FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/bBPQNHNc"]
[Date "2025.09.27"]
[White "Rabbit_on_theViolin"]
[Black "Kenny_91"]
[Result "1-0"]
[GameId "bBPQNHNc"]
[UTCDate "2025.09.27"]
[UTCTime "17:46:52"]
[WhiteElo "1378"]
[BlackElo "1036"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-26"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e5?? { (-0.19 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. f4?? { (Mate in 17 → 0.15) Lost forced checkmate sequence. b4 was best. } { [%eval 0.15] } (2. b4 Bxb4 3. d4 exd4 4. Qxd4 Bxe1 5. Qxd7 Bxf2 6. Qxf7 Kxf7) 2... exf4 { [%eval 0.78] } 3. g3?? { (0.78 → Mate in 16) Checkmate is now unavoidable. b4 was best. } { [%eval #-16] } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qg4 exd2) 3... fxg3 { [%eval #-16] } 4. hxg3 { [%eval -22.6] } 4... Qh4 { [%eval #-15] } 5. Rxh4 { [%eval #-14] } 5... h5?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Ba3 was best. } { [%eval #13] } (5... Ba3 6. Nxa3 b5 7. Nxb5 a5 8. Nxc7 Kd8 9. Nxa8 Bb7 10. Rxh7 Bxa8 11. Rxh8) 6. Rxh5 { [%eval #13] } 6... Rxh5 { [%eval #12] } 7. Nh3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (7. b4 Bxb4 8. Bb2 Bxd2 9. Bxg7 Bxe1 10. Qxd7 Nxd7 11. e4 Bxg3 12. Bh8 Rxh8) 7... Rxh3 { [%eval #-11] } 8. Bxh3 { [%eval #-10] } 8... Ba3 { [%eval #-11] } 9. Bxd7 { [%eval #-10] } 9... Kxd7?? { (Mate in 10 → -0.50) Lost forced checkmate sequence. Nxd7 was best. } { [%eval -0.5] } (9... Nxd7 10. Nxa3 b5 11. Nxb5 a5 12. Nxc7 Ra7 13. Nxe8 Nb6 14. Nxg7 Na4 15. bxa4) 10. Nxa3?? { (-0.50 → -2.80) Blunder. Bxa3 was best. } { [%eval -2.8] } (10. Bxa3) 10... b5?? { (-2.80 → -0.61) Blunder. Ke6 was best. } { [%eval -0.61] } (10... Ke6) 11. Nxb5 { [%eval -1.16] } 11... a5?? { (-1.16 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (11... Nc6) 12. Nxc7 { [%eval #12] } 12... Kxc7 { [%eval #11] } 13. b4?? { (Mate in 11 → -1.13) Lost forced checkmate sequence. a4 was best. } { [%eval -1.13] } (13. a4 Bg4 14. b4 axb4 15. Bb2 Rxa4 16. Rxa4 Bxe2 17. Rxb4 Bxd1 18. Rxb8 Kxb8) 13... axb4 { [%eval -1.18] } 14. Ba3 { [%eval -1.28] } 14... bxa3?? { (-1.28 → 0.44) Blunder. Rxa3 was best. } { [%eval 0.44] } (14... Rxa3 15. g4) 15. Qc1?? { (0.44 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } (15. g4) 15... Nc6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bf5 was best. } { [%eval #7] } (15... Bf5 16. Qxa3 Bxc2 17. Qxa8 Kd6 18. Qxb8 Nf6 19. Qxd6 g5 20. Qxf6 g4 21. Qxf7) 16. Qxa3 { [%eval #7] } 16... Rxa3 { [%eval #6] } 17. Rc1 { [%eval #7] } 17... Rxa2 { [%eval #6] } 18. Ra1 { [%eval #6] } 18... Rxa1 { [%eval #4] } 19. d3 { [%eval #4] } 19... Rxe1 { [%eval #3] } 20. e3 { [%eval #3] } 20... Rxe3 { [%eval #2] } 21. g4 { [%eval #3] } 21... Rxd3 { [%eval #2] } 22. cxd3 { [%eval #2] } 22... Bxg4 { [%eval #1] } 23. d4 { [%eval #1] } 23... Nxd4# { Game ends by variant rule. } 1-0

