- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/ZkYeRpBp"] [Date "2022.10.18"] [White "Python-Chess"] [Black "Podrebo"] [Result "1-0"] [GameId "ZkYeRpBp"] [UTCDate "2022.10.18"] [UTCTime "19:09:46"] [WhiteElo "2502"] [BlackElo "2569"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [BlackTitle "FM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A00"] [Opening "Hungarian Opening: Symmetrical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.13] } 1... g6 { [%eval 0.31] } { A00 Hungarian Opening: Symmetrical Variation } 2. Bg2 { [%eval 0.13] } 2... Bg7 { [%eval 0.17] } 3. Nf3 { [%eval 0.12] } 3... e5 { [%eval 0.26] } 4. O-O { [%eval 0.02] } 4... e4 { [%eval 0.52] } 5. Ne1 { [%eval 0.36] } 5... d5 { [%eval 0.41] } 6. d3 { [%eval 0.28] } 6... exd3 { [%eval 0.37] } 7. cxd3 { [%eval 0.06] } 7... Nf6 { [%eval 0.26] } 8. Nc3 { [%eval 0.23] } 8... O-O { [%eval 0.18] } 9. Nf3 { [%eval 0.0] } 9... c6?! { (0.00 → 0.68) Inaccuracy. d4 was best. } { [%eval 0.68] } (9... d4 10. Nb5 Nc6 11. Bf4 Nd5 12. Bg5 Nf6 13. Bf4) 10. a3?! { (0.68 → -0.32) Inaccuracy. e4 was best. } { [%eval -0.32] } (10. e4) 10... Re8 { [%eval -0.02] } 11. Rb1?! { (-0.02 → -0.75) Inaccuracy. b4 was best. } { [%eval -0.75] } (11. b4 a5 12. Bb2 Bg4 13. e3 Nfd7 14. h3 Bxf3 15. Qxf3 Na6 16. b5 Nac5 17. Qd1 d4) 11... Bg4?! { (-0.75 → 0.14) Inaccuracy. d4 was best. } { [%eval 0.14] } (11... d4 12. Na4 Na6 13. Qc2 Nd5 14. Re1 Qd6 15. b4 Nac7 16. e4 dxe3 17. fxe3 Nb5 18. e4) 12. h3 { [%eval -0.2] } 12... Bd7?! { (-0.20 → 0.75) Inaccuracy. Bxf3 was best. } { [%eval 0.75] } (12... Bxf3 13. Bxf3 d4 14. Ne4 Nxe4 15. Bxe4 Nd7 16. b4 Nf6 17. Bg5 Qd7 18. Bxf6 Bxf6 19. h4) 13. b4 { [%eval 0.56] } 13... Na6 { [%eval 0.72] } 14. b5?! { (0.72 → 0.16) Inaccuracy. Bd2 was best. } { [%eval 0.16] } (14. Bd2) 14... Nc5 { [%eval 0.18] } 15. a4 { [%eval 0.19] } 15... a6 { [%eval 0.26] } 16. Ba3?! { (0.26 → -0.29) Inaccuracy. bxc6 was best. } { [%eval -0.29] } (16. bxc6 bxc6 17. Ba3 Ne6 18. d4 Rc8 19. Ne5 Nxd4 20. Qxd4 Rxe5 21. Qxe5 Ne4 22. Qe7 Qxe7) 16... Nxa4?? { (-0.29 → 2.37) Blunder. Ne6 was best. } { [%eval 2.37] } (16... Ne6 17. bxc6 Bxc6 18. Ne5 h5 19. e3 d4 20. Nxc6 bxc6 21. exd4 Nxd4 22. Bc5 h4 23. g4) 17. Qxa4 { [%eval 2.28] } 17... axb5 { [%eval 2.39] } 18. Qb3 { [%eval 2.42] } 18... Nh5 { [%eval 2.86] } 19. Rfe1 { [%eval 2.22] } 19... Be6 { [%eval 2.23] } 20. d4 { [%eval 2.29] } 20... Nf6 { [%eval 2.56] } 21. e3 { [%eval 2.39] } 21... Ne4 { [%eval 2.28] } 22. Bb2 { [%eval 1.76] } 22... f5? { (1.76 → 3.33) Mistake. Bf8 was best. } { [%eval 3.33] } (22... Bf8) 23. Ba1?! { (3.33 → 2.55) Inaccuracy. Qd1 was best. } { [%eval 2.55] } (23. Qd1 g5 24. Ne5 Qe7 25. Rf1 Ra6 26. Ne2 Rea8 27. f4 h6 28. Qe1 b4 29. Nd3 Bf8) 23... h5 { [%eval 2.75] } 24. Qc2 { [%eval 2.73] } 24... Nd6 { [%eval 3.46] } 25. h4? { (3.46 → 2.02) Mistake. Ne2 was best. } { [%eval 2.02] } (25. Ne2) 25... Nc4?! { (2.02 → 2.90) Inaccuracy. f4 was best. } { [%eval 2.9] } (25... f4 26. gxf4 Bf5 27. Qb3 Bxb1 28. Rxb1 Bf6 29. Ne5 Bxh4 30. Nxd5 cxd5 31. Qxd5+ Kh7 32. Bc3) 26. Rbc1 { [%eval 2.93] } 26... Bf8 { [%eval 2.99] } 27. Ne2 { [%eval 3.03] } 27... Bf7 { [%eval 3.32] } 28. Ng5?! { (3.32 → 2.38) Inaccuracy. Nf4 was best. } { [%eval 2.38] } (28. Nf4 Bd6 29. Ne5 Kg7 30. Nfd3 b4 31. Bb2 Qe7 32. Rb1 Ra2 33. Ra1 Rea8 34. Rxa2 Rxa2) 28... b4?! { (2.38 → 3.15) Inaccuracy. Ba3 was best. } { [%eval 3.15] } (28... Ba3 29. Rcd1) 29. Nf4 { [%eval 3.41] } 29... b5 { [%eval 3.37] } 30. Nxh5?? { (3.37 → 0.37) Blunder. Nd3 was best. } { [%eval 0.37] } (30. Nd3) 30... gxh5?? { (0.37 → 8.74) Blunder. b3 was best. } { [%eval 8.74] } (30... b3 31. Qxb3 gxh5 32. Nxf7 Kxf7 33. Bf3 Kg6 34. Bc3 Bd6 35. Bb4 Bxb4 36. Qxb4 Qe7 37. Qb3) 31. Qxf5 { [%eval 8.31] } 31... Qe7? { (8.31 → Mate in 1) Checkmate is now unavoidable. Qxg5 was best. } { [%eval #1] } (31... Qxg5 32. Qxg5+ Kh7 33. Qf6 Ra7 34. Qxc6 Rd8 35. Qf6 Rd6 36. Qf5+ Kg8 37. e4 Bh6 38. e5) 32. Qh7# { White wins by checkmate. } 1-0