- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/brwEy4iJ"] [Date "2023.03.30"] [White "MEESEEKS16"] [Black "blackpinkcoder"] [Result "0-1"] [GameId "brwEy4iJ"] [UTCDate "2023.03.30"] [UTCTime "20:04:10"] [WhiteElo "1089"] [BlackElo "1124"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... e5?? { (0.00 → 1.74) Blunder. Nf6 was best. } { [%eval 1.74] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3) 2. dxe5 { [%eval 1.63] } 2... Nc6 { [%eval 1.84] } 3. Nf3 { [%eval 1.57] } 3... d6 { [%eval 2.06] } 4. exd6 { [%eval 1.55] } 4... Bxd6 { [%eval 1.56] } 5. Nc3 { [%eval 1.39] } 5... Bf5 { [%eval 1.0] } 6. e4 { [%eval 1.18] } 6... Bg6 { [%eval 1.49] } 7. Bd3 { [%eval 1.07] } 7... Nge7 { [%eval 1.5] } 8. O-O { [%eval 1.31] } 8... Ne5?! { (1.31 → 2.25) Inaccuracy. Bh5 was best. } { [%eval 2.25] } (8... Bh5) 9. Nxe5 { [%eval 2.08] } 9... Bxe5 { [%eval 1.98] } 10. Be3 { [%eval 1.84] } 10... O-O { [%eval 1.77] } 11. Qd2 { [%eval 1.63] } 11... Bf6?! { (1.63 → 2.31) Inaccuracy. f5 was best. } { [%eval 2.31] } (11... f5 12. Rad1 fxe4 13. Nxe4 Nc6 14. Nc5 Bxd3 15. Qxd3 Qxd3 16. Nxd3 Bf6 17. c3 Rfe8 18. Rfe1) 12. Rad1 { [%eval 2.12] } 12... Nc6 { [%eval 2.54] } 13. Nd5 { [%eval 2.04] } 13... Ne7?? { (2.04 → 4.95) Blunder. Re8 was best. } { [%eval 4.95] } (13... Re8) 14. Nxf6+ { [%eval 4.97] } 14... gxf6 { [%eval 5.09] } 15. e5? { (5.09 → 2.73) Mistake. Qc3 was best. } { [%eval 2.73] } (15. Qc3 Nc8 16. Bh6 Qe7 17. Bxf8 Kxf8 18. h3 Nd6 19. f3 Kg7 20. a4 a5 21. b3 Qe5) 15... fxe5 { [%eval 2.55] } 16. Bxg6 { [%eval 2.1] } 16... fxg6?! { (2.10 → 3.04) Inaccuracy. Nxg6 was best. } { [%eval 3.04] } (16... Nxg6 17. Qc3 Qh4 18. Qxc7 Qe4 19. Rd7 b6 20. Qb7 Qxb7 21. Rxb7 f5 22. Rd1 f4 23. Rdd7) 17. Bh6?? { (3.04 → 0.63) Blunder. Qc3 was best. } { [%eval 0.63] } (17. Qc3 Qc8 18. Qxe5 Nc6 19. Qb5 Rf7 20. Rfe1 a6 21. Qb3 Na5 22. Qc3 Nc6 23. f3 Qe6) 17... Rf7?? { (0.63 → Mate in 5) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #5] } (17... Qxd2 18. Rxd2) 18. Qg5?? { (Mate in 5 → 1.78) Lost forced checkmate sequence. Qxd8+ was best. } { [%eval 1.78] } (18. Qxd8+ Rf8 19. Qxe7 Rf7 20. Rd8+ Rxd8 21. Qxd8+ Rf8 22. Qxf8#) 18... Qe8 { [%eval 1.83] } 19. Qf6?? { (1.83 → -5.73) Blunder. Qxe5 was best. } { [%eval -5.73] } (19. Qxe5 Nf5 20. Bf4 Qa4 21. b3 Qc6 22. Qd5 Qxd5 23. Rxd5 Ne7 24. Re5 Rxf4 25. Rxe7 Rf7) 19... Nf5?? { (-5.73 → 0.15) Blunder. Rxf6 was best. } { [%eval 0.15] } (19... Rxf6 20. Bg5 Rb6 21. b3 Nf5 22. Rfe1 Ra6 23. Rd2 h6 24. Be3 Qc6) 20. Qg5 { [%eval 0.16] } 20... Qe6?? { (0.16 → 4.99) Blunder. Nxh6 was best. } { [%eval 4.99] } (20... Nxh6 21. Qxh6 Qa4 22. Qe3 Qxc2 23. Qxe5 Raf8 24. f3 Rf5 25. Qe6+ R5f7 26. Qd5 Qxb2 27. Rb1) 21. Rfe1?? { (4.99 → -0.19) Blunder. Rd8+ was best. } { [%eval -0.19] } (21. Rd8+ Qe8 22. Rxe8+ Rxe8 23. Qd2 Nd4 24. Be3 Nxc2 25. Qxc2 Kg7 26. Bh6+ Kg8 27. Qc4 Rf8) 21... Nxh6 { [%eval -0.14] } 22. Qxh6 { [%eval -0.27] } 22... Qf6?! { (-0.27 → 0.51) Inaccuracy. Qb6 was best. } { [%eval 0.51] } (22... Qb6) 23. Rd2 { [%eval 0.56] } 23... Qf5?! { (0.56 → 1.12) Inaccuracy. e4 was best. } { [%eval 1.12] } (23... e4 24. c3) 24. Rde2?! { (1.12 → 0.50) Inaccuracy. Qe3 was best. } { [%eval 0.5] } (24. Qe3 Qe6 25. b3 Re7 26. Qe4 c6 27. f4 Qg4 28. Qc4+ Qe6 29. Qxe6+ Rxe6 30. Rd7 b5) 24... Qf6?! { (0.50 → 1.54) Inaccuracy. Qf4 was best. } { [%eval 1.54] } (24... Qf4) 25. Rxe5?? { (1.54 → Mate in 3) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-3] } (25. Qe3 Qa6 26. a3 Re8 27. Qc5 Qb6 28. Qxb6 axb6 29. Rxe5 Rxe5 30. Rxe5 Rd7 31. Kf1 Rd2) 25... Qxf2+ { [%eval #-2] } 26. Kh1 { [%eval #-2] } 26... Qf1+ { [%eval #-1] } 27. Rxf1 { [%eval #-1] } 27... Rxf1# { Black wins by checkmate. } 0-1