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[Event "casual blitz game"] [Site "https://lichess.org/bGrp4H9h"] [Date "2025.04.21"] [Round "-"] [White "herstein23"] [Black "NewbieLearner"] [Result "1-0"] [GameId "bGrp4H9h"] [UTCDate "2025.04.21"] [UTCTime "10:59:43"] [WhiteElo "2293"] [BlackElo "2002"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System, Traditional Colle"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. Nf3 { [%eval 0.11] } 2... e6 { [%eval 0.14] } 3. e3 { [%eval 0.0] } 3... d5 { [%eval 0.1] } 4. Bd3 { [%eval 0.03] } 4... c5 { [%eval 0.07] } 5. c3 { [%eval -0.05] } { D05 Queen's Pawn Game: Colle System, Traditional Colle } 5... Nc6 { [%eval 0.12] } 6. Nbd2 { [%eval 0.0] } 6... Be7 { [%eval 0.1] } 7. O-O { [%eval 0.09] } 7... O-O { [%eval 0.0] } 8. dxc5 { [%eval 0.18] } 8... e5 { [%eval 0.31] } 9. e4 { [%eval 0.42] } 9... Bxc5 { [%eval 0.41] } 10. h3 { [%eval 0.01] } 10... Qc7 { [%eval 0.28] } 11. exd5 { [%eval 0.16] } 11... Nxd5 { [%eval 0.28] } 12. Ne4 { [%eval 0.07] } 12... Be7 { [%eval 0.11] } 13. Neg5 { [%eval -0.08] } 13... Nf6 { [%eval -0.01] } 14. Re1 { [%eval -0.32] } 14... Rd8 { [%eval 0.16] } 15. Qe2 { [%eval 0.17] } 15... Bd6?! { (0.17 → 0.77) Inaccuracy. h6 was best. } { [%eval 0.77] } (15... h6 16. Ne4) 16. Bc4 { [%eval 0.51] } 16... Rf8 { [%eval 0.58] } 17. Ne4 { [%eval 0.35] } 17... Nxe4 { [%eval 0.43] } 18. Qxe4 { [%eval 0.4] } 18... Na5?? { (0.40 → 2.79) Blunder. Ne7 was best. } { [%eval 2.79] } (18... Ne7 19. Bb3 Bf5 20. Qe2 Rae8 21. Nh4 Bc8 22. Bg5 Nf5 23. Nxf5 Bxf5 24. Rad1) 19. Bd3?! { (2.79 → 1.96) Inaccuracy. Bd5 was best. } { [%eval 1.96] } (19. Bd5 Qe7 20. Rd1 Bc7 21. Ng5 g6 22. b4 Nc6 23. b5 Nd8 24. a4 Re8) 19... f5?! { (1.96 → 2.79) Inaccuracy. g6 was best. } { [%eval 2.79] } (19... g6 20. Qh4) 20. Qd5+ { [%eval 2.79] } 20... Kh8 { [%eval 2.8] } 21. Ng5?? { (2.80 → -1.41) Blunder. Nxe5 was best. } { [%eval -1.41] } (21. Nxe5 Be6 22. Qxe6 Rae8 23. Qd5 Bxe5 24. Be3 Rd8 25. Qc5 Nc6 26. Bg5 Qd6) 21... e4 { [%eval -1.44] } 22. Bc2 { [%eval -1.87] } 22... Bd7?? { (-1.87 → 0.95) Blunder. h6 was best. } { [%eval 0.95] } (22... h6 23. b4 Nc6 24. Qd1 Bd7 25. Bb3 Ne5 26. Bf4 Nf3+ 27. Nxf3 Bxf4 28. Nd4) 23. Nf7+ { [%eval 0.96] } 23... Rxf7 { [%eval 1.13] } 24. Qxf7 { [%eval 1.02] } 24... Rf8 { [%eval 1.11] } 25. Qh5 { [%eval 1.07] } 25... Bc6 { [%eval 1.14] } 26. Be3?! { (1.14 → 0.31) Inaccuracy. Qe2 was best. } { [%eval 0.31] } (26. Qe2 a6) 26... Nc4 { [%eval 0.23] } 27. Bd4 { [%eval 0.26] } 27... Ne5?! { (0.26 → 1.04) Inaccuracy. Nxb2 was best. } { [%eval 1.04] } (27... Nxb2) 28. Bxe5?! { (1.04 → 0.14) Inaccuracy. Rad1 was best. } { [%eval 0.14] } (28. Rad1) 28... Bxe5 { [%eval 0.21] } 29. Rad1 { [%eval 0.33] } 29... Rf6 { [%eval 0.86] } 30. Bb3 { [%eval 0.9] } 30... g6?! { (0.90 → 1.79) Inaccuracy. Qe7 was best. } { [%eval 1.79] } (30... Qe7 31. Qe2 Bc7 32. Qc4 Qe8 33. Ba4 Qe5 34. Bxc6 Qh2+ 35. Kf1 bxc6 36. Rd7) 31. Qh6?? { (1.79 → -0.13) Blunder. Qe2 was best. } { [%eval -0.13] } (31. Qe2) 31... Rd6?? { (-0.13 → Mate in 1) Checkmate is now unavoidable. Bh2+ was best. } { [%eval #1] } (31... Bh2+) 32. Rxd6?? { (Mate in 1 → 3.07) Lost forced checkmate sequence. Qf8# was best. } { [%eval 3.07] } (32. Qf8#) 32... Qxd6 { [%eval 3.15] } 33. Rd1 { [%eval 3.17] } 33... Qe7 { [%eval 2.77] } 34. Qd2 { [%eval 2.67] } 34... Bc7? { (2.67 → 4.99) Mistake. Kg7 was best. } { [%eval 4.99] } (34... Kg7 35. Bc4 a5 36. Bd5 Be8 37. Qe3 h5 38. Qb6 Bd6 39. Qxb7 Bc7 40. Kf1) 35. Qd4+ { [%eval 4.9] } 35... Be5 { [%eval 4.13] } 36. Qxa7 { [%eval 4.14] } 36... Bc7?! { (4.14 → 5.36) Inaccuracy. Qc7 was best. } { [%eval 5.36] } (36... Qc7 37. Qa8+ Kg7 38. Qd8 Bh2+ 39. Kh1 Qxd8 40. Rxd8 Bc7 41. Rd1 Bb6 42. Kg1) 37. Qa8+? { (5.36 → 2.98) Mistake. Qd4+ was best. } { [%eval 2.98] } (37. Qd4+ Be5 38. Qd8+ Qxd8 39. Rxd8+ Kg7 40. Bd5 Ba4 41. b3 Bc6 42. Bxc6 bxc6) 37... Kg7 { [%eval 2.72] } 38. Qg8+ { [%eval 2.86] } 38... Kh6 { [%eval 2.76] } 39. Bd5?! { (2.76 → 1.81) Inaccuracy. Bc4 was best. } { [%eval 1.81] } (39. Bc4) 39... Qe5?? { (1.81 → 4.96) Blunder. Qd6 was best. } { [%eval 4.96] } (39... Qd6 40. Kf1 Bb6 41. c4 Bc5 42. g3 Qe5 43. Qd8 Qxb2 44. Qh4+ Kg7 45. Qf4) 40. g3?? { (4.96 → 1.87) Blunder. Bxc6 was best. } { [%eval 1.87] } (40. Bxc6 Qf6 41. Bxb7 Bb6 42. Qc4 Qh4 43. Qe2 Qf4 44. b3 e3 45. fxe3 Bxe3+) 40... Bb5?? { (1.87 → 4.69) Blunder. e3 was best. } { [%eval 4.69] } (40... e3 41. Bxc6) 41. c4 { [%eval 4.11] } 41... Bd7?! { (4.11 → 5.16) Inaccuracy. Ba4 was best. } { [%eval 5.16] } (41... Ba4 42. Qf8+ Kg5 43. b3 Be8 44. Qc5 Kf6 45. h4 Bd6 46. Qb6 Kg7 47. Qxb7+) 42. Qf8+ { [%eval 5.18] } 42... Kg5 { [%eval 4.86] } 43. h4+ { [%eval 4.99] } 43... Kh5 { [%eval 5.44] } 44. Qf7 { [%eval 5.19] } 44... e3?? { (5.19 → Mate in 3) Checkmate is now unavoidable. h6 was best. } { [%eval #3] } (44... h6 45. Bxe4 Qxe4 46. Qxd7 Bxg3 47. Qd3 Bf4 48. Qxe4 fxe4 49. Rd4 Bc1 50. Rxe4) 45. f4? { (Mate in 3 → 7.51) Lost forced checkmate sequence. Qxh7+ was best. } { [%eval 7.51] } { White wins on time. } (45. Qxh7+ Kg4 46. Qxg6+ Kh3 47. Bg2#) 1-0