FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ZKkAYR80"]
[Date "2021.12.23"]
[White "dare911"]
[Black "andrewb006"]
[Result "0-1"]
[GameId "ZKkAYR80"]
[UTCDate "2021.12.23"]
[UTCTime "22:33:47"]
[WhiteElo "1522"]
[BlackElo "1212"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+51"]
[Variant "Antichess"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.13] } 1... d6?? { (-0.13 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Bh3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Nxd4 8. Nf3 Nxf3 9. Rg1 Nxe1) 3... Bxh3?? { (Mate in 16 → -1.40) Lost forced checkmate sequence. Bxe2 was best. } { [%eval -1.4] } (3... Bxe2 4. Qxe2 Qc8 5. Bxc8 Nh6 6. Bxb7 e5 7. Bxa8 Nc6 8. Bxc6 Nf5 9. Bxe8 h6 10. Bxf7) 4. Nxh3 { [%eval -1.53] } 4... g5 { [%eval -1.02] } 5. Nxg5 { [%eval -1.2] } 5... Kd7? { (-1.20 → 0.02) Mistake. h6 was best. } { [%eval 0.02] } (5... h6 6. Nxf7) 6. Nxh7 { [%eval 0.0] } 6... Rxh7 { [%eval 0.0] } 7. Rf1?! { (0.00 → -0.58) Inaccuracy. Rg1 was best. } { [%eval -0.58] } (7. Rg1 Rxh2) 7... Rxh2 { [%eval -0.37] } 8. Rh1 { [%eval -0.68] } 8... Rxf2 { [%eval -0.24] } 9. Kxf2 { [%eval -0.69] } 9... Bh6 { [%eval -0.72] } 10. Rxh6 { [%eval -0.5] } 10... Nxh6 { [%eval -0.62] } 11. b3?! { (-0.62 → -1.39) Inaccuracy. Qg1 was best. } { [%eval -1.39] } (11. Qg1 Ng4) 11... Ke6 { [%eval -0.92] } 12. d3?? { (-0.92 → Mate in 9) Checkmate is now unavoidable. Qh1 was best. } { [%eval #-9] } (12. Qh1 Kf5 13. Qxb7 Qh8 14. Qxa8 Qxa1 15. Qxb8 Qxb1 16. Qxc7 Qxc1 17. Qxe7 Qxd2 18. Qxf7 Qxe2) 12... Kf5 { [%eval #-9] } 13. Bxh6 { [%eval #-8] } 13... Kg5 { [%eval #-9] } 14. Bxg5 { [%eval #-8] } 14... e6 { [%eval #-8] } 15. Bxd8 { [%eval #-7] } 15... f6?? { (Mate in 7 → 3.54) Lost forced checkmate sequence. Nc6 was best. } { [%eval 3.54] } (15... Nc6 16. Bxc7 Ne7 17. Bxd6 b5 18. Bxe7 f6 19. Bxf6 e5 20. Bxe5 Rb8 21. Bxb8 b4 22. Bxa7#) 16. Bxc7?? { (3.54 → Mate in 6) Checkmate is now unavoidable. Bxf6 was best. } { [%eval #-6] } (16. Bxf6) 16... Na6 { [%eval #-7] } 17. Bxd6 { [%eval #-6] } 17... Nc5 { [%eval #-6] } 18. Bxc5 { [%eval #-5] } 18... Rf8?? { (Mate in 5 → Mate in 18) Lost forced checkmate sequence. Re8 was best. } { [%eval #18] } (18... Re8 19. Bxa7 b6 20. Bxb6 Rd8 21. Bxd8 e5 22. Bxf6 e4 23. dxe4#) 19. Bxa7?? { (Mate in 18 → Mate in 4) Lost forced checkmate sequence. Bxf8 was best. } { [%eval #-4] } (19. Bxf8 a5 20. Bb4 axb4 21. e3 b6 22. Nd2 b5 23. Qg1 e5 24. Qg5 fxg5 25. e4 g4) 19... Rb8?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. b6 was best. } { [%eval #14] } (19... b6 20. Bxb6 Rd8 21. Bxd8 e5 22. Bxf6 e4 23. dxe4#) 20. Bxb8 { [%eval #15] } 20... e5 { [%eval #13] } 21. Bxe5 { [%eval #13] } 21... fxe5 { [%eval #12] } 22. d4?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. e4 was best. } { [%eval #-2] } (22. e4 b5 23. Na3 b4 24. Rb1 bxa3 25. Rb2 axb2 26. Qf3 b1=B 27. a4 Bxc2 28. Qg2 Bxd3) 22... exd4 { [%eval #-2] } 23. Qxd4 { [%eval #-1] } 23... b6 { [%eval #-1] } 24. Qxb6# { Game ends by variant rule. } 0-1