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[Event "djekond Arena"] [Site "https://lichess.org/YmpurSCK"] [Date "2024.11.25"] [White "lev_iakovlev"] [Black "edvard2017"] [Result "1-0"] [GameId "YmpurSCK"] [UTCDate "2024.11.25"] [UTCTime "16:57:44"] [WhiteElo "1396"] [BlackElo "800"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-45"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.27] } 3. c4?? { (0.27 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5) 3... Qxc4 { [%eval #-15] } 4. Bxc4 { [%eval #-14] } 4... c5?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Kd8 was best. } { [%eval #13] } (4... Kd8 5. Bxf7 h5 6. Bxg8 Rxg8 7. Qxh5 Bh3 8. Nxh3 Rh8 9. Qxh8) 5. Bxf7 { [%eval #13] } 5... Kxf7 { [%eval #12] } 6. d4?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-14] } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. b4 cxb4 9. Ne2 Bxe2 10. d3 Bxd3 11. Nc3 bxc3) 6... cxd4 { [%eval #-14] } 7. Qxd4 { [%eval #-14] } 7... Nd7?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Bh3 was best. } { [%eval #11] } (7... Bh3 8. Nxh3 g5 9. Bxg5 a5 10. Qxh8 Ke6 11. Qxh7 Bg7 12. Qxg7 Kd5) 8. Qxd7 { [%eval #11] } 8... Bxd7 { [%eval #10] } 9. Bh6?? { (Mate in 10 → 0.53) Lost forced checkmate sequence. g4 was best. } { [%eval 0.53] } (9. g4 Bxg4 10. Nf3 Bxf3 11. Nc3 Bxh1 12. Bh6 Nxh6 13. Nd5 Bxd5 14. Rd1 Bxa2) 9... gxh6?? { (0.53 → Mate in 9) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #9] } (9... Nxh6 10. Ne2 Bh3 11. gxh3 Ke6 12. Nd2 Nf7 13. Rg1 Kf6 14. Rxg7 Kxg7 15. Ne4) 10. g4 { [%eval #9] } 10... Bxg4 { [%eval #8] } 11. f3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-10] } (11. Nf3 Bxf3 12. Nc3 Bxh1 13. Nd5 Bxd5 14. Rd1 Bxa2 15. Rd8 Rxd8 16. Kd2 Rxd2) 11... Bxf3 { [%eval #-10] } 12. Nxf3 { [%eval #-9] } 12... Rc8?? { (Mate in 9 → 0.65) Lost forced checkmate sequence. e5 was best. } { [%eval 0.65] } (12... e5 13. Nxe5 h5 14. Nxf7 Re8 15. Nxh8 Rxe1 16. Rxe1 Ba3 17. bxa3 Ne7 18. Rxe7) 13. Ne5?? { (0.65 → Mate in 9) Checkmate is now unavoidable. Nh4 was best. } { [%eval #-9] } (13. Nh4 Rc3) 13... Rc6?? { (Mate in 9 → 3.23) Lost forced checkmate sequence. h5 was best. } { [%eval 3.23] } (13... h5 14. Nxf7 Rc2 15. Nxh8 Rxh2 16. Rxh2 a5 17. Rxh5 a4 18. Rxh7 e6 19. Rxb7) 14. Nxc6 { [%eval 2.25] } 14... bxc6 { [%eval 3.09] } 15. b4?? { (3.09 → 1.07) Blunder. Nc3 was best. } { [%eval 1.07] } (15. Nc3 Nf6) 15... a5?! { (1.07 → 2.25) Inaccuracy. Nf6 was best. } { [%eval 2.25] } (15... Nf6 16. Kf2 h5 17. b5 cxb5 18. Nd2 Nd7 19. Rag1 Bg7 20. Rxg7 Kxg7 21. Ke3) 16. bxa5 { [%eval 2.15] } 16... c5 { [%eval 2.19] } 17. Kd2 { [%eval 2.04] } 17... c4 { [%eval 2.38] } 18. Kd3?? { (2.38 → -1.02) Blunder. a6 was best. } { [%eval -1.02] } (18. a6 Nf6 19. a7 Nd7 20. a4 c3 21. Kxc3 h5 22. Kb2 Ke6 23. Ka3 Nb8) 18... cxd3 { [%eval -1.47] } 19. a6?? { (-1.47 → -7.84) Blunder. a3 was best. } { [%eval -7.84] } (19. a3 Nf6) 19... e5 { [%eval -7.45] } 20. a7? { (-7.45 → Mate in 7) Checkmate is now unavoidable. a3 was best. } { [%eval #-7] } (20. a3 Bxa3) 20... e4?? { (Mate in 7 → 1.92) Lost forced checkmate sequence. d2 was best. } { [%eval 1.92] } (20... d2 21. Nxd2 e4 22. Nxe4 Bd6 23. Nxd6 Nf6 24. Nxf7 Rg8 25. Nxh6 Rg3 26. hxg3) 21. a8=N?? { (1.92 → Mate in 8) Checkmate is now unavoidable. a3 was best. } { [%eval #-8] } (21. a3 Bxa3) 21... Bd6?? { (Mate in 8 → -1.12) Lost forced checkmate sequence. d2 was best. } { [%eval -1.12] } (21... d2 22. Nxd2 Bc5 23. Nxe4 Bd6 24. Nxd6 Ne7 25. Nxf7 Rxa8 26. Nxh6 Rxa2 27. Rxa2) 22. Nc7?? { (-1.12 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-7] } (22. Rd1 Bxh2) 22... Bxc7?? { (Mate in 7 → -3.12) Lost forced checkmate sequence. Bxh2 was best. } { [%eval -3.12] } (22... Bxh2 23. Rxh2 Ne7 24. Rxh6 Rg8 25. Rxh7 Rg3 26. Rxf7 Nd5 27. Nxd5 Re3 28. Nxe3) 23. a4?? { (-3.12 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-7] } (23. Rd1 Bxh2 24. Rxd3 exd3 25. Nc3 Ne7 26. Nd1 Nf5 27. Ne3 Nxe3 28. Rf1 Nxf1) 23... Bxh2 { [%eval #-7] } 24. Rxh2 { [%eval #-6] } 24... Nf6 { [%eval #-7] } 25. Rxh6 { [%eval #-6] } 25... Ke7?? { (Mate in 6 → -3.52) Lost forced checkmate sequence. d2 was best. } { [%eval -3.52] } (25... d2 26. Nxd2 Rd8 27. Rxf6 Kxf6 28. Nxe4 Rb8 29. Nxf6 h5 30. Nxh5 Rb1 31. Rxb1#) 26. Rxf6 { [%eval -3.65] } 26... Kxf6 { [%eval -3.17] } 27. a5?? { (-3.17 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (27. Na3 d2) 27... Rb8?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. d2 was best. } { [%eval #3] } (27... d2 28. Nxd2 Rc8 29. Nxe4 Rb8 30. Nxf6 h5 31. Nxh5 Rb1 32. Rxb1#) 28. a6?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ra2 was best. } { [%eval 0.0] } (28. Ra2 Rxb1 29. Ra1 Rxa1 30. a6 Rxa6#) 28... Rxb1 { [%eval 0.3] } 29. Rxb1 { [%eval 0.22] } 29... d2 { [%eval 0.0] } 30. a7 { [%eval -0.57] } 30... d1=Q?? { (-0.57 → Mate in 7) Checkmate is now unavoidable. Ke5 was best. } { [%eval #7] } (30... Ke5 31. Rc1) 31. Rxd1 { [%eval #7] } 31... e3 { [%eval #4] } 32. a8=K?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. a8=R was best. } { [%eval 0.0] } (32. a8=R Kg5 33. Rd2 exd2 34. Rc8 d1=K 35. Rc1 Kxc1#) 32... e2 { [%eval 0.0] } 33. Kb8?! { (0.00 → -0.94) Inaccuracy. Rd8 was best. } { [%eval -0.94] } (33. Rd8 h5 34. Kb7 h4 35. Kc6 Kg7 36. Rd1 exd1=K 37. Kd5 h3 38. Ke4 h2) 33... exd1=Q?! { (-0.94 → 0.00) Inaccuracy. exd1=R was best. } { [%eval 0.0] } (33... exd1=R) 34. Kb7 { [%eval 0.0] } 34... Qd6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #1] } (34... h5 35. Kc6 Qd7 36. Kxd7 Ke7 37. Kxe7 h4 38. Kf6 h3 39. Kg5 h2 40. Kg4) 35. Kc6 { [%eval #1] } 35... Qxc6# { Game ends by variant rule. } 1-0