FEN
[Event "casual blitz game"]
[Site "https://lichess.org/ZDtLWfdJ"]
[Date "2025.10.12"]
[White "CrocMike"]
[Black "WolfIlya"]
[Result "1/2-1/2"]
[GameId "ZDtLWfdJ"]
[UTCDate "2025.10.12"]
[UTCTime "14:22:58"]
[WhiteElo "705"]
[BlackElo "653"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Bb4+ { [%eval 0.45] } 3. Bd2 { [%eval -0.01] } 3... Bxd2+ { [%eval -0.08] } 4. Qxd2 { [%eval 0.0] } 4... Nf6 { [%eval 0.0] } 5. Be2 { [%eval -0.15] } 5... O-O { [%eval 0.0] } 6. Bf3 { [%eval -0.42] } 6... d5 { [%eval -0.07] } 7. Nc3?! { (-0.07 → -0.67) Inaccuracy. exd5 was best. } { [%eval -0.67] } (7. exd5 Nxd5 8. Ne2 Nc6 9. O-O Be6 10. d4 exd4 11. Nxd4 Ne5 12. Be2 Qf6) 7... Nc6?! { (-0.67 → 0.25) Inaccuracy. d4 was best. } { [%eval 0.25] } (7... d4 8. Nce2) 8. Nge2?! { (0.25 → -0.55) Inaccuracy. exd5 was best. } { [%eval -0.55] } (8. exd5 Nd4) 8... Bg4?? { (-0.55 → 1.70) Blunder. d4 was best. } { [%eval 1.7] } (8... d4 9. Nd5) 9. O-O?? { (1.70 → -2.37) Blunder. Bxg4 was best. } { [%eval -2.37] } (9. Bxg4 d4 10. Bf3 dxc3 11. bxc3 Qd6 12. Ng3 g6 13. a4 a6 14. O-O h5) 9... Bxf3 { [%eval -2.28] } 10. Nf4?? { (-2.28 → -5.84) Blunder. gxf3 was best. } { [%eval -5.84] } (10. gxf3 d4 11. Nb5 a6 12. Na3 Nh5 13. Nc4 f5 14. Qe1 Qh4 15. Kh1 Rae8) 10... exf4 { [%eval -5.95] } 11. Qxf4 { [%eval -6.44] } 11... Qd6?! { (-6.44 → -4.94) Inaccuracy. Bh5 was best. } { [%eval -4.94] } (11... Bh5 12. Nxd5 Nxd5 13. exd5 Qxd5 14. Qxc7 Qb5 15. a4 Qxb2 16. Rab1 Qf6 17. Rxb7) 12. Qxf3 { [%eval -4.86] } 12... dxe4 { [%eval -4.26] } 13. dxe4 { [%eval -4.32] } 13... Rae8 { [%eval -4.26] } 14. Rae1 { [%eval -4.33] } 14... Qb4 { [%eval -4.25] } 15. Rd1 { [%eval -4.85] } 15... Nxe4 { [%eval -4.82] } 16. Nxe4 { [%eval -5.34] } 16... Rxe4 { [%eval -5.29] } 17. Qd3 { [%eval -5.16] } 17... Ne5 { [%eval -4.94] } 18. Qd8 { [%eval -5.23] } 18... Rd4?? { (-5.23 → 4.31) Blunder. Qb6 was best. } { [%eval 4.31] } (18... Qb6 19. Qd5 Re2 20. Rde1 Rxe1 21. Rxe1 Ng4 22. Qf3 Nf6 23. Qc3 h5 24. Qb3) 19. Qxf8+?? { (4.31 → -5.83) Blunder. Qxd4 was best. } { [%eval -5.83] } (19. Qxd4 Qxd4 20. Rxd4 Nc6 21. Rd7 Rc8 22. Rfd1 h5 23. f4 b6 24. c3 g6) 19... Kxf8 { [%eval -5.82] } 20. Rde1 { [%eval -7.15] } 20... Re4 { [%eval -7.08] } 21. Rd1 { [%eval -7.12] } 21... Nf3+ { [%eval -6.4] } 22. gxf3 { [%eval -6.25] } 22... Re5 { [%eval -5.96] } 23. h4 { [%eval -7.93] } 23... c6 { [%eval -6.47] } 24. Rd8+ { [%eval -6.56] } 24... Ke7 { [%eval -6.6] } 25. Rh8 { [%eval -8.3] } 25... Rh5 { [%eval -8.29] } 26. Kg2? { (-8.29 → Mate in 13) Checkmate is now unavoidable. f4 was best. } { [%eval #-13] } (26. f4 Rxh4 27. f3 Qc5+ 28. Rf2 Rh2 29. Kxh2 Qxf2+ 30. Kh3 Qxf3+ 31. Kh2 Qxf4+) 26... Rxh4?? { (Mate in 13 → -6.18) Lost forced checkmate sequence. Qxh4 was best. } { [%eval -6.18] } (26... Qxh4 27. Re1+ Kf6 28. Re6+ fxe6 29. Rf8+ Ke7 30. Kf1 Kxf8 31. c3 Qh1+ 32. Ke2) 27. Rh1 { [%eval -7.11] } 27... c5 { [%eval -6.36] } 28. Rxh7 { [%eval -6.98] } 28... Rd4?? { (-6.98 → -2.22) Blunder. Rxh1 was best. } { [%eval -2.22] } (28... Rxh1 29. Rxh1 Qxb2 30. c3 Qxc3 31. Rb1 b6 32. Rd1 Qc2 33. Rd5 Qxa2 34. Rg5) 29. Rxg7?? { (-2.22 → -5.64) Blunder. c3 was best. } { [%eval -5.64] } (29. c3 Qxb2 30. cxd4 Qxd4 31. Rb1 b6 32. Rhh1 Qf6 33. Rbd1 Qg5+ 34. Kf1 a6) 29... Rd7 { [%eval -4.85] } 30. Rhh7 { [%eval -4.54] } 30... Qc4 { [%eval -4.36] } 31. Rxf7+?! { (-4.36 → -7.08) Inaccuracy. c3 was best. } { [%eval -7.08] } (31. c3 Rd1 32. b3 Qe6 33. b4 Qc4 34. bxc5 Kf6 35. Rg4 Qf1+ 36. Kg3) 31... Qxf7 { [%eval -6.73] } 32. Rxf7+ { [%eval -6.85] } 32... Kxf7 { [%eval -6.53] } 33. b3 { [%eval -6.56] } 33... b6 { [%eval -6.41] } 34. Kg3 { [%eval -6.45] } 34... Rc7 { [%eval -6.41] } 35. f4 { [%eval -6.5] } 35... Kg7 { [%eval -6.46] } 36. f3 { [%eval -7.33] } 36... Kh7 { [%eval -6.23] } 37. Kg4 { [%eval -6.57] } 37... Rg7+ { [%eval -6.39] } 38. Kf5 { [%eval -6.31] } 38... Rf7+ { [%eval -5.81] } 39. Ke6 { [%eval -5.73] } 39... Kg7 { [%eval -5.8] } 40. Ke5 { [%eval -6.85] } 40... Re7+ { [%eval -6.79] } 41. Kd5 { [%eval -6.64] } 41... Rc7 { [%eval -5.6] } 42. Kd6 { [%eval -5.71] } 42... Rf7 { [%eval -5.56] } 43. Ke5 { [%eval -6.41] } 43... Rd7 { [%eval -6.38] } 44. f5 { [%eval -6.66] } 44... Re7+ { [%eval -6.79] } 45. Kd6 { [%eval -6.57] } 45... Rf7 { [%eval -5.57] } 46. Ke6 { [%eval -5.62] } 46... b5 { [%eval -5.36] } 47. f4 { [%eval -5.85] } 47... a6 { [%eval -5.42] } 48. c3 { [%eval -6.01] } 48... c4 { [%eval -6.01] } 49. bxc4 { [%eval -5.83] } 49... bxc4 { [%eval -5.92] } 50. a4?! { (-5.92 → -9.26) Inaccuracy. a3 was best. } { [%eval -9.26] } (50. a3 Rf8 51. Kd5 Rxf5+ 52. Kxc4 Kf6 53. Kd4 Rxf4+ 54. Kc5 Ra4 55. Kb6 a5) 50... a5 { [%eval -7.14] } 51. Ke5? { (-7.14 → Mate in 25) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-25] } (51. Kd5 Rxf5+ 52. Kxc4 Kf6 53. Kd4 Rxf4+ 54. Kd5 Ke7 55. Kc6 Ke6 56. Kc5 Rh4) 51... Rc7?? { (Mate in 25 → -6.33) Lost forced checkmate sequence. Rd7 was best. } { [%eval -6.33] } (51... Rd7 52. Ke6 Rd3 53. f6+ Kf8 54. f5 Rxc3 55. Kd5 Kf7 56. Kd4 Rc2 57. Kc5) 52. f6+?? { (-6.33 → Mate in 23) Checkmate is now unavoidable. Kd6 was best. } { [%eval #-23] } (52. Kd6 Rf7 53. Kc5 Rxf5+ 54. Kxc4 Kf6 55. Kd4 Rxf4+ 56. Kd5 Ke7 57. Kc5 Ke6) 52... Kf7 { [%eval -24.93] } 53. f5?! { (-24.93 → Mate in 13) Checkmate is now unavoidable. Kd6 was best. } { [%eval #-13] } (53. Kd6) 53... Rc5+ { [%eval #-26] } 54. Kd6 { [%eval #-13] } 54... Rc8? { (Mate in 13 → -8.92) Lost forced checkmate sequence. Rxf5 was best. } { [%eval -8.92] } (54... Rxf5 55. Kc6 Kxf6 56. Kd7 Ke5 57. Kc6 Ke6 58. Kc7 Kd5 59. Kd7 Rf7+ 60. Ke8) 55. Ke5? { (-8.92 → Mate in 13) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-13] } (55. Kd5 Kxf6) 55... Rc5+?? { (Mate in 13 → -6.89) Lost forced checkmate sequence. Rd8 was best. } { [%eval -6.89] } (55... Rd8 56. Ke4 Kxf6 57. Kf4 Rd5 58. Kg4 Rd3 59. Kf4 Rxc3 60. Kg4 Rd3 61. Kf4) 56. Kd6?? { (-6.89 → Mate in 11) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-11] } (56. Kd4 Rxf5 57. Kxc4 Kxf6 58. Kd4 Ke6 59. Ke4 Rh5 60. Ke3 Kd5 61. Kf3 Rh4) 56... Rxf5 { [%eval #-10] } 57. Kc6 { [%eval -12.88] } 57... Rxf6+ { [%eval -80.53] } 58. Kc5?! { (-80.53 → Mate in 22) Checkmate is now unavoidable. Kb5 was best. } { [%eval #-22] } (58. Kb5 Rf5+ 59. Kxc4 Ke6 60. Kd3 Rf3+ 61. Kd4 Rg3 62. c4 Kd6 63. c5+ Kc6) 58... Rf3 { [%eval -26.2] } 59. Kxc4 { [%eval -11.51] } 59... Rf4+?! { (-11.51 → -6.83) Inaccuracy. Ke6 was best. } { [%eval -6.83] } (59... Ke6 60. Kd4 Kd6 61. Ke4 Rxc3 62. Kd4 Rh3 63. Ke4 Kc5 64. Kf5 Rc3 65. Ke4) 60. Kc5?! { (-6.83 → -68.81) Inaccuracy. Kb5 was best. } { [%eval -68.81] } (60. Kb5 Rf5+ 61. Kc4 Ke6 62. Kd4 Rh5 63. Kc4 Rh4+ 64. Kd3 Kd5 65. c4+ Rxc4) 60... Rxa4 { [%eval -42.52] } 61. Kb5 { [%eval -45.12] } 61... Rf4 { [%eval -77.08] } 62. Kxa5?! { (-77.08 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (62. c4 a4) 62... Rf3?? { (Mate in 13 → -6.57) Lost forced checkmate sequence. Ke6 was best. } { [%eval -6.57] } (62... Ke6 63. Kb5 Kd5 64. Kb6 Rc4 65. Kb5 Rc6 66. c4+ Rxc4 67. Kb6 Kd6 68. Kb5) 63. Kb4 { [%eval -5.5] } 63... Rxc3?? { (-5.50 → 0.00) Blunder. Rf4+ was best. } { [%eval 0.0] } (63... Rf4+ 64. Kc5 Ke6 65. c4 Rh4 66. Kb4 Kd6 67. Kb5 Rh6 68. Kb6 Rh5 69. Kb7) 64. Kxc3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2

