- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/ZdfgItjU"] [Date "2015.06.26"] [White "sulabh"] [Black "princeofspace"] [Result "0-1"] [GameId "ZdfgItjU"] [UTCDate "2015.06.26"] [UTCTime "05:17:49"] [WhiteElo "1381"] [BlackElo "1744"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+3"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A43"] [Opening "Benoni Defense: Old Benoni"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.24] } 1... c5 { [%eval 0.37] } { A43 Benoni Defense: Old Benoni } 2. e3 { [%eval 0.11] } 2... cxd4 { [%eval 0.28] } 3. exd4 { [%eval 0.34] } 3... e6 { [%eval 0.36] } 4. d5?! { (0.36 → -0.28) Inaccuracy. Nf3 was best. } { [%eval -0.28] } (4. Nf3 d5 5. Bf4 Qb6 6. Nc3 Bd7 7. Rb1 Ne7 8. Be2 Ng6 9. Bg3 Bd6 10. Bxd6 Qxd6 11. Bd3 O-O 12. Bxg6 hxg6 13. O-O) 4... Qc7?! { (-0.28 → 0.34) Inaccuracy. Nf6 was best. } { [%eval 0.34] } (4... Nf6 5. Nc3 Bb4 6. dxe6 fxe6 7. Nf3 O-O 8. Bd3 d5 9. O-O Nc6 10. Qe2 Bd7 11. a3 Bc5 12. Bd2 a6 13. Na4) 5. dxe6 { [%eval -0.03] } 5... dxe6 { [%eval -0.21] } 6. Bb5+ { [%eval -0.44] } 6... Nc6 { [%eval -0.16] } 7. Bxc6+ { [%eval -0.47] } 7... Qxc6 { [%eval -0.75] } 8. f3 { [%eval -1.03] } 8... Nf6 { [%eval -1.11] } 9. Nc3 { [%eval -1.08] } 9... a6 { [%eval -0.78] } 10. Qd3 { [%eval -0.81] } 10... b5 { [%eval -0.75] } 11. Bg5 { [%eval -0.7] } 11... Be7 { [%eval -0.75] } 12. Bxf6 { [%eval -0.98] } 12... Bxf6 { [%eval -0.74] } 13. Nh3 { [%eval -1.29] } 13... Bb7 { [%eval -1.21] } 14. Nf4? { (-1.21 → -2.61) Mistake. O-O-O was best. } { [%eval -2.61] } (14. O-O-O Rd8 15. Qe3 Rc8 16. Rd2 O-O 17. Nf4 Qc4 18. Nh5 Bxc3 19. Qxc3 Qxc3 20. bxc3 Rxc3 21. Rhd1 Bc6 22. Nf4 a5 23. Rd6 Rc4) 14... Rd8 { [%eval -2.7] } 15. Qe4?? { (-2.70 → -7.55) Blunder. Qe3 was best. } { [%eval -7.55] } (15. Qe3 Bd4 16. Qd2 b4 17. Ncd5 Qc5 18. O-O-O e5 19. Qxb4 Qxb4 20. Nxb4 exf4 21. c4 Be3+ 22. Kc2 Ke7 23. Rhe1 a5 24. Rxd8 Rxd8) 15... Qxe4+?? { (-7.55 → -2.29) Blunder. Bxc3+ was best. } { [%eval -2.29] } (15... Bxc3+ 16. Kf1 Qxe4 17. fxe4 Bxb2 18. Rb1 Bxe4 19. Nd3 Bd4 20. Rb4 Ke7 21. a4 Bxd3+ 22. cxd3 Bc3 23. Rb1 Rxd3 24. axb5 axb5 25. Ke2) 16. Nxe4 { [%eval -2.36] } 16... Bxb2 { [%eval -2.27] } 17. Rd1 { [%eval -2.25] } 17... Rxd1+ { [%eval -2.24] } 18. Kxd1 { [%eval -2.21] } 18... Bxe4 { [%eval -2.23] } 19. Ne2?? { (-2.23 → -5.88) Blunder. fxe4 was best. } { [%eval -5.88] } (19. fxe4 Ke7 20. Re1 Be5 21. g3 Rd8+ 22. Nd3 Bc3 23. Re3 a5 24. Kc1 Rd4 25. Kb1 h5 26. e5 g5 27. Kc1 Rc4 28. Nb2 Rc8) 19... Bc6 { [%eval -5.87] } 20. Nf4 { [%eval -6.05] } 20... Ke7 { [%eval -6.19] } 21. Nh5 { [%eval -7.84] } 21... Rd8+ { [%eval -7.68] } 22. Ke2 { [%eval -7.93] } 22... g6 { [%eval -6.32] } 23. Ng7?! { (-6.32 → -10.88) Inaccuracy. Nf4 was best. } { [%eval -10.88] } (23. Nf4 Ba3 24. Nd3 Bd6 25. h3 Bd5 26. Rb1 Bc4 27. Kd2 b4 28. Kc1 a5 29. Kb2 Rc8 30. Re1 Bd5 31. Ne5 a4 32. Kb1 Kf6) 23... Bxg7 { [%eval -10.81] } 24. Rd1 { [%eval -11.66] } 24... Rxd1 { [%eval -11.9] } 25. Kxd1 { [%eval -12.55] } 25... Bd5 { [%eval -12.13] } 26. Kc1 { [%eval -17.22] } 26... Bxa2 { [%eval -17.91] } 27. Kd1 { [%eval -20.97] } 27... Bc4 { [%eval -39.08] } 28. Kd2 { [%eval -41.68] } 28... Bd4 { [%eval -21.96] } 29. Ke1?! { (-21.96 → Mate in 8) Checkmate is now unavoidable. c3 was best. } { [%eval #-8] } (29. c3 Bg7 30. h4 a5 31. h5 gxh5 32. g4 h4 33. Ke3 a4 34. f4 a3 35. f5 a2 36. Kf4 Bxc3 37. g5 Bd2+ 38. Kf3 a1=Q) 29... Bg1?! { (Mate in 8 → -50.53) Lost forced checkmate sequence. Be3 was best. } { [%eval -50.53] } { Black wins on time. } (29... Be3 30. h3 a5 31. c3 Bd3 32. g4 a4 33. f4 a3 34. f5 a2 35. f6+ Kd6 36. g5 a1=Q#) 0-1