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[Event "Incremental Antichess Arena"] [Site "https://lichess.org/aWo9ka6j"] [Date "2025.12.10"] [Round "-"] [White "Robbinzon"] [Black "DronovDron28"] [Result "0-1"] [GameId "aWo9ka6j"] [UTCDate "2025.12.10"] [UTCTime "18:55:14"] [WhiteElo "2143"] [BlackElo "1917"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Na6?? { (-1.80 → 0.11) Blunder. e5 was best. } { [%eval 0.11] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. b4 { [%eval -0.15] } 2... Nxb4 { [%eval 0.04] } 3. cxb4 { [%eval -0.4] } 3... b6?! { (-0.40 → 0.39) Inaccuracy. b5 was best. } { [%eval 0.39] } (3... b5 4. Qa4 bxa4 5. Kd1 g6 6. Kc2 a3 7. Nxa3 a5 8. bxa5) 4. g3 { [%eval -0.12] } 4... g6?? { (-0.12 → 1.76) Blunder. b5 was best. } { [%eval 1.76] } (4... b5 5. Bh3 c5 6. Bxd7 Kxd7 7. bxc5 Qa5 8. Qb3 Qxa2 9. Qxf7) 5. Bh3?! { (1.76 → 0.73) Inaccuracy. f4 was best. } { [%eval 0.73] } (5. f4 g5 6. fxg5 a5 7. bxa5 Rxa5 8. Qc2 Rxa2 9. Qxh7 Rxh7 10. Rxa2 Rxh2) 5... Bb7?? { (0.73 → Mate in 14) Checkmate is now unavoidable. d6 was best. } { [%eval #14] } (5... d6 6. Bxc8) 6. Bxd7 { [%eval #14] } 6... Bxh1 { [%eval #13] } 7. Bxe8 { [%eval #13] } 7... Qxe8 { [%eval #12] } 8. e4 { [%eval #12] } 8... Bxe4 { [%eval #11] } 9. Qh5 { [%eval #11] } 9... Bxb1 { [%eval #10] } 10. Rxb1 { [%eval #10] } 10... gxh5 { [%eval #9] } 11. g4 { [%eval #9] } 11... hxg4 { [%eval #8] } 12. Nf3 { [%eval #9] } 12... gxf3 { [%eval #8] } 13. Ra1?? { (Mate in 8 → -4.07) Lost forced checkmate sequence. a4 was best. } { [%eval -4.07] } (13. a4 Qxa4 14. Rb3 Qxb4 15. Rxf3 Qxd2 16. Rxf7 Qxf2 17. Rxh7 Qxe1 18. Rxe7 Nxe7) 13... Qb8?? { (-4.07 → Mate in 9) Checkmate is now unavoidable. Qa4 was best. } { [%eval #9] } (13... Qa4 14. Ba3 Qxb4 15. Bxb4 Re8 16. Bxe7 Rxe7 17. Kf1 Re2 18. Kxe2 fxe2 19. Rf1) 14. Ba3?? { (Mate in 9 → -0.22) Lost forced checkmate sequence. a4 was best. } { [%eval -0.22] } (14. a4 b5 15. axb5 Qxb5 16. Rxa7 Qxb4 17. Rxa8 Qxd2 18. Rxf8 Qxc1 19. Rxf7 Qxe1) 14... b5?? { (-0.22 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (14... c5 15. bxc5 Qxh2 16. cxb6 axb6 17. Bxe7 Qxf2 18. Kxf2 Bxe7 19. Kxf3 Rxa2 20. Rxa2) 15. Rd1?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-13] } (15. Ke2 fxe2 16. Rf1 exf1=B 17. Bc1 Qe8 18. a4 bxa4 19. h3 Bxh3 20. b5 Qxb5) 15... Qe8?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. c5 was best. } { [%eval #8] } (15... c5 16. bxc5 Qxh2 17. c6 Qxf2 18. Kxf2 f5 19. Bxe7 Bxe7 20. Kxf3 f4 21. Kxf4) 16. h4?? { (Mate in 8 → -0.76) Lost forced checkmate sequence. Ke2 was best. } { [%eval -0.76] } (16. Ke2 fxe2 17. Bc1 exd1=Q 18. d4 Qxc1 19. a3 Qxa3 20. d5 Qxb4 21. f4 Qxf4) 16... c5?? { (-0.76 → Mate in 16) Checkmate is now unavoidable. Qd8 was best. } { [%eval #16] } (16... Qd8 17. Bc1 Qxd2 18. Kxd2 h6 19. Ba3 Re8 20. Bc1 Rh7 21. Rf1 f5 22. Rh1) 17. bxc5 { [%eval 9.44] } 17... b4? { (9.44 → Mate in 11) Checkmate is now unavoidable. Qd8 was best. } { [%eval #11] } (17... Qd8 18. Bb4) 18. Bxb4 { [%eval #11] } 18... Qa4 { [%eval #9] } 19. Kf1 { [%eval #9] } 19... Qxa2 { [%eval #8] } 20. Ke2 { [%eval #8] } 20... Qxd2 { [%eval #7] } 21. Kxf3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-9] } (21. Bxd2 fxe2 22. Bf4 exd1=K 23. Bd6 exd6 24. cxd6 Bxd6 25. f4 Bxf4 26. h5 a6) 21... Qxf2 { [%eval #-9] } 22. Kxf2 { [%eval #-8] } 22... Rd8 { [%eval #-8] } 23. Rxd8 { [%eval #-7] } 23... h5 { [%eval #-7] } 24. Rxf8 { [%eval #-6] } 24... Nf6 { [%eval #-6] } 25. Rxf7 { [%eval #-4] } 25... Nd7 { [%eval #-4] } 26. Rxe7 { [%eval #-3] } 26... Nxc5 { [%eval #-3] } 27. Rxa7 { [%eval #-2] } 27... Rh6 { [%eval #-2] } 28. Bxc5 { [%eval #-1] } 28... Rh7 { [%eval #-1] } 29. Rxh7# { Game ends by variant rule. } 0-1