- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/aL2ozjWm"] [Date "2020.05.25"] [White "Guntherly"] [Black "RabidParsnip"] [Result "0-1"] [GameId "aL2ozjWm"] [UTCDate "2020.05.25"] [UTCTime "08:27:21"] [WhiteElo "1286"] [BlackElo "1283"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+92"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A40"] [Opening "English Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.25] } 1... b6 { [%eval 0.77] } { A40 English Defense } 2. Bf4?! { (0.77 → 0.14) Inaccuracy. e4 was best. } { [%eval 0.14] } (2. e4 Bb7 3. Bd3 e6 4. c4 Bb4+ 5. Bd2 Nc6 6. Nf3 Bxd2+) 2... Bb7 { [%eval 0.0] } 3. e3 { [%eval 0.0] } 3... e6 { [%eval 0.22] } 4. Nf3 { [%eval 0.08] } 4... f5 { [%eval 0.61] } 5. Be2 { [%eval 0.41] } 5... Nf6 { [%eval 0.58] } 6. Nbd2 { [%eval 0.35] } 6... Be7 { [%eval 0.23] } 7. c3 { [%eval 0.25] } 7... O-O { [%eval 0.19] } 8. O-O { [%eval 0.23] } 8... d5 { [%eval 0.69] } 9. Ne5 { [%eval 0.51] } 9... Nbd7 { [%eval 0.53] } 10. Ndf3 { [%eval 0.44] } 10... Nxe5 { [%eval 0.47] } 11. Nxe5 { [%eval 0.41] } 11... Nd7 { [%eval 0.43] } 12. h3 { [%eval 0.38] } 12... Nxe5 { [%eval 0.37] } 13. Bxe5 { [%eval 0.38] } 13... Bd6 { [%eval 0.58] } 14. Bh5 { [%eval 0.12] } 14... Bxe5 { [%eval 0.2] } 15. dxe5 { [%eval 0.2] } 15... g6 { [%eval 0.29] } 16. Be2 { [%eval 0.22] } 16... Qb8 { [%eval 0.56] } 17. b4 { [%eval 0.38] } 17... c5 { [%eval 0.37] } 18. bxc5 { [%eval 0.19] } 18... bxc5 { [%eval 0.26] } 19. Rb1 { [%eval 0.17] } 19... Qc7 { [%eval 0.37] } 20. a4? { (0.37 → -0.77) Mistake. Qa4 was best. } { [%eval -0.77] } (20. Qa4 c4) 20... Rab8?! { (-0.77 → -0.16) Inaccuracy. Bc6 was best. } { [%eval -0.16] } (20... Bc6) 21. a5? { (-0.16 → -1.37) Mistake. f4 was best. } { [%eval -1.37] } (21. f4 Bc6 22. Bb5 h6 23. Bxc6 Qxc6 24. Qe1 Rxb1 25. Qxb1 Qc7 26. Qc2 Rb8 27. Rb1 c4) 21... Qxe5 { [%eval -1.43] } 22. a6 { [%eval -1.67] } 22... Bc6 { [%eval -1.53] } 23. Rxb8 { [%eval -1.55] } 23... Rxb8 { [%eval -1.8] } 24. f4?? { (-1.80 → -5.78) Blunder. Qa1 was best. } { [%eval -5.78] } (24. Qa1 c4 25. Rb1 Kf7 26. Rxb8 Qxb8 27. Qa3 Qf8 28. Qb2 e5 29. g3 h6 30. Bf1 Qd6) 24... Qxc3 { [%eval -4.84] } 25. g4? { (-4.84 → -12.37) Mistake. Qc1 was best. } { [%eval -12.37] } (25. Qc1 Qxc1 26. Rxc1 c4 27. Kf1 Kf7 28. h4 Rb3 29. Bd1 Ra3 30. Ke2 Ra2+ 31. Rc2 Rxa6) 25... Qxe3+ { [%eval -11.05] } 26. Kg2 { [%eval -65.11] } 26... Bb5 { [%eval -6.68] } 27. Bxb5 { [%eval -6.63] } 27... Rxb5 { [%eval -5.9] } 28. Re1?? { (-5.90 → Mate in 11) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-11] } (28. Rf3 Qe4 29. Kg3 Rb1 30. Qd2 Rg1+ 31. Kf2 Rh1 32. Qe3 Rb1 33. Qxe4 fxe4 34. Rc3 c4) 28... Qb3?? { (Mate in 11 → -1.32) Lost forced checkmate sequence. Rb2+ was best. } { [%eval -1.32] } (28... Rb2+ 29. Re2 Rxe2+ 30. Qxe2 Qxe2+ 31. Kg3 Qe3+ 32. Kg2 fxg4 33. hxg4 Qxf4 34. g5 c4 35. Kg1) 29. Rxe6?? { (-1.32 → Mate in 8) Checkmate is now unavoidable. Qxb3 was best. } { [%eval #-8] } (29. Qxb3) 29... Qxd1 { [%eval #-7] } 30. Rc6 { [%eval #-3] } 30... Rb2+ { [%eval #-2] } 31. Kg3 { [%eval #-2] } 31... Qe1+ { [%eval #-1] } 32. Kf3 { [%eval #-1] } 32... Qf2# { Black wins by checkmate. } 0-1