- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/HFmeU7mM"] [Date "2024.11.25"] [White "J-ENERGY"] [Black "ViolenceUltime"] [Result "0-1"] [GameId "HFmeU7mM"] [UTCDate "2024.11.25"] [UTCTime "17:43:26"] [WhiteElo "1782"] [BlackElo "2072"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+8"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Bb7?? { (0.48 → 2.69) Blunder. e6 was best. } { [%eval 2.69] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.35] } 3... Bxg2 { [%eval 2.54] } 4. Bxe8 { [%eval 2.38] } 4... Bxh1 { [%eval 2.51] } 5. Bxf7 { [%eval 2.45] } 5... Qxd2 { [%eval 2.53] } 6. Kxd2 { [%eval 1.93] } 6... Bf3 { [%eval 2.42] } 7. Qxf3 { [%eval 2.26] } 7... Nd7?? { (2.26 → 4.69) Blunder. Nh6 was best. } { [%eval 4.69] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 e5 10. Qxf8 Rxf8 11. e4 Rh8 12. Ke3) 8. Bxg8 { [%eval 4.72] } 8... Rxg8 { [%eval 4.6] } 9. Qxf8 { [%eval 4.64] } 9... Nxf8 { [%eval 4.53] } 10. Ne2 { [%eval 4.49] } 10... h5 { [%eval 5.02] } 11. b3?! { (5.02 → 3.46) Inaccuracy. e4 was best. } { [%eval 3.46] } (11. e4) 11... Rh8?! { (3.46 → 5.04) Inaccuracy. Ne6 was best. } { [%eval 5.04] } (11... Ne6 12. f4) 12. c4 { [%eval 4.59] } 12... Rh6 { [%eval 4.68] } 13. e4 { [%eval 4.73] } 13... Ra6?? { (4.73 → Mate in 10) Checkmate is now unavoidable. Rc8 was best. } { [%eval #10] } (13... Rc8 14. Nbc3) 14. a4? { (Mate in 10 → 8.46) Lost forced checkmate sequence. Ng3 was best. } { [%eval 8.46] } (14. Ng3 Rxa2 15. Nxh5 Rxd2 16. Rxa7 Rxf2 17. Rxa8 Rxh2 18. Rxf8 Rxh5 19. e5 Rxe5) 14... Rxa4 { [%eval 9.22] } 15. bxa4 { [%eval 7.18] } 15... Nh7 { [%eval 10.28] } 16. Nbc3 { [%eval 9.84] } 16... h4 { [%eval 10.76] } 17. h3 { [%eval 10.42] } 17... Nf8 { [%eval 10.66] } 18. f3 { [%eval 10.77] } 18... Nh7 { [%eval 10.41] } 19. Ng3 { [%eval 7.84] } 19... hxg3 { [%eval 8.0] } 20. Ke3 { [%eval 7.39] } 20... Ng5 { [%eval 9.57] } 21. Kf2?? { (9.57 → Mate in 5) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-5] } (21. Nb5) 21... Nxf3 { [%eval #-5] } 22. Kxf3 { [%eval #-4] } 22... g5 { [%eval #-4] } 23. Kxg3 { [%eval #-3] } 23... Rf8 { [%eval #-4] } 24. Bxg5 { [%eval #-3] } 24... c5 { [%eval #-3] } 25. Bxe7 { [%eval #-2] } 25... Rf7 { [%eval #-3] } 26. Bxc5 { [%eval #-2] } 26... Rf8?? { (Mate in 2 → 3.82) Lost forced checkmate sequence. Rf6 was best. } { [%eval 3.82] } (26... Rf6 27. Bxa7 Rf5 28. exf5#) 27. Bxa7?? { (3.82 → Mate in 1) Checkmate is now unavoidable. Bxf8 was best. } { [%eval #-1] } (27. Bxf8 a5) 27... Rb8 { [%eval #-1] } { Black wins on time. } 0-1