- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/aB0p0Oxr"] [Date "2024.11.25"] [White "J-ENERGY"] [Black "ViolenceUltime"] [Result "0-1"] [GameId "aB0p0Oxr"] [UTCDate "2024.11.25"] [UTCTime "17:34:12"] [WhiteElo "1813"] [BlackElo "1906"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.12] } 2... b6 { [%eval 0.1] } 3. Ba3 { [%eval -0.34] } 3... e6 { [%eval -0.46] } 4. Bxf8 { [%eval -0.42] } 4... Kxf8 { [%eval -0.34] } 5. g4 { [%eval -0.32] } 5... Qh4?! { (-0.32 → 0.23) Inaccuracy. Kg7 was best. } { [%eval 0.23] } (5... Kg7 6. g5 Qxg5 7. Nf3 Qxd2 8. Nfxd2 h5 9. Qc1 Nh6 10. Nc4) 6. Nh3?? { (0.23 → -1.53) Blunder. Qc1 was best. } { [%eval -1.53] } (6. Qc1 Qxh2 7. Rxh2 d6 8. Rxh7 Rxh7 9. d4 Rh3 10. Nxh3 g5) 6... Qxf2?! { (-1.53 → -0.62) Inaccuracy. Qxh3 was best. } { [%eval -0.62] } (6... Qxh3 7. Bxh3) 7. Nxf2 { [%eval -0.65] } 7... g5? { (-0.65 → 0.73) Mistake. Ne7 was best. } { [%eval 0.73] } (7... Ne7 8. c4) 8. Rg1?? { (0.73 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (8. c4 b5) 8... h5?? { (Mate in 14 → 1.27) Lost forced checkmate sequence. f5 was best. } { [%eval 1.27] } (8... f5 9. gxf5 exf5 10. Rxg5 Nf6 11. Rxf5 Rg8 12. Rxf6 Rg4 13. Rxf8 Bb7 14. Nxg4) 9. gxh5 { [%eval 1.43] } 9... Rxh5 { [%eval 1.51] } 10. Rxg5 { [%eval 1.34] } 10... Rxh2 { [%eval 1.42] } 11. Rxg8 { [%eval 1.14] } 11... Kxg8 { [%eval 1.45] } 12. Bg2 { [%eval 1.53] } 12... Rxg2 { [%eval 1.53] } 13. Ne4?? { (1.53 → -2.14) Blunder. Qc1 was best. } { [%eval -2.14] } (13. Qc1 Rxf2 14. Kxf2 Kg7 15. Qe1 Kf6 16. Kf3 Kg5 17. Kf4 Kxf4 18. e3 Kxe3) 13... Rxe2 { [%eval -2.08] } 14. Kxe2?? { (-2.08 → Mate in 18) Checkmate is now unavoidable. Qxe2 was best. } { [%eval #-18] } (14. Qxe2 f6) 14... f6 { [%eval #-18] } 15. Nxf6 { [%eval #-15] } 15... Ba6 { [%eval #-17] } 16. Nxd7 { [%eval #-16] } 16... Bxe2 { [%eval #-16] } 17. Qxe2 { [%eval #-15] } 17... Nxd7 { [%eval #-14] } 18. Qxe6 { [%eval -5.83] } 18... b5?? { (-5.83 → 0.21) Blunder. Kf7 was best. } { [%eval 0.21] } (18... Kf7) 19. Qxg8 { [%eval 0.0] } 19... Rxg8 { [%eval 0.05] } 20. c4?? { (0.05 → Mate in 8) Checkmate is now unavoidable. d3 was best. } { [%eval #-8] } (20. d3 a5) 20... bxc4 { [%eval #-8] } 21. bxc4 { [%eval #-7] } 21... Nf8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Rg5 was best. } { [%eval 0.0] } (21... Rg5 22. c5 Nxc5 23. d3 Nxd3 24. a4 Rb5 25. axb5 Nc1 26. Rxa7 c6 27. bxc6) 22. c5 { [%eval 0.71] } 22... Ng6 { [%eval 0.61] } 23. c6?? { (0.61 → -2.05) Blunder. Nc3 was best. } { [%eval -2.05] } (23. Nc3 a5) 23... Nf8?? { (-2.05 → 4.14) Blunder. a5 was best. } { [%eval 4.14] } (23... a5 24. Nc3) 24. d3?? { (4.14 → -1.60) Blunder. Nc3 was best. } { [%eval -1.6] } (24. Nc3 Ng6) 24... Nd7? { (-1.60 → 0.00) Mistake. a5 was best. } { [%eval 0.0] } { Black wins on time. } (24... a5 25. Nd2) 0-1