- Blind mode tutorial
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[Event "casual blitz game"] [Site "https://lichess.org/Y3aqIEpy"] [Date "2025.12.30"] [Round "-"] [White "DG_001"] [Black "MrBurkit"] [Result "0-1"] [GameId "Y3aqIEpy"] [UTCDate "2025.12.30"] [UTCTime "16:08:58"] [WhiteElo "2476"] [BlackElo "1974"] [WhiteTitle "FM"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C54"] [Opening "Italian Game: Classical Variation, Giuoco Pianissimo"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.16] } 4... Nf6 { [%eval 0.1] } 5. c3 { [%eval 0.17] } 5... a6 { [%eval 0.16] } 6. O-O { [%eval 0.17] } 6... d6 { [%eval 0.14] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo } 7. Bb3 { [%eval 0.03] } 7... O-O { [%eval 0.08] } 8. h3 { [%eval 0.17] } 8... h6 { [%eval 0.22] } 9. Nbd2 { [%eval 0.2] } 9... Be6 { [%eval 0.13] } 10. Bc2 { [%eval 0.12] } 10... Re8 { [%eval 0.17] } 11. Re1 { [%eval 0.2] } 11... Ba7 { [%eval 0.15] } 12. Nf1 { [%eval 0.23] } 12... d5 { [%eval 0.19] } 13. Be3 { [%eval -0.14] } 13... d4 { [%eval 0.06] } 14. Bd2 { [%eval 0.05] } 14... Nd7 { [%eval 0.21] } 15. c4?! { (0.21 → -0.45) Inaccuracy. Ng3 was best. } { [%eval -0.45] } (15. Ng3) 15... Bc5 { [%eval -0.47] } 16. a3 { [%eval -0.58] } 16... Bf8 { [%eval -0.55] } 17. b4 { [%eval -0.56] } 17... Na7 { [%eval -0.55] } 18. Ng3 { [%eval -0.81] } 18... c5 { [%eval -0.77] } 19. Nh2 { [%eval -0.94] } 19... b5 { [%eval -0.95] } 20. cxb5 { [%eval -0.99] } 20... Nxb5 { [%eval -0.99] } 21. Ng4 { [%eval -1.15] } 21... Nc3 { [%eval -1.17] } 22. Qf3 { [%eval -1.14] } 22... Rc8 { [%eval -1.19] } 23. Nf5?! { (-1.19 → -2.31) Inaccuracy. Bxc3 was best. } { [%eval -2.31] } (23. Bxc3) 23... h5 { [%eval -2.29] } 24. Nh2 { [%eval -2.39] } 24... cxb4 { [%eval -2.21] } 25. axb4 { [%eval -2.44] } 25... Nxe4 { [%eval -2.32] } 26. dxe4 { [%eval -2.41] } 26... Rxc2 { [%eval -2.36] } 27. Red1 { [%eval -2.55] } 27... Qa8 { [%eval -2.5] } 28. Qxh5?! { (-2.50 → -3.68) Inaccuracy. Ng3 was best. } { [%eval -3.68] } (28. Ng3 g6 29. Qd3 Rc6 30. Nxh5 gxh5 31. Qg3+ Kh8 32. Qh4 Bg7 33. Ra3 Bc4) 28... Nf6 { [%eval -3.3] } 29. Qg5?! { (-3.30 → -4.28) Inaccuracy. Qf3 was best. } { [%eval -4.28] } (29. Qf3 Qxe4 30. Ng3 Qxf3 31. Nxf3 Bc4 32. Rdc1 d3 33. Nf1 Nd5 34. Re1 e4) 29... Nxe4 { [%eval -4.21] } 30. Nh6+ { [%eval -4.31] } 30... Kh7 { [%eval -4.13] } 31. Qh4 { [%eval -4.56] } 31... gxh6 { [%eval -4.67] } 32. Rxa6 { [%eval -4.62] } 32... Qb7 { [%eval -4.19] } 33. Bxh6 { [%eval -4.55] } 33... Bxh6 { [%eval -4.49] } 34. Ng4 { [%eval -4.47] } 34... Qxa6 { [%eval -4.39] } 35. Nxh6?! { (-4.39 → -5.88) Inaccuracy. Qxh6+ was best. } { [%eval -5.88] } (35. Qxh6+ Kg8 36. Re1 Re2 37. Rd1 Qc4 38. Qh4 Bxg4 39. Qxg4+ Kf8 40. Rf1 d3) 35... Qe2 { [%eval -5.03] } 36. Rf1?! { (-5.03 → -7.41) Inaccuracy. Nxf7+ was best. } { [%eval -7.41] } (36. Nxf7+ Kg7 37. Nd6 Qxf2+ 38. Qxf2 Nxf2 39. Nxe8+ Kf8 40. Rf1 Kxe8 41. Rxf2 Rxf2) 36... Kg7 { [%eval -6.61] } 37. Ng4 { [%eval -7.9] } 37... Bxg4 { [%eval -7.5] } 38. hxg4? { (-7.50 → Mate in 6) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-6] } (38. Kh2 Bh5 39. Rb1 Bg6 40. b5 Qxf2 41. Qg4 d3 42. b6 Qf4+ 43. Qxf4 exf4) 38... Rh8 { [%eval #-5] } 39. Qe7 { [%eval #-2] } 39... Qxf1+ { [%eval #-1] } 40. Kxf1 { [%eval #-1] } 40... Rh1# { Black wins by checkmate. } 0-1