FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/beDQ4yHS"]
[Date "2025.12.27"]
[Round "-"]
[White "newaccwhothis"]
[Black "afrika2"]
[Result "1-0"]
[GameId "beDQ4yHS"]
[UTCDate "2025.12.27"]
[UTCTime "17:56:39"]
[WhiteElo "1650"]
[BlackElo "1661"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Kd1 { [%eval #13] } 5... Bxd1 { [%eval #12] } 6. a3 { [%eval #13] } 6... Qxd2 { [%eval #11] } 7. Bxd2 { [%eval #11] } 7... Bxc2 { [%eval #10] } 8. Ra2 { [%eval #10] } 8... Bxb1 { [%eval #9] } 9. b3 { [%eval #10] } 9... Bxa2 { [%eval #9] } 10. Ne2 { [%eval #9] } 10... Bxb3 { [%eval #8] } 11. Rd1 { [%eval #8] } 11... Bxd1 { [%eval #7] } 12. f3 { [%eval #7] } 12... Bxe2 { [%eval #6] } 13. g4?? { (Mate in 6 → -4.51) Lost forced checkmate sequence. Ba5 was best. } { [%eval -4.51] } (13. Ba5 Bxf3 14. Bxc7 Bxg2 15. Bb6 axb6 16. a4 Rxa4 17. h4 Rxh4 18. e4 Rxe4#) 13... Bxf3 { [%eval -3.65] } 14. a4 { [%eval -4.48] } 14... Bxg4 { [%eval -5.45] } 15. h3 { [%eval -4.56] } 15... Bxh3 { [%eval -4.55] } 16. Bb4?! { (-4.55 → -5.84) Inaccuracy. Be1 was best. } { [%eval -5.84] } (16. Be1 Rd8) 16... c5 { [%eval -6.61] } 17. Bxc5 { [%eval -6.99] } 17... a6?! { (-6.99 → -4.88) Inaccuracy. Rb8 was best. } { [%eval -4.88] } (17... Rb8 18. Bxe7) 18. Bxe7 { [%eval -2.57] } 18... Kxe7 { [%eval -2.13] } 19. a5?? { (-2.13 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (19. e4 Rb8) 19... g5?? { (Mate in 13 → -2.36) Lost forced checkmate sequence. Be6 was best. } { [%eval -2.36] } (19... Be6 20. e4 Bd5 21. exd5 c6 22. dxc6 Rb8 23. c7 Kd6 24. cxb8=N Ne7 25. Nxa6) 20. e4 { [%eval -2.13] } 20... Nh6 { [%eval -1.59] } 21. e5 { [%eval -1.51] } 21... Kf6 { [%eval -1.9] } 22. exf6 { [%eval -1.34] } 22... Bg7 { [%eval -1.59] } 23. fxg7 { [%eval -1.91] } 23... Ra7 { [%eval -2.05] } 24. gxh8=N?? { (-2.05 → Mate in 8) Checkmate is now unavoidable. gxh8=B was best. } { [%eval #-8] } (24. gxh8=B Be6 25. Be5 Ra8 26. Bxc7 Rd8 27. Bxd8 g4 28. Be7 g3 29. Bh4 g2) 24... Nf5 { [%eval #-8] } 25. Nxf7 { [%eval #-7] } 25... Nd6?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Bg4 was best. } { [%eval #1] } (25... Bg4 26. Nxg5 Bh5 27. Nxh7 Bf7 28. Ng5 Ra8 29. Nxf7 Rd8 30. Nxd8 c6 31. Nxc6) 26. Nxd6 { [%eval #1] } 26... cxd6# { Game ends by variant rule. } 1-0
