- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/aeG8iyfM"] [Date "2023.08.20"] [White "CodingAdventureBot"] [Black "SupreameLeaader"] [Result "0-1"] [GameId "aeG8iyfM"] [UTCDate "2023.08.20"] [UTCTime "20:35:34"] [WhiteElo "2593"] [BlackElo "3042"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+5"] [WhiteTitle "BOT"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit: Blackmar Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. e4? { (0.27 → -0.87) Mistake. c4 was best. } { [%eval -0.87] } (2. c4 e6 3. Nc3 c6 4. Nf3 Nf6 5. e3 Nbd7 6. Qc2 Bd6) 2... dxe4 { [%eval -0.77] } 3. f3 { [%eval -0.94] } { D00 Blackmar-Diemer Gambit: Blackmar Gambit } 3... e6 { [%eval -0.8] } 4. Nc3 { [%eval -0.88] } 4... Bb4 { [%eval -0.92] } 5. Bd2?! { (-0.92 → -1.89) Inaccuracy. fxe4 was best. } { [%eval -1.89] } (5. fxe4 Bxc3+ 6. bxc3 Qh4+ 7. Ke2 Qxe4+ 8. Kf2 Nf6 9. Bd3 Qc6) 5... Qxd4 { [%eval -1.76] } 6. Nge2 { [%eval -2.06] } 6... Qb6 { [%eval -2.07] } 7. fxe4?! { (-2.07 → -3.00) Inaccuracy. Nxe4 was best. } { [%eval -3.0] } (7. Nxe4 Bd7) 7... Bc5 { [%eval -2.88] } 8. Nc1 { [%eval -3.02] } 8... Bf2+ { [%eval -2.97] } 9. Ke2 { [%eval -3.2] } 9... Nf6 { [%eval -3.03] } 10. Nd3 { [%eval -3.0] } 10... Bd4 { [%eval -3.2] } 11. Qc1? { (-3.20 → -5.46) Mistake. Qe1 was best. } { [%eval -5.46] } (11. Qe1 e5 12. Kd1 O-O 13. a4 a6 14. h3 Be6 15. g4 c5 16. g5 Nfd7 17. Kc1 c4) 11... O-O { [%eval -5.47] } 12. Be3 { [%eval -5.9] } 12... e5 { [%eval -5.38] } 13. Bxd4?! { (-5.38 → -7.03) Inaccuracy. Nxe5 was best. } { [%eval -7.03] } (13. Nxe5) 13... exd4 { [%eval -7.35] } 14. Nd5 { [%eval -7.3] } 14... Nxd5 { [%eval -7.07] } 15. exd5 { [%eval -7.26] } 15... Nd7 { [%eval -7.32] } 16. c4 { [%eval -8.93] } 16... dxc3 { [%eval -8.54] } 17. Qxc3 { [%eval -8.44] } 17... Nf6 { [%eval -8.44] } 18. Qc5 { [%eval -8.45] } 18... Bg4+ { [%eval -9.0] } 19. Ke3 { [%eval -9.12] } 19... Rfe8+ { [%eval -9.47] } 20. Kd4 { [%eval -9.53] } 20... Rad8 { [%eval -8.38] } 21. Qxb6 { [%eval -8.37] } 21... Re4+ { [%eval -8.3] } 22. Kc3 { [%eval -8.42] } 22... Nxd5+ { [%eval -8.4] } 23. Kd2 { [%eval -8.75] } 23... cxb6 { [%eval -8.52] } 24. h3 { [%eval -8.8] } 24... Bf5 { [%eval -8.38] } 25. g4 { [%eval -8.45] } 25... Bg6 { [%eval -8.75] } 26. h4 { [%eval -8.84] } 26... Rd4 { [%eval -8.83] } 27. Rd1 { [%eval -8.68] } 27... Bxd3 { [%eval -8.45] } 28. Bxd3 { [%eval -8.53] } 28... Nb4 { [%eval -8.39] } 29. Kc3 { [%eval -8.15] } 29... Nxd3 { [%eval -8.46] } 30. Rh3 { [%eval -8.65] } 30... Rc4+ { [%eval -8.59] } 31. Kb3 { [%eval -8.55] } 31... Nc5+ { [%eval -8.53] } 32. Kxc4 { [%eval -8.69] } 32... Rxd1 { [%eval -8.46] } 33. b4 { [%eval -8.46] } 33... Rc1+ { [%eval -8.73] } 34. Kd5 { [%eval -8.76] } 34... Ne6 { [%eval -8.53] } 35. Ra3 { [%eval -8.46] } 35... a6 { [%eval -8.93] } 36. Rg3 { [%eval -8.74] } 36... b5 { [%eval -9.16] } 37. h5 { [%eval -9.44] } 37... Kf8 { [%eval -9.14] } 38. a3 { [%eval -63.34] } 38... Rc4 { [%eval -64.25] } 39. Rf3?! { (-64.25 → Mate in 11) Checkmate is now unavoidable. Rc3 was best. } { [%eval #-11] } (39. Rc3 Rxc3) 39... Ke7 { [%eval #-10] } 40. Rxf7+ { [%eval #-10] } 40... Kxf7 { [%eval #-9] } 41. g5 { [%eval #-15] } 41... Nxg5 { [%eval #-8] } 42. Ke5 { [%eval #-8] } 42... Ne6 { [%eval #-7] } 43. Kf5 { [%eval #-7] } 43... Rf4+ { [%eval #-6] } 44. Ke5 { [%eval #-6] } 44... Ke7 { [%eval #-5] } 45. a4 { [%eval #-5] } 45... bxa4 { [%eval #-4] } 46. h6 { [%eval #-4] } 46... gxh6 { [%eval #-3] } 47. b5 { [%eval #-3] } 47... axb5 { [%eval #-2] } 48. Kd5 { [%eval #-2] } 48... Kf6 { [%eval #-1] } 49. Kd6 { [%eval #-1] } 49... Rd4# { Black wins by checkmate. } 0-1