FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Xcnm7s6u"]
[Date "2025.11.09"]
[White "BowZ0812"]
[Black "BARSIK1004"]
[Result "0-1"]
[GameId "Xcnm7s6u"]
[UTCDate "2025.11.09"]
[UTCTime "12:25:55"]
[WhiteElo "2466"]
[BlackElo "2200"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.48 → 0.40) Inaccuracy. g5 was best. } { [%eval 0.4] } (1... g5 2. Nxg5 Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7) 2. g3 { [%eval 0.26] } 2... b4 { [%eval 0.67] } 3. b3 { [%eval 0.16] } 3... c5 { [%eval 0.42] } 4. d4 { [%eval 1.87] } 4... cxd4 { [%eval 0.3] } 5. Qxd4 { [%eval 0.35] } 5... g5 { [%eval 2.46] } 6. Nxg5?? { (2.46 → -0.62) Blunder. Qxa7 was best. } { [%eval -0.62] } (6. Qxa7 Rxa7 7. Nxg5 Rxa2 8. Rxa2 Qa5 9. Rxa5 d5 10. Rxd5 Bf5 11. Rxf5 h6) 6... Bh6?? { (-0.62 → Mate in 15) Checkmate is now unavoidable. Qc7 was best. } { [%eval #15] } (6... Qc7 7. Qxh8 Qxc2 8. Qxh7 Qxc1 9. Qxf7 Kxf7 10. Nxf7 Qxe1 11. Nd6) 7. Nxh7 { [%eval #15] } 7... Rxh7 { [%eval #14] } 8. Qxb4 { [%eval #14] } 8... Bxc1 { [%eval #13] } 9. Qxe7 { [%eval #13] } 9... Qxe7 { [%eval #15] } 10. Na3?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-11] } (10. Kd1 Rxh2 11. Kxc1 Rxh1 12. a4 Rxf1 13. a5 Qxe2 14. Nc3 Qxf2 15. Kd1 Qxg3) 10... Rxh2 { [%eval #-11] } 11. Rxc1 { [%eval #-10] } 11... Rxf2 { [%eval #-10] } 12. Kxf2 { [%eval #-9] } 12... Qxe2 { [%eval #-9] } 13. Kxe2 { [%eval #-8] } 13... Nh6 { [%eval #-8] } 14. Rxh6 { [%eval #-7] } 14... f6 { [%eval #-7] } 15. Rxf6 { [%eval #-6] } 15... d6 { [%eval #-6] } 16. Rxd6 { [%eval #-5] } 16... Bh3 { [%eval #-5] } 17. Bxh3 { [%eval #-4] } 17... Na6 { [%eval #-4] } 18. Rxa6 { [%eval #-3] } 18... Rd8 { [%eval #-3] } 19. Rxa7 { [%eval #-2] } 19... Rd1 { [%eval #-2] } 20. Kxd1 { [%eval #-1] } 20... Kd7 { [%eval #-1] } 21. Rxd7# { Game ends by variant rule. } 0-1