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[Event "rated rapid game"] [Site "https://lichess.org/YBRgMaRd"] [Date "2025.02.16"] [Round "-"] [White "Chesscroc97"] [Black "zebramonkeylizard"] [Result "0-1"] [GameId "YBRgMaRd"] [UTCDate "2025.02.16"] [UTCTime "02:44:18"] [WhiteElo "1611"] [BlackElo "1625"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+26"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C21"] [Opening "Danish Gambit Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d4 { [%eval -0.1] } 2... exd4 { [%eval -0.02] } 3. c3 { [%eval -0.22] } 3... dxc3 { [%eval -0.16] } { C21 Danish Gambit Accepted } 4. Nxc3 { [%eval -0.36] } 4... Bb4 { [%eval -0.12] } 5. Bc4 { [%eval -0.03] } 5... Bxc3+ { [%eval -0.13] } 6. bxc3 { [%eval 0.0] } 6... Qf6 { [%eval 0.44] } 7. Qb3?! { (0.44 → -0.41) Inaccuracy. Ne2 was best. } { [%eval -0.41] } (7. Ne2 Ne7 8. O-O O-O 9. Nd4 d6 10. f4 Nbc6 11. Ba3 Bd7) 7... d6 { [%eval 0.0] } 8. Nf3 { [%eval 0.01] } 8... Ne7 { [%eval 0.14] } 9. Bg5 { [%eval -0.26] } 9... Qg6 { [%eval -0.16] } 10. O-O { [%eval -0.7] } 10... Nbc6 { [%eval -0.23] } 11. Rad1?? { (-0.23 → -2.34) Blunder. Bxe7 was best. } { [%eval -2.34] } (11. Bxe7) 11... O-O?? { (-2.34 → -0.40) Blunder. Bg4 was best. } { [%eval -0.4] } (11... Bg4 12. Bxe7 Bxf3 13. Bxf7+ Qxf7 14. Qxb7 Qg6 15. Qxc6+ Kxe7 16. Qxc7+ Kf8 17. Qxd6+) 12. Bb5?? { (-0.40 → -4.89) Blunder. Bxe7 was best. } { [%eval -4.89] } (12. Bxe7) 12... Be6?? { (-4.89 → -1.48) Blunder. Bg4 was best. } { [%eval -1.48] } (12... Bg4 13. Rd3 Bxf3 14. Rxf3 Qxg5 15. Rg3 Qc5 16. Kh1 a6 17. Bxc6 Qxc6 18. Qc2) 13. Qb2?? { (-1.48 → -4.11) Blunder. c4 was best. } { [%eval -4.11] } (13. c4 f6 14. Bd2 Rab8 15. Qd3 Rfd8 16. Ba4 b6 17. Bc1 Qf7 18. Bb3 Kh8) 13... Rab8?? { (-4.11 → -1.12) Blunder. Bg4 was best. } { [%eval -1.12] } (13... Bg4 14. Nd4 Qxg5 15. f4 Qc5 16. Rb1 Bd7 17. a4 a6 18. Bd3 b5 19. axb5) 14. Qd2?! { (-1.12 → -1.71) Inaccuracy. Bxe7 was best. } { [%eval -1.71] } (14. Bxe7) 14... Qxe4 { [%eval -1.58] } 15. Bd3 { [%eval -1.93] } 15... Qd5?! { (-1.93 → -1.24) Inaccuracy. Qa4 was best. } { [%eval -1.24] } (15... Qa4) 16. Qc2 { [%eval -0.99] } 16... Bf5?? { (-0.99 → 2.68) Blunder. Nf5 was best. } { [%eval 2.68] } (16... Nf5) 17. c4?? { (2.68 → -2.55) Blunder. Bxe7 was best. } { [%eval -2.55] } (17. Bxe7 Nxe7 18. Rfe1 Rfe8 19. Rxe7 Rxe7 20. Bxf5 Qc6 21. Bxh7+ Kf8 22. Bd3 b5) 17... Qa5 { [%eval -2.45] } 18. Bd2 { [%eval -2.76] } 18... Bxd3 { [%eval -2.75] } 19. Qxd3 { [%eval -2.64] } 19... Qxa2?? { (-2.64 → 2.95) Blunder. Qf5 was best. } { [%eval 2.95] } (19... Qf5 20. Qb3 b6 21. Bc3 Ng6 22. Qb5 Qxb5 23. cxb5 Nd8 24. g3 Re8 25. Nd4) 20. Ng5 { [%eval 2.98] } 20... Ng6 { [%eval 3.06] } 21. Rfe1?? { (3.06 → -3.74) Blunder. Ra1 was best. } { [%eval -3.74] } (21. Ra1 Qb2 22. Bc3 Qb6 23. Rfb1 Nb4 24. Rxb4 Qc5 25. Ne4 Qc6 26. Rxa7 h5) 21... Rfe8 { [%eval -3.08] } 22. Bc3 { [%eval -2.84] } 22... Nce5 { [%eval -2.74] } 23. Qg3?! { (-2.74 → -3.90) Inaccuracy. Bxe5 was best. } { [%eval -3.9] } (23. Bxe5 Rxe5 24. Rxe5 dxe5 25. h4 Qa6 26. h5 Nf8 27. Qd5 Qf6 28. Ne4 Qf4) 23... Nxc4?! { (-3.90 → -2.50) Inaccuracy. Qxc4 was best. } { [%eval -2.5] } (23... Qxc4 24. Re4 Qc6 25. Rde1 f6 26. Nxh7 Kxh7 27. h4 Ne7 28. Qh3 Kh8 29. f4) 24. Qf3? { (-2.50 → -4.29) Mistake. h4 was best. } { [%eval -4.29] } (24. h4 Qc2 25. h5 Rxe1+ 26. Rxe1 Nge5 27. h6 Qg6 28. hxg7 f6 29. Bxe5 Nxe5) 24... f6?? { (-4.29 → Mate in 6) Checkmate is now unavoidable. Rxe1+ was best. } { [%eval #6] } (24... Rxe1+ 25. Rxe1 Nce5 26. Qe3 Qd5 27. Qxa7 Rf8 28. Bxe5 Nxe5 29. h3 Ng6 30. Nf3) 25. Ne6?? { (Mate in 6 → -4.94) Lost forced checkmate sequence. Qd5+ was best. } { [%eval -4.94] } (25. Qd5+ Re6 26. Qxe6+ Kh8 27. Nf7+ Kg8 28. Nd8+ Kh8 29. Qe8+ Nf8 30. Qxf8#) 25... Nge5? { (-4.94 → -3.01) Mistake. Nce5 was best. } { [%eval -3.01] } (25... Nce5 26. Qe3 Qxe6 27. f4 Rbd8 28. Bd2 Rd7 29. fxe5 Nxe5 30. Qa3 Qf7 31. Bc3) 26. Qd5? { (-3.01 → -4.90) Mistake. Qh3 was best. } { [%eval -4.9] } (26. Qh3 Nb2 27. Bxb2 Qxe6 28. Qxe6+ Rxe6 29. f4 Kf7 30. fxe5 fxe5 31. Ra1 Ra8) 26... c6 { [%eval -4.93] } 27. Qe4 { [%eval -4.96] } 27... Rxe6 { [%eval -5.07] } 28. Ra1 { [%eval -5.82] } 28... Qb3 { [%eval -5.73] } 29. Bd4 { [%eval -7.39] } 29... Rbe8 { [%eval -6.54] } 30. Reb1 { [%eval -7.6] } 30... Qd3 { [%eval -7.47] } 31. Qf4 { [%eval -9.0] } 31... Ng6 { [%eval -9.08] } 32. Qg4? { (-9.08 → Mate in 3) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-3] } (32. Qe3 Nxe3 33. fxe3 R6e7 34. Bxa7 Ne5 35. h3 Qg6 36. Bd4 Nf3+ 37. Kh1 Nxd4) 32... Re4? { (Mate in 3 → -7.86) Lost forced checkmate sequence. Qxb1+ was best. } { [%eval -7.86] } (32... Qxb1+ 33. Rxb1 Re1+ 34. Rxe1 Rxe1#) 33. Qd7? { (-7.86 → Mate in 3) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-3] } (33. Qd1 Qxd1+ 34. Rxd1 a5 35. Bc3 b6 36. g3 d5 37. Kg2 R4e7 38. h3 Nd6) 33... Qxd4? { (Mate in 3 → -9.26) Lost forced checkmate sequence. Qxb1+ was best. } { [%eval -9.26] } (33... Qxb1+ 34. Rxb1 Re1+ 35. Rxe1 Rxe1#) 34. Rxa7? { (-9.26 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #-2] } (34. h4 R4e7 35. Qxe7 Nxe7 36. h5 Qxa1 37. Rxa1 a5 38. Re1 Ne5 39. f4 Ng4) 34... Re1+ { [%eval #-1] } 35. Rxe1 { [%eval #-1] } 35... Rxe1# { Black wins by checkmate. } 0-1