- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/LHdbtDu1"] [Date "2024.11.25"] [White "ViolenceUltime"] [Black "J-ENERGY"] [Result "1-0"] [GameId "LHdbtDu1"] [UTCDate "2024.11.25"] [UTCTime "17:39:06"] [WhiteElo "2019"] [BlackElo "1794"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.24] } 2. g3 { [%eval -0.12] } 2... Na6?! { (-0.12 → 0.58) Inaccuracy. c5 was best. } { [%eval 0.58] } (2... c5 3. c4 a5 4. b4 cxb4 5. Ba3 bxa3 6. Nxa3 b5 7. cxb5) 3. b4 { [%eval 1.15] } 3... Nxb4 { [%eval 0.84] } 4. Bg2 { [%eval 0.26] } 4... Nxc2?? { (0.26 → Mate in 16) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #16] } (4... Nxa2 5. Bxb7 Nxc1 6. Rxa7 Bxb7 7. Rxb7 Nxe2 8. Rxc7 Qxc7 9. Nxe2) 5. Bxb7 { [%eval #15] } 5... Bxb7 { [%eval #15] } 6. Qxc2 { [%eval #14] } 6... Bxh1 { [%eval #13] } 7. Qxg6 { [%eval #13] } 7... fxg6 { [%eval #12] } 8. e4 { [%eval #12] } 8... Bxe4 { [%eval #11] } 9. d3 { [%eval #11] } 9... Bxd3 { [%eval #10] } 10. Bh6?? { (Mate in 10 → -4.55) Lost forced checkmate sequence. Kd2 was best. } { [%eval -4.55] } (10. Kd2 Bxb1 11. Rxb1 Bh6 12. Rb7 Bxd2 13. Rxa7 Bxc1 14. Rxa8 Qxa8 15. g4 Qxa2) 10... Bxh6 { [%eval -3.95] } 11. f4?! { (-3.95 → -6.07) Inaccuracy. Kd2 was best. } { [%eval -6.07] } (11. Kd2 Bxd2) 11... Bxf4 { [%eval -5.11] } 12. gxf4 { [%eval -4.93] } 12... Bxb1 { [%eval -5.16] } 13. Rxb1 { [%eval -5.85] } 13... g5 { [%eval -5.9] } 14. fxg5 { [%eval -6.39] } 14... Nh6 { [%eval -6.25] } 15. gxh6 { [%eval -5.76] } 15... Qb8 { [%eval -6.18] } 16. Rxb8 { [%eval -6.75] } 16... Rxb8 { [%eval -6.17] } 17. Kd1 { [%eval -6.36] } 17... Kf8 { [%eval -5.52] } 18. Ke1?! { (-5.52 → -7.53) Inaccuracy. Kc2 was best. } { [%eval -7.53] } (18. Kc2 Rb1) 18... Rb3?? { (-7.53 → -3.20) Blunder. Kf7 was best. } { [%eval -3.2] } (18... Kf7 19. a4) 19. axb3 { [%eval -2.68] } 19... Kg7?? { (-2.68 → 2.12) Blunder. a5 was best. } { [%eval 2.12] } (19... a5 20. Ne2) 20. hxg7 { [%eval 1.69] } 20... c5?! { (1.69 → 2.75) Inaccuracy. a5 was best. } { [%eval 2.75] } (20... a5 21. gxh8=N h5 22. Kd2 h4 23. h3 c5 24. Ng6 e6 25. Nxh4 c4 26. bxc4) 21. gxh8=N { [%eval 2.5] } 21... c4? { (2.50 → 4.27) Mistake. h6 was best. } { [%eval 4.27] } (21... h6 22. h4 e5 23. h5 d5 24. Nh3 d4 25. Kd2 a6 26. Ke2 e4 27. Ng6) 22. bxc4 { [%eval 4.21] } 22... d5?! { (4.21 → 5.92) Inaccuracy. a5 was best. } { [%eval 5.92] } (22... a5 23. Ne2) 23. cxd5 { [%eval 4.41] } 23... e6?! { (4.41 → 5.56) Inaccuracy. h5 was best. } { [%eval 5.56] } (23... h5 24. h4 e6 25. dxe6 a6 26. Ke2 a5 27. Nf7 a4 28. e7 a3 29. Ke1) 24. dxe6 { [%eval 4.56] } 24... h5 { [%eval 4.76] } 25. Ne2 { [%eval 4.79] } 25... a5 { [%eval 4.3] } 26. h3 { [%eval 3.47] } 26... h4?! { (3.47 → 4.50) Inaccuracy. a4 was best. } { [%eval 4.5] } (26... a4 27. h4 a3 28. Nf7 a2 29. Nh6 a1=K 30. Nd4 Kb2 31. Ng4 hxg4 32. h5) 27. Ng3? { (4.50 → 2.54) Mistake. Nf7 was best. } { [%eval 2.54] } (27. Nf7 a4) 27... hxg3 { [%eval 2.21] } 28. e7 { [%eval 2.25] } 28... a4 { [%eval 1.93] } 29. e8=R { [%eval 1.93] } 29... g2 { [%eval 2.4] } 30. Rb8?! { (2.40 → 1.64) Inaccuracy. Ng6 was best. } { [%eval 1.64] } { White wins on time. } (30. Ng6) 1-0