- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/ZQTMdZmt"] [Date "2025.11.06"] [White "hazsidoderrotadobot"] [Black "CheckBoomRepeat"] [Result "1-0"] [GameId "ZQTMdZmt"] [UTCDate "2025.11.06"] [UTCTime "14:25:00"] [WhiteElo "1304"] [BlackElo "1869"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-12"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 3.16] } 1... e6 { [%eval 3.5] } 2. Bb5?? { (3.50 → -0.70) Blunder. Nf3 was best. } { [%eval -0.7] } (2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Qf5) 2... c6 { [%eval 0.59] } 3. Qf3?? { (0.59 → -2.38) Blunder. Qh5 was best. } { [%eval -2.38] } (3. Qh5 g6 4. Qe5 Qh4 5. g3 Qd4 6. Bd3 Qxe5 7. Nf3 f6) 3... f5 { [%eval -1.98] } 4. Qh5+ { [%eval -2.57] } 4... g6 { [%eval -2.71] } 5. Qg5?! { (-2.71 → -4.05) Inaccuracy. Qxh7 was best. } { [%eval -4.05] } (5. Qxh7 Qh4 6. g3 Qg4 7. f3 Qb4 8. Nc3 Qxb2 9. Be2 Na6) 5... Qxg5?? { (-4.05 → -0.74) Blunder. Nf6 was best. } { [%eval -0.74] } (5... Nf6 6. Nf3 d6 7. b4 h6 8. Bb2 cxb5 9. Ne5 hxg5 10. Nd7) 6. Nf3 { [%eval -0.79] } 6... Bb4?! { (-0.79 → 0.17) Inaccuracy. Nf6 was best. } { [%eval 0.17] } (6... Nf6 7. Ne5 d5 8. f3 Na6 9. Bxa6 Ne4 10. O-O h5 11. Nd7) 7. c3 { [%eval 0.53] } 7... h6?! { (0.53 → 1.25) Inaccuracy. Nf6 was best. } { [%eval 1.25] } (7... Nf6 8. Ne5) 8. Ne5 { [%eval 1.53] } 8... d5 { [%eval 1.58] } 9. O-O?! { (1.58 → 0.61) Inaccuracy. f3 was best. } { [%eval 0.61] } (9. f3 Nf6) 9... Nf6 { [%eval 0.84] } 10. f4? { (0.84 → -0.35) Mistake. f3 was best. } { [%eval -0.35] } (10. f3 O-O 11. a4 Ne4 12. d4 a5 13. b3 b6 14. Ba6 Nxa6 15. Nd7 Bxd7) 10... Ng4 { [%eval -0.05] } 11. h4? { (-0.05 → -1.61) Mistake. h3 was best. } { [%eval -1.61] } (11. h3 Nxe5) 11... Nxe5? { (-1.61 → 0.01) Mistake. Be7 was best. } { [%eval 0.01] } (11... Be7 12. Na3 d4 13. Rd1 d3 14. b3 Na6 15. Nac4 Nb4 16. Nxg4 cxb5 17. Ba3) 12. e4 { [%eval -0.23] } 12... O-O { [%eval -0.3] } 13. exf5?! { (-0.30 → -1.14) Inaccuracy. Be2 was best. } { [%eval -1.14] } (13. Be2 Be7 14. d4 b5 15. b4 Nd7 16. Nd2 a5 17. a4 axb4 18. g3 c5) 13... Kh8?! { (-1.14 → -0.30) Inaccuracy. Be7 was best. } { [%eval -0.3] } (13... Be7 14. f5) 14. f5?! { (-0.30 → -1.30) Inaccuracy. Be2 was best. } { [%eval -1.3] } (14. Be2 e5) 14... exf5?! { (-1.30 → -0.22) Inaccuracy. gxf5 was best. } { [%eval -0.22] } (14... gxf5) 15. Rf7 { [%eval -0.85] } 15... Rxf7 { [%eval -0.37] } 16. Bc4?? { (-0.37 → -3.30) Blunder. d3 was best. } { [%eval -3.3] } (16. d3 Nd7 17. Bxc6 Bf5 18. Bg5 Be4 19. dxe4 hxg5 20. Nd2 Bxc3 21. Rd1 d4) 16... Bc5+?? { (-3.30 → -0.15) Blunder. Bf5 was best. } { [%eval -0.15] } (16... Bf5 17. d3 Nd7 18. Bg5 hxg5 19. g4 Rf8 20. g5 Rf1+ 21. Kg2 Rf2+ 22. Kg1) 17. d4?? { (-0.15 → -2.65) Blunder. Bxd5 was best. } { [%eval -2.65] } (17. Bxd5 Be6 18. c4 Nd7 19. d4 Bf5 20. Nc3 Re8 21. Ne4 Ne5 22. Bg5 Nf3+) 17... Na6?? { (-2.65 → 0.77) Blunder. Bf5 was best. } { [%eval 0.77] } (17... Bf5 18. Bf4) 18. b4?? { (0.77 → -2.92) Blunder. Bxd5 was best. } { [%eval -2.92] } (18. Bxd5 Be6 19. a4 g5 20. hxg5 Bh3 21. g3 Nc7 22. d5 cxd5 23. Bf4 Nd5) 18... Bh3?? { (-2.92 → -0.59) Blunder. Bf5 was best. } { [%eval -0.59] } (18... Bf5 19. Nd2 Bxb4 20. Ne4 Re8 21. Bb2 Bg4 22. Re1 dxe4 23. Re7 Rxe7 24. Bc1) 19. gxh3 { [%eval -0.36] } 19... Rf8 { [%eval -0.5] } 20. Bf4 { [%eval -0.23] } 20... g5 { [%eval -0.28] } 21. Be5+?? { (-0.28 → -11.01) Blunder. Bxd5 was best. } { [%eval -11.01] } (21. Bxd5 gxf4) 21... Kg8?? { (-11.01 → -0.93) Blunder. Bxd4 was best. } { [%eval -0.93] } (21... Bxd4) 22. Bg7?? { (-0.93 → -8.67) Blunder. Bf6 was best. } { [%eval -8.67] } (22. Bf6 Bxb4) 22... Rf1+ { [%eval -7.34] } 23. Kh2 { [%eval -7.0] } 23... Rh1+ { [%eval -6.26] } 24. Kg2 { [%eval -7.78] } 24... Rg1+? { (-7.78 → -4.62) Mistake. g4 was best. } { [%eval -4.62] } (24... g4) 25. Kh2?? { (-4.62 → Mate in 7) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-7] } (25. Kf3 Rg3+) 25... Bd6+ { [%eval #-6] } 26. Bxd5 { [%eval #-5] } 26... g4 { [%eval #-4] } 27. Nd2 { [%eval #-3] } 27... g3+?? { (Mate in 3 → -0.77) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -0.77] } (27... Rg2+ 28. Kh1 g3 29. Bf6 Rg1#) 28. Kh3 { [%eval -0.06] } 28... Rh1+?? { (-0.06 → 3.53) Blunder. Re1 was best. } { [%eval 3.53] } (28... Re1 29. Kg4) 29. Kg2?? { (3.53 → Mate in 7) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #-7] } (29. Rxh1 g2 30. Nf3 b5 31. c4 bxc4 32. a4 Nb8 33. d5 cxd5 34. a5 a6) 29... Rg1+?? { (Mate in 7 → 0.68) Lost forced checkmate sequence. Rh2+ was best. } { [%eval 0.68] } (29... Rh2+ 30. Kf1 Rf2+ 31. Kg1 g2 32. h5 Rf1+ 33. Kh2 Re1 34. Kg3 g1=Q+ 35. Kf3) 30. Kh3 { [%eval 2.55] } 30... Rh1+?! { (2.55 → 3.45) Inaccuracy. h5 was best. } { [%eval 3.45] } (30... h5) 31. Kg2?? { (3.45 → Mate in 7) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #-7] } (31. Rxh1) 31... Rh2+ { [%eval #-6] } 32. Kf3 { [%eval #-3] } 32... g2?? { (Mate in 3 → 2.98) Lost forced checkmate sequence. Rf2+ was best. } { [%eval 2.98] } (32... Rf2+ 33. Ke4 Rf4+ 34. Ke5 Rxd4#) 33. Re1?? { (2.98 → -6.70) Blunder. Rg1 was best. } { [%eval -6.7] } (33. Rg1 Rh3+) 33... Rh3+ { [%eval -6.45] } 34. Kf4 { [%eval -7.12] } 34... Rf3+ { [%eval -6.79] } 35. Ke5 { [%eval -6.5] } 35... Rf5+?? { (-6.50 → -2.20) Blunder. Rf6 was best. } { [%eval -2.2] } (35... Rf6 36. b5 Re6+ 37. Kf5 Rxe1 38. h5 g1=Q 39. bxa6 Qf2+ 40. Kg6 Qf5+ 41. Kf7) 36. Kd6 { [%eval -1.92] } { White wins on time. } 1-0