- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Jawarneh gaming 73"] [Site "https://lichess.org/Xv3q8z8c"] [Date "2022.04.18"] [White "tha2er"] [Black "Jawarnehgaming"] [Result "1/2-1/2"] [GameId "Xv3q8z8c"] [UTCDate "2022.04.18"] [UTCTime "22:42:58"] [WhiteElo "2090"] [BlackElo "2157"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A40"] [Opening "Englund Gambit: Zilbermints Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.3] } 1... e5? { (0.30 → 1.74) Mistake. Nf6 was best. } { [%eval 1.74] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Bb4 5. cxd5 exd5 6. Bg5) 2. dxe5 { [%eval 1.44] } 2... Nc6 { [%eval 1.84] } 3. Nf3 { [%eval 1.57] } 3... Nge7?! { (1.57 → 2.62) Inaccuracy. f6 was best. } { [%eval 2.62] } { A40 Englund Gambit: Zilbermints Gambit } (3... f6 4. e4 fxe5 5. Bc4 Nf6 6. Ng5 d5 7. exd5 Na5 8. Bd3) 4. e4 { [%eval 2.03] } 4... Ng6 { [%eval 2.05] } 5. Bg5?! { (2.05 → 0.95) Inaccuracy. Nc3 was best. } { [%eval 0.95] } (5. Nc3 h6 6. Qe2 a6 7. Bd2 d6 8. O-O-O Ngxe5 9. Ne1 Be7) 5... Be7 { [%eval 0.95] } 6. Bxe7 { [%eval 0.93] } 6... Qxe7 { [%eval 1.5] } 7. c3?? { (1.50 → -0.35) Blunder. Nc3 was best. } { [%eval -0.35] } (7. Nc3 Ngxe5) 7... Ngxe5 { [%eval -0.04] } 8. Nbd2?! { (-0.04 → -0.66) Inaccuracy. Nxe5 was best. } { [%eval -0.66] } (8. Nxe5 Qxe5) 8... O-O { [%eval -0.19] } 9. Be2 { [%eval -0.58] } 9... d6?! { (-0.58 → 0.00) Inaccuracy. Nxf3+ was best. } { [%eval 0.0] } (9... Nxf3+ 10. Bxf3 d5 11. O-O d4 12. Nb3 dxc3 13. bxc3 Bd7 14. Re1 Rad8 15. Qc2 Qf6 16. Be2) 10. O-O { [%eval 0.05] } 10... Rb8 { [%eval 0.24] } 11. Nd4 { [%eval 0.0] } 11... Qh4?! { (0.00 → 0.87) Inaccuracy. Ng6 was best. } { [%eval 0.87] } (11... Ng6 12. Nf5 Qf6 13. Ne3 Nf4 14. Nd5 Nxd5 15. exd5 Ne7 16. Nf3 Bd7 17. Qd2 Rbe8 18. Rfe1) 12. N4f3?! { (0.87 → 0.10) Inaccuracy. f4 was best. } { [%eval 0.1] } (12. f4) 12... Nxf3+ { [%eval 0.02] } 13. Bxf3 { [%eval 0.13] } 13... Ne5 { [%eval 0.15] } 14. Be2 { [%eval 0.37] } 14... f5 { [%eval 0.66] } 15. f4 { [%eval 0.91] } 15... Ng4 { [%eval 1.29] } 16. Nf3?? { (1.29 → -1.12) Blunder. h3 was best. } { [%eval -1.12] } (16. h3 Nf6) 16... Qh6 { [%eval -1.05] } 17. exf5 { [%eval -0.78] } 17... Kh8? { (-0.78 → 0.66) Mistake. Qxf4 was best. } { [%eval 0.66] } (17... Qxf4 18. Qd5+ Kh8 19. Qd4 Qe3+ 20. Qxe3 Nxe3 21. Rf2 Bxf5 22. Nd4 Be4 23. Bf3 Bxf3 24. Rxf3) 18. h3?? { (0.66 → -4.48) Blunder. Qd4 was best. } { [%eval -4.48] } (18. Qd4 Bxf5) 18... Ne3 { [%eval -4.33] } 19. Qd3 { [%eval -5.22] } 19... Nxf1 { [%eval -5.29] } 20. Rxf1 { [%eval -5.33] } 20... Bxf5 { [%eval -4.87] } 21. Qd4 { [%eval -5.62] } 21... Rbe8 { [%eval -5.8] } 22. Bc4 { [%eval -7.46] } 22... Re4 { [%eval -7.7] } 23. Qd5 { [%eval -7.53] } 23... Qxf4?? { (-7.53 → 0.00) Blunder. c6 was best. } { [%eval 0.0] } (23... c6 24. Qxe4 Bxe4 25. Ng5 Qg6 26. Be6 h6 27. Nxe4 Qxe6 28. Nf2 Qe3 29. Kh1 Rxf4 30. Kg1) 24. Bb3?? { (0.00 → -7.99) Blunder. Ng5 was best. } { [%eval -7.99] } (24. Ng5 Qe3+ 25. Kh1 Qxg5 26. Qxe4 b6 27. Qd5 h5 28. Bd3 g6 29. Qb7 Qd8 30. Bxf5 Rxf5) 24... c6 { [%eval -7.05] } 25. Qa5 { [%eval -8.39] } 25... a6?! { (-8.39 → -5.00) Inaccuracy. Qe3+ was best. } { [%eval -5.0] } (25... Qe3+) 26. Qc7? { (-5.00 → -9.85) Mistake. Nd4 was best. } { [%eval -9.85] } (26. Nd4 Qe3+) 26... Qe3+ { [%eval -7.58] } 27. Kh1 { [%eval -7.46] } 27... Bxh3 { [%eval -7.51] } 28. Nh2? { (-7.51 → Mate in 6) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-6] } (28. gxh3 Rxf3 29. Qb8+ Re8 30. Qxe8+ Qxe8 31. Rxf3 g6 32. Rf7 h5 33. Kg2 Qe3 34. Bc2 Qg5+) 28... Rxf1+ { [%eval #-5] } 29. Nxf1 { [%eval #-5] } 29... Bxg2+ { [%eval #-4] } 30. Kxg2 { [%eval #-3] } 30... Qe2+ { [%eval #-3] } 31. Kg1 { [%eval #-3] } 31... Rg4+ { [%eval #-2] } 32. Ng3 { [%eval #-2] } 32... Qe1+ { [%eval #-2] } 33. Kg2 { [%eval #-2] } 33... Qd2+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxg3+ was best. } { [%eval 0.0] } (33... Rxg3+ 34. Kh2 Qg1#) 34. Kh3 { [%eval 0.0] } 34... Rxg3+ { [%eval 0.0] } 35. Kxg3 { [%eval 0.0] } 35... Qe3+ { [%eval 0.0] } 36. Kg4 { [%eval 0.0] } 36... Qe4+ { [%eval 0.0] } 37. Kg3 { [%eval 0.0] } 37... Qe3+ { [%eval 0.0] } 38. Kg2 { [%eval 0.0] } 38... Qe2+ { [%eval 0.0] } 39. Kg3 { [%eval 0.0] } 39... Qe3+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2