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[Event "rated blitz game"] [Site "https://lichess.org/aWVtnVkH"] [Date "2025.10.10"] [White "noobecomelite"] [Black "Frunch"] [Result "0-1"] [GameId "aWVtnVkH"] [UTCDate "2025.10.10"] [UTCTime "10:02:35"] [WhiteElo "860"] [BlackElo "821"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.27] } 3. c4? { (-0.27 → -1.72) Mistake. Bc4 was best. } { [%eval -1.72] } (3. Bc4 g6 4. Qd1 Na5 5. d3 Nxc4 6. dxc4 d6 7. Nc3 f5) 3... Nf6 { [%eval -1.72] } 4. d3?? { (-1.72 → -8.13) Blunder. Qf3 was best. } { [%eval -8.13] } (4. Qf3 Nd4 5. Qd3 Bc5 6. Nc3 O-O 7. Be2 c6 8. Nf3 d5) 4... Nxh5 { [%eval -8.17] } 5. g4 { [%eval -8.14] } 5... Nf4 { [%eval -8.16] } 6. Bxf4 { [%eval -8.11] } 6... exf4 { [%eval -8.23] } 7. Nf3 { [%eval -8.68] } 7... Qf6 { [%eval -8.42] } 8. Nc3 { [%eval -8.47] } 8... Nd4 { [%eval -7.79] } 9. O-O-O { [%eval -8.13] } 9... Nxf3 { [%eval -8.18] } 10. Bg2 { [%eval -8.93] } 10... Nd4 { [%eval -8.86] } 11. Nb5 { [%eval -9.3] } 11... Ne2+ { [%eval -8.8] } 12. Kd2 { [%eval -10.4] } 12... f3 { [%eval -9.55] } 13. Bf1 { [%eval -10.21] } 13... Qf4+ { [%eval -10.12] } 14. Ke1?! { (-10.12 → Mate in 6) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-6] } (14. Kc2 a6 15. Nxc7+ Qxc7 16. d4 b5 17. c5 Bb7 18. Kb1 Rc8 19. a3 Bxe4+) 14... Bb4+ { [%eval #-5] } 15. Nc3 { [%eval #-5] } 15... d6?! { (Mate in 5 → -10.50) Lost forced checkmate sequence. Nxc3 was best. } { [%eval -10.5] } (15... Nxc3 16. a3 Nxd1+ 17. axb4 Nc3 18. Be2 Qc1+ 19. Bd1 Qxd1#) 16. a3 { [%eval -10.84] } 16... Bc5 { [%eval -9.84] } 17. Nd5 { [%eval -9.82] } 17... Qe5 { [%eval -9.67] } 18. Nxc7+ { [%eval -10.24] } 18... Kd7 { [%eval -10.1] } 19. Nxa8 { [%eval -11.23] } 19... Qxb2 { [%eval -10.98] } 20. Bxe2?! { (-10.98 → Mate in 1) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-1] } (20. Rd2 Qc1+ 21. Rd1 Qc3+ 22. Rd2 Qa1+ 23. Rd1 Qd4 24. Rd2 Qxf2+ 25. Kd1 Qd4) 20... fxe2?! { (Mate in 1 → -10.34) Lost forced checkmate sequence. Qxe2# was best. } { [%eval -10.34] } (20... Qxe2#) 21. Rd2 { [%eval -10.38] } 21... Qc1+ { [%eval -10.24] } 22. Kxe2 { [%eval -10.01] } 22... Qxh1 { [%eval -10.39] } 23. Rd1 { [%eval -10.44] } 23... Qxh2 { [%eval -10.06] } 24. Rf1 { [%eval -10.88] } 24... Qh4 { [%eval -10.61] } { White left the game. } 0-1