FEN
[Event "rated rapid game"]
[Site "https://lichess.org/ZZsarUNf"]
[Date "2025.01.17"]
[Round "-"]
[White "Troytolkien"]
[Black "olangotang"]
[Result "0-1"]
[GameId "ZZsarUNf"]
[UTCDate "2025.01.17"]
[UTCTime "22:19:19"]
[WhiteElo "1087"]
[BlackElo "1117"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+46"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C00"]
[Opening "French Defense: St. George Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... a6 { [%eval 0.46] } 2. d4 { [%eval 0.48] } 2... e6 { [%eval 0.52] } { C00 French Defense: St. George Defense } 3. e5 { [%eval 0.15] } 3... d5 { [%eval 0.42] } 4. Nf3 { [%eval 0.29] } 4... f6?! { (0.29 → 0.85) Inaccuracy. c5 was best. } { [%eval 0.85] } (4... c5 5. c3 Bd7 6. a3 Nc6 7. Bd3 Qb6 8. Bc2 Rc8 9. dxc5) 5. exf6?! { (0.85 → 0.20) Inaccuracy. c3 was best. } { [%eval 0.2] } (5. c3 c5 6. Bd3 Be7 7. O-O Nc6 8. Re1 fxe5 9. Nxe5 Nf6) 5... Qxf6?! { (0.20 → 0.82) Inaccuracy. Nxf6 was best. } { [%eval 0.82] } (5... Nxf6 6. c4 c5 7. Be3 cxd4 8. Bxd4 Nc6 9. Nc3 Nxd4 10. Qxd4) 6. Be2 { [%eval 0.47] } 6... Nc6 { [%eval 0.39] } 7. Be3 { [%eval 0.17] } 7... Nge7 { [%eval 0.18] } 8. O-O { [%eval 0.14] } 8... g6?! { (0.14 → 0.83) Inaccuracy. Nf5 was best. } { [%eval 0.83] } (8... Nf5 9. c4) 9. g3?! { (0.83 → 0.06) Inaccuracy. c4 was best. } { [%eval 0.06] } (9. c4 Bg7) 9... Bg7?! { (0.06 → 1.05) Inaccuracy. Nf5 was best. } { [%eval 1.05] } (9... Nf5) 10. c3 { [%eval 1.14] } 10... O-O { [%eval 1.02] } 11. Bg5?! { (1.02 → 0.40) Inaccuracy. Nbd2 was best. } { [%eval 0.4] } (11. Nbd2 e5) 11... Qf7 { [%eval 0.42] } 12. Bxe7?! { (0.42 → -0.25) Inaccuracy. Nbd2 was best. } { [%eval -0.25] } (12. Nbd2 h6) 12... Nxe7 { [%eval -0.13] } 13. Qc2 { [%eval -0.51] } 13... e5 { [%eval -0.48] } 14. dxe5 { [%eval -0.51] } 14... Bf5 { [%eval -0.36] } 15. Qd2 { [%eval -0.3] } 15... Nc6?! { (-0.30 → 0.39) Inaccuracy. h6 was best. } { [%eval 0.39] } (15... h6 16. Nh4 Bh3 17. Ng2 g5 18. f4 gxf4 19. Rxf4 Qe6 20. Na3 Qb6+ 21. Kh1) 16. Kg2?? { (0.39 → -1.42) Blunder. Ng5 was best. } { [%eval -1.42] } (16. Ng5) 16... Nxe5 { [%eval -1.42] } 17. Nxe5 { [%eval -1.32] } 17... Bxe5 { [%eval -1.58] } 18. Bf3?! { (-1.58 → -2.42) Inaccuracy. Na3 was best. } { [%eval -2.42] } (18. Na3 Bg7 19. Nc2 c5 20. Bd3 Bg4 21. Kg1 Rad8 22. Qe3 d4 23. cxd4 Bh3) 18... Rad8 { [%eval -2.34] } 19. Qe2 { [%eval -2.46] } 19... Rfe8 { [%eval -2.51] } 20. Re1?! { (-2.51 → -3.60) Inaccuracy. Qd1 was best. } { [%eval -3.6] } (20. Qd1 d4 21. cxd4 Bxd4 22. Qb3 Be6 23. Qa3 Bc4 24. Nd2 Bxf1+ 25. Rxf1 c6) 20... d4?! { (-3.60 → -2.48) Inaccuracy. Bxg3 was best. } { [%eval -2.48] } (20... Bxg3 21. Qd1 Rxe1 22. Qxe1 Bd6 23. Nd2 Re8 24. Qd1 c6 25. Nf1 Bc7 26. Ne3) 21. cxd4? { (-2.48 → -4.82) Mistake. Na3 was best. } { [%eval -4.82] } (21. Na3 b5 22. Rad1 d3 23. Qf1 Kg7 24. Nb1 c5 25. Nd2) 21... Rxd4?? { (-4.82 → -0.02) Blunder. Bxd4 was best. } { [%eval -0.02] } (21... Bxd4 22. Qf1 Rxe1 23. Qxe1 Bxb2 24. Nc3 Bxa1 25. Qxa1 Bh3+ 26. Kxh3 Qxf3 27. Qe1) 22. Nc3 { [%eval -0.03] } 22... Bd3 { [%eval 0.0] } 23. Qd2?? { (0.00 → -5.27) Blunder. Qe3 was best. } { [%eval -5.27] } (23. Qe3 Rdd8 24. Qc5 b6 25. Qc6 Re6 26. Qb7 Bxc3 27. bxc3 Rxe1 28. Rxe1 Bc4) 23... Rf8?? { (-5.27 → -0.14) Blunder. Bf1+ was best. } { [%eval -0.14] } (23... Bf1+ 24. Rxf1 Rxd2 25. Ne4 Rdd8 26. h4 Qf8 27. Rad1 h6 28. Bg4 Bxb2 29. Rxd8) 24. Re3?? { (-0.14 → -5.00) Blunder. Qe3 was best. } { [%eval -5.0] } (24. Qe3 c5 25. Be2 Bxe2 26. Qxe2 Bg7 27. Rad1 Rb4 28. h4 b5 29. Rc1 Bd4) 24... Bf1+ { [%eval -4.83] } 25. Kxf1 { [%eval -5.94] } 25... Rxd2 { [%eval -5.84] } 26. Rxe5?? { (-5.84 → Mate in 3) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-3] } (26. Ne4 Rxb2 27. Rd1 Qxf3 28. Rxf3 Rxf3 29. Rd7 Rf7 30. Rd8+ Kg7 31. Rb8 b5) 26... Rd3?? { (Mate in 3 → -5.79) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -5.79] } (26... Qxf3 27. Kg1 Qxf2+ 28. Kh1 Qxh2#) 27. Kg2?! { (-5.79 → -8.75) Inaccuracy. Kg1 was best. } { [%eval -8.75] } (27. Kg1 Qxf3 28. Rf1 Qf6 29. Re2 Kh8 30. Ne4 Qf5 31. h3 Rdd8 32. Rfe1 Qa5) 27... Qxf3+ { [%eval -7.84] } 28. Kg1? { (-7.84 → Mate in 8) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-8] } (28. Kh3 Rd2 29. Rf1 Rf5 30. Rxf5 gxf5 31. Nd5 Rxd5 32. Re1 Kf7 33. Rc1 Ke6) 28... Qxf2+ { [%eval #-8] } 29. Kh1 { [%eval #-8] } 29... Rfd8 { [%eval #-7] } 30. Rae1 { [%eval #-7] } 30... Rd2 { [%eval #-6] } 31. R1e2 { [%eval #-1] } 31... Qf1# { Black wins by checkmate. } 0-1
