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[Event "rated Antichess game"] [Site "https://lichess.org/ak6H7AkU"] [Date "2025.08.08"] [White "skipperchipper"] [Black "mohammadzubi"] [Result "0-1"] [GameId "ak6H7AkU"] [UTCDate "2025.08.08"] [UTCTime "13:04:52"] [WhiteElo "1019"] [BlackElo "1083"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+179"] [Variant "Antichess"] [TimeControl "300+15"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Na6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxa6?? { (Mate in 16 → 0.42) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 0.42] } (3. Bxd7 Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxe1 7. Qxg8 Rxg8) 3... Bxa6 { [%eval 0.27] } 4. c4 { [%eval 0.69] } 4... Bxc4 { [%eval 0.33] } 5. Qb3?? { (0.33 → -3.53) Blunder. Nc3 was best. } { [%eval -3.53] } (5. Nc3 Bxa2 6. Nxa2 Rc8 7. Rb1 Rb8 8. Nb4 Rxb4 9. e5 Rxb2) 5... Bxb3 { [%eval #-20] } 6. axb3 { [%eval #-19] } 6... d5?? { (Mate in 19 → -2.50) Lost forced checkmate sequence. Rc8 was best. } { [%eval -2.5] } (6... Rc8 7. Rxa7 d5 8. Rxc7 Qxc7 9. exd5 Qxh2 10. Rxh2 Rxc1 11. Rxh7) 7. Rxa7 { [%eval -2.61] } 7... dxe4 { [%eval -2.68] } 8. Rxc7?? { (-2.68 → Mate in 11) Checkmate is now unavoidable. Rxa8 was best. } { [%eval #-11] } (8. Rxa8 Qxd2) 8... Qxd2 { [%eval #-11] } 9. Rxe7 { [%eval #-10] } 9... Qxf2?? { (Mate in 10 → 1.00) Lost forced checkmate sequence. Qxb2 was best. } { [%eval 1.0] } (9... Qxb2 10. Rxe4 Qxf2 11. Rxe8 Rxe8 12. Kxf2 g5 13. Bxg5 Nf6 14. Bxf6 h5 15. Bxh8) 10. Kxf2 { [%eval 1.63] } 10... Kxe7 { [%eval 1.3] } 11. Bh6 { [%eval 2.41] } 11... gxh6 { [%eval 1.54] } 12. Na3?? { (1.54 → -1.80) Blunder. Ke2 was best. } { [%eval -1.8] } (12. Ke2) 12... Rxa3 { [%eval -1.3] } 13. bxa3 { [%eval -1.03] } 13... e3?! { (-1.03 → -0.02) Inaccuracy. Bg7 was best. } { [%eval -0.02] } (13... Bg7 14. Nf3) 14. Kxe3 { [%eval 0.72] } 14... Nf6?? { (0.72 → 3.02) Blunder. Bg7 was best. } { [%eval 3.02] } (14... Bg7) 15. Ke4?? { (3.02 → -3.04) Blunder. Nh3 was best. } { [%eval -3.04] } (15. Nh3 Nh5) 15... Nxe4 { [%eval -2.73] } 16. b4?? { (-2.73 → Mate in 7) Checkmate is now unavoidable. h3 was best. } { [%eval #-7] } (16. h3 Bg7) 16... Ng3 { [%eval #-7] } 17. hxg3 { [%eval #-6] } 17... Kd8 { [%eval #-6] } 18. Rxh6 { [%eval #-5] } 18... Bxb4 { [%eval #-5] } 19. Rxh7 { [%eval #-4] } 19... Bxa3 { [%eval #-4] } 20. Rxf7 { [%eval #-3] } 20... Bf8 { [%eval #-7] } 21. Rxf8 { [%eval #-6] } 21... Rxf8 { [%eval #-6] } 22. Nf3 { [%eval #-4] } 22... Rxf3 { [%eval #-4] } 23. gxf3 { [%eval #-3] } 23... Kd7 { [%eval #-3] } 24. g4 { [%eval #-2] } 24... Ke6 { [%eval #-2] } 25. f4 { [%eval #-1] } 25... Kf5 { [%eval #-1] } 26. gxf5# { Game ends by variant rule. } 0-1