- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Bullet Arena"] [Site "https://lichess.org/Z1vvsSJB"] [Date "2025.05.21"] [White "udaykarthikeya"] [Black "rezaarrazi"] [Result "1-0"] [GameId "Z1vvsSJB"] [UTCDate "2025.05.21"] [UTCTime "05:53:57"] [WhiteElo "1141"] [BlackElo "1638"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nf6 { [%eval 0.34] } 3. Bc4?! { (0.34 → -0.45) Inaccuracy. Nxe5 was best. } { [%eval -0.45] } (3. Nxe5 d6 4. Nf3 Nxe4 5. d4 d5 6. Bd3 Bd6 7. O-O O-O) 3... Nc6?! { (-0.45 → 0.10) Inaccuracy. Nxe4 was best. } { [%eval 0.1] } (3... Nxe4 4. Nxe5 d5 5. Be2 Bd6 6. Nf3 O-O 7. d3 Nf6 8. O-O) 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.08] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.09] } 6. Be3 { [%eval -0.17] } 6... Bxe3 { [%eval -0.06] } 7. fxe3 { [%eval -0.05] } 7... Bg4 { [%eval 0.21] } 8. O-O { [%eval 0.0] } 8... Qd7 { [%eval 0.38] } 9. h3 { [%eval 0.29] } 9... Bxh3?? { (0.29 → 2.76) Blunder. Be6 was best. } { [%eval 2.76] } (9... Be6 10. Bb3 O-O 11. Qe1 Ne7 12. Qg3 Ng6 13. Rf2 c6 14. Nd2 Qd8 15. Raf1) 10. gxh3 { [%eval 2.67] } 10... Qxh3 { [%eval 2.63] } 11. Kf2?? { (2.63 → -1.21) Blunder. Qd2 was best. } { [%eval -1.21] } (11. Qd2 Qh6 12. Kf2 Na5 13. Bb5+ c6 14. Rh1 Qg6 15. Nh4 cxb5 16. Nxg6) 11... Ng4+ { [%eval -1.15] } 12. Ke1 { [%eval -1.46] } 12... Qg3+?? { (-1.46 → 0.91) Blunder. Nxe3 was best. } { [%eval 0.91] } (12... Nxe3 13. Qe2 Qxf1+ 14. Qxf1 Nxf1 15. Kxf1 Kd7 16. Bxf7 Raf8 17. Bh5 g6 18. Bg4+) 13. Kd2 { [%eval 1.51] } 13... O-O-O?? { (1.51 → 3.86) Blunder. Nd4 was best. } { [%eval 3.86] } (13... Nd4 14. Bxf7+) 14. Nb5?! { (3.86 → 2.79) Inaccuracy. Rg1 was best. } { [%eval 2.79] } (14. Rg1 Qf2+ 15. Qe2 Qxe2+ 16. Kxe2 h5 17. Bxf7 Rdf8 18. Ng5 Nb4 19. Raf1 Nxc2) 14... a6 { [%eval 2.86] } 15. Bd5?? { (2.86 → 0.32) Blunder. Na3 was best. } { [%eval 0.32] } (15. Na3 Nxe3 16. Kxe3 Nd4 17. Kd2 b5 18. Nxd4 Qg5+ 19. Kc3 exd4+ 20. Kb3 bxc4+) 15... axb5 { [%eval 0.52] } 16. Bxc6?? { (0.52 → -1.53) Blunder. Qe2 was best. } { [%eval -1.53] } (16. Qe2 h5) 16... bxc6?! { (-1.53 → -0.57) Inaccuracy. Qg2+ was best. } { [%eval -0.57] } (16... Qg2+ 17. Qe2 Qxe2+ 18. Kxe2 bxc6 19. Ng5 Rdf8 20. Nxf7 Rhg8 21. Ng5 h5 22. a3) 17. c4?? { (-0.57 → -2.85) Blunder. Qe2 was best. } { [%eval -2.85] } (17. Qe2) 17... bxc4 { [%eval -2.82] } 18. dxc4 { [%eval -3.42] } 18... Kd7?! { (-3.42 → -2.67) Inaccuracy. Nf2 was best. } { [%eval -2.67] } (18... Nf2 19. Qe2 Nxe4+ 20. Kc2 Qg6 21. Nh4 Qe6 22. Nf5 h5 23. Nxg7 Qg6 24. Nf5) 19. b4 { [%eval -2.83] } 19... Rb8 { [%eval -3.08] } 20. c5?! { (-3.08 → -4.85) Inaccuracy. a3 was best. } { [%eval -4.85] } (20. a3 Qg2+ 21. Qe2 Qxe2+ 22. Kxe2 Nf6 23. Kd3 h5 24. Ra2 Rbg8) 20... Rxb4 { [%eval -4.6] } 21. cxd6 { [%eval -4.94] } 21... cxd6 { [%eval -5.07] } 22. Rb1 { [%eval -5.08] } 22... Rhb8 { [%eval -5.06] } 23. Rxb4 { [%eval -5.26] } 23... Rxb4 { [%eval -5.11] } 24. Rf2?? { (-5.11 → Mate in 9) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-9] } (24. Kc3 Rxe4 25. Ng5 Qxe3+ 26. Qd3 Rf4 27. Qxe3 Nxe3 28. Rxf4 exf4 29. Kd3 d5) 24... Rxe4?? { (Mate in 9 → -6.36) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -6.36] } (24... Qxf2+ 25. Kd3 Qxe3+ 26. Kc2 Qc5+ 27. Kd3 Qc4+ 28. Kd2 Rb2+ 29. Ke1 Qxe4+ 30. Kf1) 25. Re2 { [%eval -6.31] } 25... Qxf3 { [%eval -6.33] } 26. Qc1?? { (-6.33 → Mate in 9) Checkmate is now unavoidable. Re1 was best. } { [%eval #-9] } (26. Re1 Qxd1+ 27. Rxd1 Nf6 28. Rg1 g6 29. Ke2 Ra4 30. Rc1 Ne4) 26... Nxe3 { [%eval #-9] } 27. Rxe3 { [%eval #-4] } 27... Qxe3+ { [%eval #-3] } 28. Kc2 { [%eval #-3] } 28... Qd3+?? { (Mate in 3 → 1.05) Lost forced checkmate sequence. Rc4+ was best. } { [%eval 1.05] } (28... Rc4+ 29. Kb2 Qxc1+ 30. Kb3 Qc3#) 29. Kxd3 { [%eval 1.17] } { White wins on time. } 1-0