh7 Rxh7 16. Nh3 Rxh3) 11... Bxd2 { [%eval 2.09] } 12. Qxd2? { (2.09 → 0.86) Mistake. Kxd2 was best. } { [%eval 0.86] } (12. Kxd2) 12... h5?! { (0.86 → 1.68) Inaccuracy. Kc7 was best. } { [%eval 1.68] } (12... Kc7 13. Qxd6) 13. Qxa5?? { (1.68 → Mate in 8) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-8] } (13. Qxd6 exd6) 13... Kd8?? { (Mate in 8 → 6.38) Lost forced checkmate sequence. d5 was best. } { [%eval 6.38] } (13... d5 14. Qxd5 h4 15. Qxd7 e5 16. Qxf7 Rh5 17. Qxg6 e4 18. Qxg8 e3 19. fxe3) 14. Qxd8 { [%eval 5.01] } 14... Rh6 { [%eval 6.19] } 15. Bxh6 { [%eval 6.49] } 15... Nxh6 { [%eval 6.84] } 16. Qxe7?? { (6.84 → Mate in 5) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-5] } (16. Qxd6) 16... f6 { [%eval #-5] } 17. Qxf6 { [%eval #-4] } 17... Nf7?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. d5 was best. } { [%eval #10] } (17... d5 18. Qxg6 h4 19. Qxh6 d4 20. Qxh4 d3 21. cxd3#) 18. Qxg6?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Qxd6 was best. } { [%eval #-3] } (18. Qxd6 Nxd6 19. c4 Nxc4 20. Rc3 Nxb2 21. f4 Nxa4 22. Kf2 Nxc3 23. e4 Nxe4) 18... Ng5 { [%eval #-4] } 19. Qxd6 { [%eval #-3] } 19... Ne6 { [%eval #-3] } 20. Qxe6 { [%eval #-2] } 20... h4 { [%eval #-2] } 21. Rb5 { [%eval #-1] } 21... h3 { [%eval #-1] } 22. Nxh3# { Game ends by variant rule. } 0-1