- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/aHaRP9gG"] [Date "2025.10.15"] [White "stancho31"] [Black "Mohamad_javad_2014"] [Result "0-1"] [GameId "aHaRP9gG"] [UTCDate "2025.10.15"] [UTCTime "17:05:05"] [WhiteElo "1507"] [BlackElo "1046"] [WhiteRatingDiff "-32"] [BlackRatingDiff "+94"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. b4 { [%eval -1.93] } 2... Bxb4 { [%eval -1.22] } 3. g3?? { (-1.22 → -3.92) Blunder. e3 was best. } { [%eval -3.92] } (3. e3 Bxd2 4. Bxd2 Nh6 5. Na3 Ng4 6. Qxg4 Qh4 7. Qxe6 dxe6) 3... Bxd2 { [%eval -3.47] } 4. Nxd2 { [%eval -3.61] } 4... Qh4 { [%eval -3.51] } 5. gxh4 { [%eval -4.15] } 5... g5 { [%eval -4.1] } 6. hxg5 { [%eval -4.69] } 6... Nf6 { [%eval -4.4] } 7. gxf6 { [%eval -3.63] } 7... Ke7?? { (-3.63 → -0.59) Blunder. Kf8 was best. } { [%eval -0.59] } (7... Kf8 8. f4) 8. fxe7 { [%eval 0.17] } 8... Rd8?! { (0.17 → 0.94) Inaccuracy. c5 was best. } { [%eval 0.94] } (8... c5 9. Nb3) 9. exd8=N { [%eval 0.37] } 9... e5?? { (0.37 → Mate in 12) Checkmate is now unavoidable. b6 was best. } { [%eval #12] } (9... b6 10. Nxe6 fxe6 11. Ba3 c5 12. Bxc5 bxc5 13. c4 e5 14. f4 exf4 15. e3) 10. Nxb7 { [%eval #12] } 10... Bxb7 { [%eval #11] } 11. Ne4 { [%eval #23] } 11... Bxe4 { [%eval #22] } 12. Qxd7 { [%eval 7.65] } 12... Bxc2? { (7.65 → Mate in 21) Checkmate is now unavoidable. Bxh1 was best. } { [%eval #21] } (12... Bxh1 13. Qxc7) 13. Qxc7 { [%eval 3.74] } 13... Nc6?? { (3.74 → Mate in 10) Checkmate is now unavoidable. h6 was best. } { [%eval #10] } (13... h6 14. Bxh6) 14. Qxa7 { [%eval #10] } 14... Rxa7 { [%eval #9] } 15. Ba3 { [%eval #9] } 15... Rxa3 { [%eval #8] } 16. Rd1 { [%eval #8] } 16... Bxd1 { [%eval #7] } 17. Kxd1 { [%eval #7] } 17... Rxa2 { [%eval #6] } 18. Kd2 { [%eval #6] } 18... Rxd2 { [%eval #5] } 19. e3 { [%eval #5] } 19... Rxf2 { [%eval #4] } 20. e4?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-4] } (20. Bc4 Rxh2 21. Bxf7 Rxh1 22. e4 Rxg1 23. Bg6 hxg6#) 20... Rxh2 { [%eval #-4] } 21. Rxh2 { [%eval #-3] } 21... f5?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Ne7 was best. } { [%eval #4] } (21... Ne7 22. Rxh7 Ng8 23. Rxf7 Nf6 24. Rxf6#) 22. exf5?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #-3] } (22. Rxh7 fxe4 23. Ra7 Nxa7 24. Bb5 Nxb5 25. Nf3 exf3#) 22... e4 { [%eval #-3] } 23. Rxh7 { [%eval #-2] } 23... Ne7 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... e3 { [%eval #-1] } 25. Rxe3# { Game ends by variant rule. } 0-1