- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual rapid game"] [Site "https://lichess.org/ahxofn6y"] [Date "2025.07.12"] [Round "-"] [White "Mbodtkjer"] [Black "Chess_champion2"] [Result "0-1"] [GameId "ahxofn6y"] [UTCDate "2025.07.12"] [UTCTime "16:14:57"] [WhiteElo "1579"] [BlackElo "1702"] [Variant "Standard"] [TimeControl "600+5"] [ECO "D02"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Nf3 { [%eval 0.08] } 2... Nc6 { [%eval 0.5] } { D02 Queen's Pawn Game: Chigorin Variation } 3. e3 { [%eval 0.42] } 3... Bg4 { [%eval 0.46] } 4. c4 { [%eval 0.43] } 4... Bxf3 { [%eval 0.64] } 5. Qxf3 { [%eval 0.6] } 5... dxc4 { [%eval 0.98] } 6. Bxc4 { [%eval 1.22] } 6... Nf6 { [%eval 0.98] } 7. O-O { [%eval 1.06] } 7... e6 { [%eval 1.13] } 8. Nc3 { [%eval 1.43] } 8... Bd6 { [%eval 1.4] } 9. Bd2 { [%eval 1.1] } 9... O-O { [%eval 0.99] } 10. a3 { [%eval 1.09] } 10... a6 { [%eval 0.96] } 11. Rad1 { [%eval 0.88] } 11... b5?! { (0.88 → 1.81) Inaccuracy. e5 was best. } { [%eval 1.81] } (11... e5) 12. Ba2 { [%eval 1.44] } 12... Ne7?? { (1.44 → 3.95) Blunder. Qd7 was best. } { [%eval 3.95] } (12... Qd7 13. Bb1) 13. Bb1?? { (3.95 → 1.21) Blunder. e4 was best. } { [%eval 1.21] } (13. e4 Nc6 14. e5 Nxd4 15. Qf4 Be7 16. exf6 Bxf6 17. Kh1 Be7 18. Qg4 f5) 13... Ned5?? { (1.21 → 3.29) Blunder. c5 was best. } { [%eval 3.29] } (13... c5 14. dxc5 Bxc5 15. g4 Rc8 16. g5 Nd7 17. Ne4 Nd5 18. Qh3 g6 19. Ba2) 14. e4 { [%eval 3.21] } 14... Nxc3 { [%eval 3.14] } 15. Bxc3 { [%eval 3.38] } 15... Be7 { [%eval 3.2] } 16. e5?? { (3.20 → 0.91) Blunder. d5 was best. } { [%eval 0.91] } (16. d5 exd5 17. e5 Ne4 18. Rxd5 Qxd5 19. Bxe4 Qd8 20. Rd1 Qc8 21. Bb7 Qb8) 16... Nd5 { [%eval 0.89] } 17. Qh3 { [%eval 0.62] } 17... g6 { [%eval 0.69] } 18. f4 { [%eval 0.36] } 18... f6?? { (0.36 → 3.19) Blunder. Qd7 was best. } { [%eval 3.19] } (18... Qd7 19. Bd2 f5 20. exf6 Bxf6 21. Qd3 a5 22. Rde1 b4 23. Kh1 Rad8 24. Qa6) 19. Rd3?? { (3.19 → 0.21) Blunder. Qxe6+ was best. } { [%eval 0.21] } (19. Qxe6+ Kg7 20. Bd2 c6 21. Ba2 fxe5 22. fxe5 Qc7 23. Bxd5 cxd5 24. h3 Rad8) 19... f5 { [%eval 0.21] } 20. Qh6 { [%eval -0.06] } 20... Rf7 { [%eval 0.17] } 21. Bb4?? { (0.17 → -1.86) Blunder. Ba2 was best. } { [%eval -1.86] } (21. Ba2) 21... Nxb4?! { (-1.86 → -1.21) Inaccuracy. Bxb4 was best. } { [%eval -1.21] } (21... Bxb4 22. axb4) 22. axb4 { [%eval -0.88] } 22... Bf8?! { (-0.88 → -0.29) Inaccuracy. Qd5 was best. } { [%eval -0.29] } (22... Qd5 23. Bc2 Qc4 24. Rf2 Bxb4 25. Qh3 Rd8 26. Bb3 Qc6 27. Qh4 Be7 28. Qg3) 23. Qh3 { [%eval -0.29] } 23... Bxb4?! { (-0.29 → 0.50) Inaccuracy. Qd5 was best. } { [%eval 0.5] } (23... Qd5 24. Rc1) 24. Rfd1? { (0.50 → -0.96) Mistake. Ba2 was best. } { [%eval -0.96] } (24. Ba2 Re7 25. d5 c5 26. dxe6 Qc8 27. Bd5 c4 28. Rdd1 Qc5+ 29. Kh1 Rd8) 24... c6 { [%eval -1.01] } 25. Ba2 { [%eval -0.78] } 25... Qe8 { [%eval -0.71] } 26. g4 { [%eval -0.67] } 26... Rg7? { (-0.67 → 0.76) Mistake. Kh8 was best. } { [%eval 0.76] } (26... Kh8) 27. Rg3?! { (0.76 → 0.15) Inaccuracy. gxf5 was best. } { [%eval 0.15] } (27. gxf5 gxf5+) 27... Raa7?? { (0.15 → 3.29) Blunder. Kh8 was best. } { [%eval 3.29] } (27... Kh8 28. Rg2 Qe7 29. gxf5 gxf5 30. Rxg7 Qxg7+ 31. Kh1 Qf7 32. Qg2 Rg8 33. Qxc6) 28. gxf5 { [%eval 3.2] } 28... gxf5 { [%eval 2.93] } 29. Rd3?? { (2.93 → 0.15) Blunder. Qxf5 was best. } { [%eval 0.15] } (29. Qxf5 Re7 30. Qf6 Rxg3+ 31. hxg3 Qg6 32. Qxg6+ hxg6 33. Rc1 c5 34. dxc5 Kf7) 29... Be1? { (0.15 → 1.39) Mistake. Kh8 was best. } { [%eval 1.39] } (29... Kh8) 30. Rxg7+ { [%eval 1.3] } 30... Rxg7+ { [%eval 1.13] } 31. Kh1?? { (1.13 → -3.66) Blunder. Kf1 was best. } { [%eval -3.66] } (31. Kf1 Bb4) 31... Qg6?? { (-3.66 → -0.57) Blunder. Bf2 was best. } { [%eval -0.57] } (31... Bf2 32. Rg3 Bxg3 33. hxg3 Kh8 34. Kg2 a5 35. b4 a4 36. Qh6 Rg6 37. Qh4) 32. Bxe6+?? { (-0.57 → -4.79) Blunder. Qf1 was best. } { [%eval -4.79] } (32. Qf1) 32... Qxe6 { [%eval -4.49] } 33. Rd1?? { (-4.49 → Mate in 2) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-2] } (33. Qf3 Qg6 34. Qf1 Kh8 35. Rd1 Bh4 36. Rc1 Rg8 37. Qf3 a5 38. Qxc6 Qg4) 33... Qd5+ { [%eval #-1] } 34. Qg2 { [%eval #-1] } 34... Qxg2# { Black wins by checkmate. } 0-1