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[Event "rated Antichess game"] [Site "https://lichess.org/ay2NJ6Js"] [Date "2021.08.20"] [White "Bacchus2020"] [Black "ggdil"] [Result "0-1"] [GameId "ay2NJ6Js"] [UTCDate "2021.08.20"] [UTCTime "15:39:10"] [WhiteElo "1450"] [BlackElo "1508"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.37] } 1... Nc6?? { (-0.37 → 1.98) Blunder. e6 was best. } { [%eval 1.98] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3? { (1.98 → 0.36) Mistake. d4 was best. } { [%eval 0.36] } (2. d4 Nxd4) 2... Na5? { (0.36 → 1.59) Mistake. Nb8 was best. } { [%eval 1.59] } (2... Nb8 3. d3 g5 4. Bxg5 d6 5. Bxe7 Nxe7 6. g4 Bxg4 7. Bh3) 3. Ba3?? { (1.59 → -0.21) Blunder. Bb2 was best. } { [%eval -0.21] } (3. Bb2 Nxb3 4. Bxg7 Bxg7 5. cxb3 Bxa1 6. h4 b6 7. Rh2 h6 8. d3 Bc3 9. Nxc3 d5) 3... Nxb3 { [%eval 0.01] } 4. Bxe7?? { (0.01 → Mate in 15) Checkmate is now unavoidable. cxb3 was best. } { [%eval #-15] } (4. cxb3 e6) 4... Bxe7 { [%eval #-15] } 5. axb3 { [%eval #-14] } 5... Ba3 { [%eval #-14] } 6. Rxa3 { [%eval #-13] } 6... Qh4 { [%eval #-13] } 7. Rxa7 { [%eval #-11] } 7... Rxa7 { [%eval #-11] } 8. gxh4 { [%eval #-10] } 8... Ra3 { [%eval #-10] } 9. Nxa3 { [%eval #-9] } 9... b5 { [%eval #-9] } 10. Nxb5 { [%eval #-8] } 10... d5 { [%eval #-8] } 11. Nxc7 { [%eval #-7] } 11... d4 { [%eval #-7] } 12. Nxe8 { [%eval #-6] } 12... Bd7 { [%eval #-6] } 13. Nxg7 { [%eval #-5] } 13... Bh3?? { (Mate in 5 → 2.25) Lost forced checkmate sequence. Bf5 was best. } { [%eval 2.25] } (13... Bf5 14. Nxf5 h5 15. Nxd4 f5 16. Nxf5 Ne7 17. Nxe7 Rg8 18. Nxg8#) 14. Nxh3?? { (2.25 → Mate in 5) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #-5] } (14. Bxh3 f5 15. Bxf5 Nf6 16. Bxh7 Nxh7 17. Ne8 Rxe8 18. h5 Rxe2 19. Qxe2 Ng5 20. Qe6 Nxe6) 14... f5 { [%eval #-5] } 15. Nxf5 { [%eval #-4] } 15... Nh6 { [%eval #-7] } 16. Nxh6 { [%eval #-3] } 16... Rg8 { [%eval #-3] } 17. Nxg8 { [%eval #-2] } 17... h6 { [%eval #-2] } 18. Nxh6 { [%eval #-1] } 18... d3 { [%eval #-1] } 19. cxd3# { Game ends by variant rule. } 0-1