- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/XqkyI3AS"] [Date "2025.03.24"] [Round "-"] [White "vgutsalo"] [Black "kacwoz"] [Result "0-1"] [GameId "XqkyI3AS"] [UTCDate "2025.03.24"] [UTCTime "09:53:00"] [WhiteElo "1974"] [BlackElo "1623"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 4.47] } 8... Nd7 { [%eval 4.51] } 9. Qxf8 { [%eval 4.18] } 9... Nxf8 { [%eval 4.67] } 10. c4 { [%eval 3.96] } 10... Rc8 { [%eval 4.45] } 11. c5 { [%eval 4.51] } 11... h5?! { (4.51 → 5.71) Inaccuracy. Ng6 was best. } { [%eval 5.71] } (11... Ng6 12. Nc3) 12. a4 { [%eval 5.1] } 12... h4 { [%eval 5.54] } 13. Ne2 { [%eval 5.4] } 13... h3 { [%eval 5.98] } 14. a5 { [%eval 4.76] } 14... Ng6 { [%eval 8.23] } 15. Nf4 { [%eval 7.97] } 15... Nxf4 { [%eval 7.12] } 16. exf4 { [%eval 4.71] } 16... Rh8? { (4.71 → 10.38) Mistake. Ra8 was best. } { [%eval 10.38] } (16... Ra8 17. Nc3) 17. b3? { (10.38 → 5.03) Mistake. Ra3 was best. } { [%eval 5.03] } (17. Ra3 Rcf8 18. Rxh3 Rxf4 19. Rxh8 Rxf2 20. h4 Rxd2 21. Nxd2 c6 22. b4 e5) 17... g5? { (5.03 → 9.15) Mistake. Rcg8 was best. } { [%eval 9.15] } (17... Rcg8 18. Nc3) 18. fxg5 { [%eval 9.71] } 18... Rh6 { [%eval 12.92] } 19. gxh6 { [%eval 11.86] } 19... Rg8 { [%eval 13.23] } 20. Ke3 { [%eval 13.46] } 20... a6 { [%eval 14.16] } 21. b4 { [%eval 14.16] } 21... c6 { [%eval 14.91] } 22. Nc3 { [%eval 11.68] } 22... Rg7 { [%eval 14.92] } 23. hxg7 { [%eval 16.46] } 23... e5 { [%eval 17.92] } 24. Kd4 { [%eval 13.84] } 24... exd4 { [%eval 16.43] } 25. g8=R?! { (16.43 → 7.46) Inaccuracy. Nd5 was best. } { [%eval 7.46] } (25. Nd5 cxd5) 25... dxc3 { [%eval 7.28] } 26. Bb2? { (7.28 → 4.04) Mistake. Rg1 was best. } { [%eval 4.04] } (26. Rg1 c2) 26... cxb2 { [%eval 2.8] } 27. f4 { [%eval 2.38] } 27... bxa1=B { [%eval 2.73] } 28. Rg7?? { (2.73 → -2.60) Blunder. b5 was best. } { [%eval -2.6] } (28. b5) 28... Bxg7 { [%eval -2.47] } 29. b5 { [%eval -2.12] } 29... cxb5?? { (-2.12 → -0.16) Blunder. axb5 was best. } { [%eval -0.16] } (29... axb5 30. a6) 30. f5 { [%eval -0.68] } 30... Bf6 { [%eval -0.2] } 31. c6 { [%eval -0.18] } 31... b4?! { (-0.18 → 0.85) Inaccuracy. Be5 was best. } { [%eval 0.85] } (31... Be5 32. f6) 32. c7 { [%eval 0.0] } 32... Bd8? { (0.00 → 1.12) Mistake. b3 was best. } { [%eval 1.12] } (32... b3 33. c8=N Be7 34. Nxe7 b2 35. Nc8 b1=K 36. f6 Kc2 37. Na7 Kd2 38. f7) 33. cxd8=R { [%eval 1.12] } 33... b3 { [%eval 1.14] } 34. f6? { (1.14 → 0.00) Mistake. Rd4 was best. } { [%eval 0.0] } (34. Rd4 b2 35. Rf4 b1=K 36. f6 Kc2 37. Rg4 Kd3 38. Rg7 Ke4 39. Rb7 Kf4) 34... b2 { [%eval 0.0] } 35. Rc8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rd7 was best. } { [%eval #-4] } (35. Rd7 b1=B 36. Rd3 Bxd3 37. f7 Bb1 38. f8=B Be4 39. Ba3 Bc2 40. Bd6 Bf5) 35... b1=R { [%eval #-4] } 36. Rc1 { [%eval #-3] } 36... Rxc1 { [%eval #-3] } 37. f7 { [%eval #-2] } 37... Re1 { [%eval #-2] } 38. f8=Q { [%eval #-1] } 38... Re7 { [%eval #-1] } 39. Qxe7# { Game ends by variant rule. } 0-1